Added little logging

This commit is contained in:
2025-06-05 13:06:28 +02:00
parent fe5e84527b
commit 515d8e134e

View File

@@ -235,8 +235,8 @@ func checkBrokenSongNew(song repository.Song) {
func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full bool) { func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full bool) {
if file.IsDir() && !contains(foldersToSkip, file.Name()) { if file.IsDir() && !contains(foldersToSkip, file.Name()) {
fmt.Printf("Syncing: %s\n", file.Name())
gameDir := baseDir + file.Name() + "/" gameDir := baseDir + file.Name() + "/"
dirHash := getHashForDir(gameDir) dirHash := getHashForDir(gameDir)
var status GameStatus = NewGame var status GameStatus = NewGame
@@ -275,7 +275,6 @@ func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full
} }
switch status { switch status {
case NewGame: case NewGame:
fmt.Printf("\n\nID: %d | GameName: %s | GameHash: %s | Status: %s\n", id, file.Name(), dirHash, status)
if id != -1 { if id != -1 {
for _, entry := range entries { for _, entry := range entries {
fileInfo, err := entry.Info() fileInfo, err := entry.Info()
@@ -306,16 +305,17 @@ func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full
} else { } else {
id = insertGameNew(file.Name(), gameDir, dirHash) id = insertGameNew(file.Name(), gameDir, dirHash)
} }
//fmt.Printf("\n\nID: %d | GameName: %s | GameHash: %s | Status: %s\n", id, file.Name(), dirHash, status)
gamesAdded = append(gamesAdded, file.Name()) gamesAdded = append(gamesAdded, file.Name())
newCheckSongs(entries, gameDir, id) newCheckSongs(entries, gameDir, id)
case GameChanged: case GameChanged:
fmt.Printf("\n\nID: %d | GameName: %s | GameHash: %s | Status: %s\n", id, file.Name(), dirHash, status) //fmt.Printf("\n\nID: %d | GameName: %s | GameHash: %s | Status: %s\n", id, file.Name(), dirHash, status)
err = repo.UpdateGameHash(db.Ctx, repository.UpdateGameHashParams{Hash: dirHash, ID: id}) err = repo.UpdateGameHash(db.Ctx, repository.UpdateGameHashParams{Hash: dirHash, ID: id})
handleError("UpdateGameHash", err, "") handleError("UpdateGameHash", err, "")
gamesChangedContent = append(gamesChangedContent, file.Name()) gamesChangedContent = append(gamesChangedContent, file.Name())
newCheckSongs(entries, gameDir, id) newCheckSongs(entries, gameDir, id)
case TitleChanged: case TitleChanged:
fmt.Printf("\n\nID: %d | GameName: %s | GameHash: %s | Status: %s\n", id, file.Name(), dirHash, status) //fmt.Printf("\n\nID: %d | GameName: %s | GameHash: %s | Status: %s\n", id, file.Name(), dirHash, status)
//println("TitleChanged") //println("TitleChanged")
err = repo.UpdateGameName(db.Ctx, repository.UpdateGameNameParams{Name: file.Name(), Path: gameDir, ID: id}) err = repo.UpdateGameName(db.Ctx, repository.UpdateGameNameParams{Name: file.Name(), Path: gameDir, ID: id})
handleError("UpdateGameName", err, "") handleError("UpdateGameName", err, "")
@@ -339,6 +339,7 @@ func syncGameNew(file os.DirEntry, foldersToSkip []string, baseDir string, full
} }
} }
fmt.Printf("\n\nID: %d | GameName: %s | GameHash: %s | Status: %s\n", id, file.Name(), dirHash, status)
err = repo.RemoveDeletionDate(db.Ctx, id) err = repo.RemoveDeletionDate(db.Ctx, id)
handleError("RemoveDeletionDate", err, "") handleError("RemoveDeletionDate", err, "")
} }