-- name: ResetGameIdSeq :one SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1); -- name: GetGameNameById :one SELECT game_name FROM game WHERE id = $1; -- name: GetGameById :one SELECT * FROM game WHERE id = $1 AND deleted IS NULL; -- name: SetGameDeletionDate :exec UPDATE game SET deleted=now() WHERE deleted IS NULL; -- name: ClearGames :exec DELETE FROM game; -- name: UpdateGameName :exec UPDATE game SET game_name=sqlc.arg(name), path=sqlc.arg(path), last_changed=now() WHERE id=sqlc.arg(id); -- name: UpdateGameHash :exec UPDATE game SET hash=sqlc.arg(hash), last_changed=now() WHERE id=sqlc.arg(id); -- name: RemoveDeletionDate :exec UPDATE game SET deleted=NULL WHERE id=$1; -- name: GetIdByGameName :one SELECT id FROM game WHERE game_name = $1; -- name: InsertGame :one INSERT INTO game (game_name, path, hash, added) VALUES ($1, $2, $3, now()) returning id; -- name: InsertGameWithExistingId :exec INSERT INTO game (id, game_name, path, hash, added) VALUES ($1, $2, $3, $4, now()); -- name: FindAllGames :many SELECT * FROM game WHERE deleted IS NULL ORDER BY game_name; -- name: GetAllGamesIncludingDeleted :many SELECT * FROM game ORDER BY game_name; -- name: AddGamePlayed :exec UPDATE game SET times_played = times_played + 1, last_played = now() WHERE id = $1;