Fixed settings and updated player view. Fixed many other smaler things

This commit is contained in:
2024-05-19 13:39:18 +02:00
parent 0d0b5280f8
commit d43a1c7df6
15 changed files with 364 additions and 216 deletions

View File

@@ -1,16 +1,8 @@
extends ScrollContainer
var max = 0;
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
var max_value = 0;
func _draw():
if max != self.get_v_scroll_bar().max_value:
max = self.get_v_scroll_bar().max_value
self.scroll_vertical = max
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
if max_value != self.get_v_scroll_bar().max_value:
max_value = self.get_v_scroll_bar().max_value
self.scroll_vertical = max_value