Files
MusicServer/indexFacade.go

108 lines
2.8 KiB
Go

package main
import (
"context"
"encoding/json"
"fmt"
"net/http"
"os"
)
func indexHandler(w http.ResponseWriter, r *http.Request) {
setCorsAndNoCacheHeaders(&w, r)
if r.URL.Path == "/version" {
w.Header().Add("Content-Type", "application/json")
testf()
data := VersionData{Version: "2.1.4",
Changelog: "Game list should now be sorted, a new endpoint with the game list in random order have been added.",
History: []VersionData{
{
Version: "2.1.3",
Changelog: "Added a check to see if song exists before returning it, if not a new song will be picked up.",
},
{
Version: "2.1.2",
Changelog: "Added test server to swagger file.",
},
{
Version: "2.1.1",
Changelog: "Fixed bug where wrong song was showed as currently played.",
},
{
Version: "2.1.0",
Changelog: "Added /addQue to add the last received song to the songQue. " +
"Changed /rand and /rand/low to not add song to the que. " +
"Changed /next to not call /rand when the end of the que is reached, instead the last song in the que will be resent.",
},
{
Version: "2.0.3",
Changelog: "Another small change that should fix the caching problem.",
},
{
Version: "2.0.2",
Changelog: "Hopefully fixed the caching problem with random.",
},
{
Version: "2.0.1",
Changelog: "Fixed CORS",
},
{
Version: "2.0.0",
Changelog: "Rebuilt the application in Go.",
},
{
Version: "1.2.0",
Changelog: "Made the /sync endpoint async. " +
"Fixed bug where the game list wasn't reloaded when using /reset. " +
"Fixed bug where the songNo showed in the list didn't match what should be sent.",
},
{
Version: "1.1.0",
Changelog: "Added sync endpoint, don't really trust it to 100%, would say beta. " +
"Fixed bug with /next after /previous. Added /reset endpoint. " +
"Added some info more to /info and /list.",
},
{
Version: "1.0.0",
Changelog: "Added swagger documentation. Created version 1.0.",
},
{
Version: "0.5.5",
Changelog: "Added increase played endpoint.",
},
},
}
_ = json.NewEncoder(w).Encode(data)
} else if r.URL.Path == "/doc" {
http.ServeFile(w, r, "./doc/swagger.yaml")
} else if r.URL.Path == "/" {
rows, dbErr := dbPool.Query(context.Background(), "select game_name from game")
if dbErr != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", dbErr)
os.Exit(1)
}
for rows.Next() {
var gameName string
dbErr = rows.Scan(&gameName)
if dbErr != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", dbErr)
}
_, _ = fmt.Fprintf(w, "%v\n", gameName)
}
_, err := fmt.Fprint(w, "Hello, World!!")
if err != nil {
w.WriteHeader(http.StatusInternalServerError)
}
} else {
http.NotFound(w, r)
return
}
}