// Code generated by sqlc. DO NOT EDIT. // versions: // sqlc v1.30.0 // source: query.sql package db import ( "context" "github.com/jackc/pgx/v5/pgtype" ) const createGame = `-- name: CreateGame :one INSERT INTO game ( name, platform_id, score, release_year, finished ) VALUES ( $1, $2, $3, $4, $5 ) RETURNING id, name, platform_id, score, release_year, finished ` type CreateGameParams struct { Name string PlatformID int64 Score int32 ReleaseYear pgtype.Date Finished pgtype.Date } func (q *Queries) CreateGame(ctx context.Context, arg CreateGameParams) (Game, error) { row := q.db.QueryRow(ctx, createGame, arg.Name, arg.PlatformID, arg.Score, arg.ReleaseYear, arg.Finished, ) var i Game err := row.Scan( &i.ID, &i.Name, &i.PlatformID, &i.Score, &i.ReleaseYear, &i.Finished, ) return i, err } const createPlatform = `-- name: CreatePlatform :one INSERT INTO platform ( name ) VALUES ( $1 ) RETURNING id, name ` func (q *Queries) CreatePlatform(ctx context.Context, name string) (Platform, error) { row := q.db.QueryRow(ctx, createPlatform, name) var i Platform err := row.Scan(&i.ID, &i.Name) return i, err } const createUser = `-- name: CreateUser :one INSERT INTO users ( name, bio ) VALUES ( $1, $2 ) RETURNING id, name, bio ` type CreateUserParams struct { Name string Bio pgtype.Text } func (q *Queries) CreateUser(ctx context.Context, arg CreateUserParams) (User, error) { row := q.db.QueryRow(ctx, createUser, arg.Name, arg.Bio) var i User err := row.Scan(&i.ID, &i.Name, &i.Bio) return i, err } const deleteGame = `-- name: DeleteGame :exec DELETE FROM game WHERE id = $1 ` func (q *Queries) DeleteGame(ctx context.Context, id int64) error { _, err := q.db.Exec(ctx, deleteGame, id) return err } const deletePlatform = `-- name: DeletePlatform :exec DELETE FROM platform WHERE id = $1 ` func (q *Queries) DeletePlatform(ctx context.Context, id int64) error { _, err := q.db.Exec(ctx, deletePlatform, id) return err } const deleteUser = `-- name: DeleteUser :exec DELETE FROM users WHERE id = $1 ` func (q *Queries) DeleteUser(ctx context.Context, id int64) error { _, err := q.db.Exec(ctx, deleteUser, id) return err } const getGame = `-- name: GetGame :one SELECT id, name, platform_id, score, release_year, finished FROM game WHERE id = $1 LIMIT 1 ` func (q *Queries) GetGame(ctx context.Context, id int64) (Game, error) { row := q.db.QueryRow(ctx, getGame, id) var i Game err := row.Scan( &i.ID, &i.Name, &i.PlatformID, &i.Score, &i.ReleaseYear, &i.Finished, ) return i, err } const getUser = `-- name: GetUser :one SELECT id, name, bio FROM users WHERE id = $1 LIMIT 1 ` func (q *Queries) GetUser(ctx context.Context, id int64) (User, error) { row := q.db.QueryRow(ctx, getUser, id) var i User err := row.Scan(&i.ID, &i.Name, &i.Bio) return i, err } const listGames = `-- name: ListGames :many SELECT id, name, platform_id, score, release_year, finished FROM game ORDER BY name ` func (q *Queries) ListGames(ctx context.Context) ([]Game, error) { rows, err := q.db.Query(ctx, listGames) if err != nil { return nil, err } defer rows.Close() var items []Game for rows.Next() { var i Game if err := rows.Scan( &i.ID, &i.Name, &i.PlatformID, &i.Score, &i.ReleaseYear, &i.Finished, ); err != nil { return nil, err } items = append(items, i) } if err := rows.Err(); err != nil { return nil, err } return items, nil } const listPlatforms = `-- name: ListPlatforms :many SELECT id, name FROM platform ORDER BY name ` func (q *Queries) ListPlatforms(ctx context.Context) ([]Platform, error) { rows, err := q.db.Query(ctx, listPlatforms) if err != nil { return nil, err } defer rows.Close() var items []Platform for rows.Next() { var i Platform if err := rows.Scan(&i.ID, &i.Name); err != nil { return nil, err } items = append(items, i) } if err := rows.Err(); err != nil { return nil, err } return items, nil } const listUsers = `-- name: ListUsers :many SELECT id, name, bio FROM users ORDER BY name ` func (q *Queries) ListUsers(ctx context.Context) ([]User, error) { rows, err := q.db.Query(ctx, listUsers) if err != nil { return nil, err } defer rows.Close() var items []User for rows.Next() { var i User if err := rows.Scan(&i.ID, &i.Name, &i.Bio); err != nil { return nil, err } items = append(items, i) } if err := rows.Err(); err != nil { return nil, err } return items, nil } const updateGame = `-- name: UpdateGame :one UPDATE game SET name = $2, platform_id = $3, score = $4, release_year = $5, finished = $6 WHERE id = $1 RETURNING id, name, platform_id, score, release_year, finished ` type UpdateGameParams struct { ID int64 Name string PlatformID int64 Score int32 ReleaseYear pgtype.Date Finished pgtype.Date } func (q *Queries) UpdateGame(ctx context.Context, arg UpdateGameParams) (Game, error) { row := q.db.QueryRow(ctx, updateGame, arg.ID, arg.Name, arg.PlatformID, arg.Score, arg.ReleaseYear, arg.Finished, ) var i Game err := row.Scan( &i.ID, &i.Name, &i.PlatformID, &i.Score, &i.ReleaseYear, &i.Finished, ) return i, err } const updatePlatform = `-- name: UpdatePlatform :one UPDATE platform SET name = $2 WHERE id = $1 RETURNING id, name ` type UpdatePlatformParams struct { ID int64 Name string } func (q *Queries) UpdatePlatform(ctx context.Context, arg UpdatePlatformParams) (Platform, error) { row := q.db.QueryRow(ctx, updatePlatform, arg.ID, arg.Name) var i Platform err := row.Scan(&i.ID, &i.Name) return i, err }