Added real frontend
Made hostname global and easy to change in docker
This commit is contained in:
@@ -1,8 +1,214 @@
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import Vue from 'vue'
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import App from './App.vue'
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import { createApp } from "vue";
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import { createStore } from "vuex";
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import App from "./App.vue";
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import axios from "axios";
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import VueAxios from "vue-axios";
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Vue.config.productionTip = false
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const store = createStore({
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state() {
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return {
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currentGame: "",
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currentTrack: ``,
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currentTrackHidden: false,
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currentlyLoadingTrack: "",
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specialTrackIsPlaying: false,
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someoneHasWon: false,
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winningScore: 20,
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roundStarted: false,
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listOfPlayers: [],
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localPlaylist: [],
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playlistHistory: [
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{
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SongNo: "",
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Game: "",
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Song: "",
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},
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],
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/* Stats */
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howManyGames: 0,
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/* Options */
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stopAfterCurrent: true,
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hideNextTrack: true,
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};
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},
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mutations: {
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setCurrentGame(state, payload) {
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state.currentGame = payload;
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},
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setCurrentTrack(state, payload) {
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state.currentTrack = payload;
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},
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setCurrentTrackHidden(state, payload) {
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state.currentTrackHidden = payload;
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},
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setCurrentlyLoadingTrack(state, payload) {
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state.currentlyLoadingTrack = payload;
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},
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setSpecialTrackIsPlaying(state, payload) {
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state.specialTrackIsPlaying = payload;
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},
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setSomeoneHasWon(state, payload) {
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state.someoneHasWon = payload;
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},
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setWinningScore(state, payload) {
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state.winningScore += payload;
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},
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setRoundStarted(state, payload) {
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state.roundStarted = payload;
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},
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updateListOfPlayers(state, payload) {
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state.listOfPlayers = payload;
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},
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changePlayerScore(state, payload) {
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state.listOfPlayers[payload.indexOfPlayer].score += payload.scoreToChange;
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},
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changePlayerWelcomed(state, payload) {
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state.listOfPlayers[payload.indexOfPlayer].welcomed = payload.playerWelcomeTrueOrFalse;
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},
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changePlayerProfile(state, payload) {
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state.listOfPlayers[payload.indexOfPlayer].profile = payload.profileSrc;
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},
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resetPlayerScore(state, payload) {
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state.listOfPlayers = payload;
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},
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resetPlayerWelcomed(state, payload) {
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state.listOfPlayers = payload;
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},
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updateLocalPlaylist(state, payload) {
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state.localPlaylist.push(payload);
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},
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updatePlaylistHistory(state, payload) {
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state.playlistHistory = payload;
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},
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updateHowManyGames(state, payload) {
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state.howManyGames = payload;
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},
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updateStopAfterCurrent(state, payload) {
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state.stopAfterCurrent = payload;
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},
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updateHideNextTitle(state, payload) {
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state.hideNextTrack = payload;
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},
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},
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actions: {
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setCurrentGame(context, payload) {
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context.commit("setCurrentGame", payload);
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},
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setCurrentTrack(context, payload) {
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context.commit("setCurrentTrack", payload);
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},
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setCurrentTrackHidden(context, payload) {
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context.commit("setCurrentTrackHidden", payload);
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},
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setCurrentlyLoadingTrack(context, payload) {
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context.commit("setCurrentlyLoadingTrack", payload);
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},
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setSpecialTrackIsPlaying(context, payload) {
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context.commit("setSpecialTrackIsPlaying", payload);
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},
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setSomeoneHasWon(context, payload) {
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context.commit("someoneHasWon", payload);
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},
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setWinningScore(context, payload) {
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context.commit("setWinningScore", payload);
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},
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setRoundStarted(context, payload) {
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context.commit("setRoundStarted", payload);
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},
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removePlayer(context, payload) {
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let newPlayerList = this.state.listOfPlayers.filter(
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(player) => player.playerName != payload
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);
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context.commit("updateListOfPlayers", newPlayerList);
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},
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addNewPlayer(context, payload) {
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let newPlayerList = this.state.listOfPlayers;
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let newPlayer = {
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playerName: payload,
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score: 0,
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welcomed: false,
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profile: "characters/noCharacter.png",
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};
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newPlayerList.push(newPlayer);
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context.commit("updateListOfPlayers", newPlayerList);
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},
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changePlayerScore(context, payload) {
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let copyOfPlayerList = this.state.listOfPlayers;
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let indexOfPlayer = copyOfPlayerList.findIndex(
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(player) => player.playerName === payload.playerName
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);
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let scoreToChange = payload.score;
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context.commit("changePlayerScore", {
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indexOfPlayer,
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scoreToChange,
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});
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},
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changePlayerWelcomed(context, payload) {
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let copyOfPlayerList = this.state.listOfPlayers;
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let indexOfPlayer = copyOfPlayerList.findIndex(
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(player) => player.playerName === payload.playerName
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);
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let playerWelcomeTrueOrFalse = payload.welcomeSet;
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context.commit("changePlayerWelcomed", {
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indexOfPlayer,
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playerWelcomeTrueOrFalse,
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});
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},
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changePlayerProfile(context, payload) {
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let copyOfPlayerList = this.state.listOfPlayers;
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let indexOfPlayer = copyOfPlayerList.findIndex(
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(player) => player.playerName === payload.playerName
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);
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let profileSrc = payload.profile;
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context.commit("changePlayerProfile", {
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indexOfPlayer,
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profileSrc,
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});
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},
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resetPlayerScore(context) {
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/* The JSON.parse and JSON.stringify parts are used to make a copy that doesn't affect the original */
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let copyOfPlayerList = JSON.parse(JSON.stringify(this.state.listOfPlayers));
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for (let i = 0; i < copyOfPlayerList.length; i++) {
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copyOfPlayerList[i].score = 0;
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}
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context.commit("resetPlayerScore", copyOfPlayerList);
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},
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resetPlayerWelcomed(context) {
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/* The JSON.parse and JSON.stringify parts are used to make a copy that doesn't affect the original */
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let copyOfPlayerList = JSON.parse(JSON.stringify(this.state.listOfPlayers));
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for (let i = 0; i < copyOfPlayerList.length; i++) {
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copyOfPlayerList[i].welcomed = false;
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}
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context.commit("resetPlayerWelcomed", copyOfPlayerList);
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},
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updateLocalPlaylist(context, payload) {
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context.commit("updateLocalPlaylist", payload);
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},
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updatePlaylistHistory(context, payload) {
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context.commit("updatePlaylistHistory", payload);
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},
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updateHowManyGames(context, payload) {
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context.commit("updateHowManyGames", payload);
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},
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updateStopAfterCurrent(context, payload) {
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context.commit("updateStopAfterCurrent", payload);
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},
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updateHideNextTitle(context, payload) {
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context.commit("updateHideNextTitle", payload);
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},
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},
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new Vue({
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render: h => h(App),
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}).$mount('#app')
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getters: {
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/* Empty ATM */
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/* getListOfPlayers: (state) => {
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return state.listOfPlayers;
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}, */
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},
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});
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const app = createApp(App);
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app.use(store);
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app.use(VueAxios, axios);
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app.mount("#app");
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