#17 #18: Removed Debug text in release and fixed bug with new character select screen
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This commit is contained in:
2025-11-13 18:17:25 +01:00
parent 166705f2ab
commit c6ed3c8e53
3 changed files with 8 additions and 3 deletions

View File

@@ -497,8 +497,8 @@ anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 4.0
offset_top = 4.0
offset_right = -4.0
offset_bottom = -4.0
offset_right = 696.0
offset_bottom = 346.0
grow_horizontal = 2
grow_vertical = 2
@@ -536,6 +536,7 @@ action_mode = 0
text = "Auto repeat"
[node name="DebugLabel" type="Label" parent="."]
visible = false
layout_mode = 0
offset_left = 974.0
offset_top = 904.0

View File

@@ -23,9 +23,12 @@ var edit_players: bool = false
var currently_syncing: bool = false
var character_select_open: bool = false
var version: String = "1.6.0"
var version: String = "1.6.1"
var whats_new: String = "Changelog:
1.6.1:
#17: Removed Debug text in release
#18: Fixed bug with new character select screen
1.6.0:
#1: Fixed bug with inspiration list not reloading after sync
#2: New dialog for sync

View File

@@ -44,6 +44,7 @@ func load_characters() -> void:
func show_grid() -> void:
print("show_grid")
close_timer.stop()
self.visible = true
Settings.character_select_open = true