Files
MusicServer/internal/server/syncHandler.go
Sebastian Olsson d653463f58 Moved around more code. Implemented more sqlc. Added support to generate swagger.
Added support for profiling. Removed the pkg module altogether.
Everything except old sync is now using code generated by sqlc.
2025-01-15 16:04:14 +01:00

49 lines
1.1 KiB
Go

package server
import (
"log"
"music-server/internal/backend"
"music-server/internal/database"
"net/http"
"github.com/labstack/echo/v4"
)
type SyncHandler struct {
}
func NewSyncHandler() *SyncHandler {
return &SyncHandler{}
}
func (s *SyncHandler) SyncGames(ctx echo.Context) error {
database.SyncGames()
backend.Reset()
return ctx.JSON(http.StatusOK, "Games are synced")
}
func (s *SyncHandler) SyncGamesQuick(ctx echo.Context) error {
database.SyncGamesQuick()
backend.Reset()
return ctx.JSON(http.StatusOK, "Games are synced")
}
func (s *SyncHandler) SyncGamesNewOnlyChanges(ctx echo.Context) error {
log.Println("Syncing games new")
response := backend.SyncGamesNewOnlyChanges()
backend.Reset()
return ctx.JSON(http.StatusOK, response)
}
func (s *SyncHandler) SyncGamesNewFull(ctx echo.Context) error {
log.Println("Syncing games new full")
response := backend.SyncGamesNewFull()
backend.Reset()
return ctx.JSON(http.StatusOK, response)
}
func (s *SyncHandler) ResetGames(ctx echo.Context) error {
backend.ResetDB()
return ctx.JSON(http.StatusOK, "Games and songs are deleted from the database")
}