Files
MusicServer/cmd/swagger/swagger.yaml
Sebastian 58ff8a64cc Fixed some bugs
* Fixed bug with sync
* Made default list of game randomized
* Added get all games ordered
* Added air for live reload
2022-04-23 11:40:54 +02:00

346 lines
9.5 KiB
YAML

openapi: 3.0.3
info:
version: "3.0"
title: "Music Server"
description: "Changed routing framework from mux to Gin. Swagger doc is now included in the application. A fronted can now be hosted from the application."
contact:
email: "zarnor91@gmail.com"
servers:
- url: https://music.sanplex.xyz/
description: Main (production) server
- url: https://tmusic.sanplex.xyz/
description: Test server
- url: http://localhost:8080
description: Local server
tags:
- name: "Music"
description: "Endpoints for the music"
- name: "Version"
description: "Information about the application"
- name: "Sync"
description: "Sync the database with the folders"
paths:
/music:
get:
tags:
- "Music"
summary: "Get song"
description: "Get a specified song from the que, if invalid number it will be the first or the last song in que"
operationId: "getSong"
parameters:
- name: "song"
in: "query"
schema:
type: integer
description: "The number the song has in the que"
required: true
responses:
"200":
description: "The speciefied file"
content:
audio/mpeg:
schema:
type: object
format: binary
"500":
description: "Something wnet wrong on the server"
/music/first:
get:
tags:
- "Music"
summary: "Start a match"
description: "Get a sound check song and starts a new song que"
operationId: "getFisrt"
responses:
"200":
description: "A file"
content:
audio/mpeg:
schema:
type: object
format: binary
"500":
description: "Something wnet wrong on the server"
/music/rand:
get:
tags:
- "Music"
summary: "Get random song"
description: "Takes a random song from a random game"
operationId: "getRandom"
responses:
"200":
description: "A file"
content:
audio/mpeg:
schema:
type: object
format: binary
"500":
description: "Something wnet wrong on the server"
/music/rand/low:
get:
tags:
- "Music"
summary: "Get random song"
description: "Takes a random song from a random game but increases the chans for games that haven't been played"
operationId: "getRandomLow"
responses:
"200":
description: "A file"
content:
audio/mpeg:
schema:
type: object
format: binary
"500":
description: "Something wnet wrong on the server"
/music/info:
get:
tags:
- "Music"
summary: "Get info of current song"
description: "Return the info of the song currently playing"
operationId: "getInfo"
responses:
"200":
description: "Info of current song"
content:
application/json:
schema:
$ref: '#/components/schemas/info'
"500":
description: "Something wnet wrong on the server"
/music/list:
get:
tags:
- "Music"
summary: "Gets song que"
description: "Gets a list of all songs that have been fetched"
operationId: "getList"
responses:
"200":
description: "A list"
content:
application/json:
schema:
type: array
items:
$ref: '#/components/schemas/list'
"500":
description: "Something went wrong on the server"
/music/next:
get:
tags:
- "Music"
summary: "Get next song"
description: "Gets next song in the song que, if there is no more a new random song will be generated."
operationId: "getNext"
responses:
"200":
description: "A file"
content:
audio/mpeg:
schema:
type: object
format: binary
"500":
description: "Something wnet wrong on the server"
/music/previous:
get:
tags:
- "Music"
summary: "Get previous song"
description: "Gets previous song in the song que, if there is no more the first song will be returns."
operationId: "getPrevious"
responses:
"200":
description: "A file"
content:
audio/mpeg:
schema:
type: object
format: binary
"500":
description: "Something wnet wrong on the server"
/music/all:
get:
tags:
- "Music"
summary: "Gets all games"
description: "Gets a list of all games that is in the database"
operationId: "getAll"
responses:
"200":
description: "A list"
content:
application/json:
schema:
type: array
items:
type: string
example: ["God of War", "Final Fantasy VII"]
"500":
description: "Something went wrong on the server"
/music/all/order:
get:
tags:
- "Music"
summary: "Gets all games in order"
description: "Gets a ordered list of all games that is in the database"
operationId: "getAll"
responses:
"200":
description: "A list"
content:
application/json:
schema:
type: array
items:
type: string
example: [ "God of War", "Final Fantasy VII" ]
"500":
description: "Something went wrong on the server"
/music/all/random:
get:
tags:
- "Music"
summary: "Gets all games in random order"
description: "Gets a list of all games that is in the database in random order"
operationId: "getAllRandom"
responses:
"200":
description: "A list"
content:
application/json:
schema:
type: array
items:
type: string
example: ["Final Fantasy VII", "God of War"]
"500":
description: "Something went wrong on the server"
/music/played:
put:
tags:
- "Music"
summary: "Increase played"
description: "Increase the number of times the current game has been played"
operationId: "setPlayed"
responses:
"202":
description: "Accepted"
"401":
description: "Bad Request"
"500":
description: "Something went wrong on the server"
/music/addQue:
get:
tags:
- "Music"
summary: "Adds last song to que"
description: "Adds the last featched song to the song que"
operationId: "addQue"
responses:
"200":
description: "OK"
"401":
description: "Bad Request"
"500":
description: "Something went wrong on the server"
/music/reset:
get:
tags:
- "Music"
summary: "Resets the song que"
description: "Resets the song que for a new match"
operationId: "reset"
responses:
"200":
description: "successful operation"
"500":
description: "Something went wrong on the server"
/version:
get:
tags:
- "Version"
summary: "Returns pet inventories by status"
description: "Returns a map of status codes to quantities"
operationId: "getVersionInfo"
responses:
"200":
description: "successful operation"
content:
application/json:
schema:
$ref: '#/components/schemas/versionInfo'
/sync:
get:
tags:
- "Sync"
summary: "Sync games"
description: "Sync the database with the folders"
operationId: "sync"
responses:
"200":
description: "successful operation"
"500":
description: "Something went wrong on the server"
components:
schemas:
list:
type: object
properties:
Game:
type: string
example: God of War
Song:
type: string
example: Main Theme.mp3
CurrentlyPlaying:
type: boolean
example: true
description: Only included on the one that's playing
SongNo:
type: integer
example: 3
info:
type: object
properties:
Game:
type: string
example: God of War
GamePlayed:
type: integer
example: 10
Song:
type: string
example: Main Theme.mp3
SongPlayed:
type: integer
example: 10
SongNo:
type: integer
example: 3
versionInfo:
type: object
properties:
version:
type: string
example: 0.5.1
changelog:
type: string
example: "Added shadow to build fat jars. Added support to give property files through arguments."
history:
type: array
items:
$ref: '#/components/schemas/historyInfo'
historyInfo:
type: object
properties:
version:
type: string
example: 0.5.0
changelog:
type: string
example: "Updated kotlin version, gradle version and al libs. Added connection to database with exposed. Added new endpoints."