#22: Now block add player if player name is empty
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#23: Add a log for when points are given to players
#25: Fixed some graphical stuff
#26: Changed so the same character can be on a song multiple times
#27: Turning off statistics after win
This commit is contained in:
2025-11-15 14:53:51 +01:00
parent c6ed3c8e53
commit bae5831a3e
11 changed files with 173 additions and 37 deletions

View File

@@ -1,17 +1,17 @@
extends ScrollContainer
var SCROLL = 0
var delay = 0.02 #seconds
var wait = 0
var SCROLL: float = 0
var delay: float = 0.02 #seconds
var wait: float = 0
var SPEED: int = 1
# Called when the node enters the scene tree for the first time.
func _ready():
func _ready() -> void:
wait = delay
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
func _process(delta: float) -> void:
wait -= delta
if wait < 0:
wait = delay
@@ -28,9 +28,9 @@ func _process(delta):
else:
scroll_to_bottom()
func scroll_back_up():
func scroll_back_up() -> void:
SCROLL = -1
func scroll_to_bottom():
func scroll_to_bottom() -> void:
scroll_vertical = 0 #Reset to top first.
SCROLL = 1