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#2 - Added request to download the newest version of the app #3 - Added request to check progress during sync #4 - Now blocking all request while sync is in progress #5 - Implemented ants for thread pooling #6 - Changed the sync request to now only start the sync
60 lines
1.3 KiB
Go
60 lines
1.3 KiB
Go
package server
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import (
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"fmt"
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"log"
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"music-server/internal/db"
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"net/http"
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"os"
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"strconv"
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"time"
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)
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type Server struct {
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port int
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}
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var (
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host = os.Getenv("DB_HOST")
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dbPort = os.Getenv("DB_PORT")
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dbName = os.Getenv("DB_NAME")
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username = os.Getenv("DB_USERNAME")
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password = os.Getenv("DB_PASSWORD")
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musicPath = os.Getenv("MUSIC_PATH")
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charactersPath = os.Getenv("CHARACTERS_PATH")
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)
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func NewServer() *http.Server {
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port, _ := strconv.Atoi(os.Getenv("PORT"))
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NewServer := &Server{
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port: port,
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}
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fmt.Printf("host: %s, dbPort: %v, username: %s, password: %s, dbName: %s\n",
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host, dbPort, username, password, dbName)
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log.Printf("musicPath: %s\n", musicPath)
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log.Printf("charactersPath: %s\n", charactersPath)
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//conf.SetupDb()
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if host == "" || dbPort == "" || username == "" || password == "" || dbName == "" || musicPath == "" || charactersPath == "" {
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log.Fatal("Invalid settings")
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}
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db.Migrate_db(host, dbPort, username, password, dbName)
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db.InitDB(host, dbPort, username, password, dbName)
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// Declare Server config
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server := &http.Server{
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Addr: fmt.Sprintf(":%d", NewServer.port),
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Handler: NewServer.RegisterRoutes(),
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IdleTimeout: time.Minute,
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ReadTimeout: 10 * time.Second,
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WriteTimeout: 30 * time.Second,
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}
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return server
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}
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