extends Node #var default_path: String = "http://192.168.86.100:8085" #var default_path: String = "https://music.sanplex.tech" var default_path: String = "https://tmusic.sanplex.tech" var selected_server = 0 var is_local: bool = false var stop_after_current: bool = false var hide_next_track: bool = false var add_to_stats: bool = false var use_low_played_mode: bool = false var winning_score: int = 20 var version: String = "0.7.5-Beta" var whats_new: String = "0.7.5-Beta: Added settings menu, most things don't do anythig yet 0.7-Beta: Can now hop between songs" var whats_left: String = "Fix reset buttons Fix settings Fix winner Fix graphics in lists Fix layout Fix for local play Change some buttons to icons Add shortcuts" #play = X #nästa = c #visa svar = v #lägga till poäng? 1, 2, 3, 4, 5, 6 # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass