Files
GodotTest/.gitea/workflows/gitea-release.yaml
2025-06-07 22:56:48 +02:00

90 lines
3.3 KiB
YAML

#
# .gitea/workflows/gitea-release.yaml
#
#
name: "Publish"
on:
push:
branches:
- '*.*'
env:
GODOT_VERSION: 4.3
PROJECT_PATH: .
GAME_VERSION: ${{gitea.ref_name}}
EXPORT_NAME: test-project-$GAME_VERSION
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v4
- name: Download Godot
run: |
#echo "https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_linux.x86_64.zip"
curl -L -o godot.zip https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_linux.x86_64.zip
unzip godot.zip
mv Godot_v$GODOT_VERSION-stable_linux.x86_64 godot
chmod +x godot
- name: Download Godot Export Templates
run: |
#echo "https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_export_templates.tpz"
curl -L -o export_templates.zip https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_export_templates.tpz
unzip export_templates.zip
- name: Install Export Templates
run: |
mkdir -p ~/.local/share/godot/export_templates/$GODOT_VERSION.stable
mv ./templates/* ~/.local/share/godot/export_templates/$GODOT_VERSION.stable
- name: Create build folder
run: |
mkdir -v -p build
- name: Windows Build
run: |
cd $PROJECT_PATH
./godot --headless --verbose --export-release "Windows Desktop" "build/$EXPORT_NAME"_"$GAME_VERSION.exe"
- name: Linux Build
run: |
cd $PROJECT_PATH
./godot --headless --verbose --export-release "Linux/X11" "build/$EXPORT_NAME"_"$GAME_VERSION.x86_64"
- name: MacOS Build
run: |
cd $PROJECT_PATH
./godot --headless --verbose --export-release "macOS" "build/$EXPORT_NAME"_"$GAME_VERSION.zip"
- name: Upload Artifact Windows
run: |
#ls -la build
curl --user ${{ github.repository_owner }}:${{ secrets.TOKEN }} \
--upload-file "build/$EXPORT_NAME"_"$GAME_VERSION.exe" \
https://gitea.sanplex.tech/api/packages/sansan/generic/GodotTest/$GAME_VERSION/$EXPORT_NAME"_"$GAME_VERSION.exe
- name: Upload Artifact Linux
run: |
ls -la build
curl --user ${{ github.repository_owner }}:${{ secrets.TOKEN }} \
--upload-file "build/$EXPORT_NAME"_"$GAME_VERSION.x86_64" \
https://gitea.sanplex.tech/api/packages/sansan/generic/GodotTest/$GAME_VERSION/$EXPORT_NAME"_"$GAME_VERSION.x86_64
- name: Upload Artifact MacOS
run: |
ls -la build
curl --user ${{ github.repository_owner }}:${{ secrets.TOKEN }} \
--upload-file "build/$EXPORT_NAME"_"$GAME_VERSION.zip" \
https://gitea.sanplex.tech/api/packages/sansan/generic/GodotTest/$GAME_VERSION/$EXPORT_NAME"_"$GAME_VERSION.zip
- name: Create release
uses: akkuman/gitea-release-action@v1
env:
NODE_OPTIONS: '--experimental-fetch' # if nodejs < 18
with:
files: |-
build/**