Fixed light icons. Made the search "better". Added more shortcuts and tried to fix som bugs.

This commit is contained in:
2024-08-15 20:10:22 +02:00
parent 1a7b371161
commit e8171d81a9
35 changed files with 705 additions and 262 deletions

View File

@@ -38,7 +38,7 @@ func _ready():
low_played_button.pressed.connect(low_played)
lower_winning_score_button.pressed.connect(lower_winning_score)
increase_winning_score_button.pressed.connect(increase_winning_score)
select_server_button.pressed.connect(select_server)
#select_server_button.pressed.connect(select_server)
fullscreen_button.pressed.connect(fullscreen)
local_button.pressed.connect(local_play)
@@ -47,6 +47,7 @@ func _ready():
add_to_database_button.button_pressed = Settings.add_to_stats
low_played_button.button_pressed = Settings.use_low_played_mode
select_server_button.select(Settings.selected_server)
select_server_button.item_selected.connect(select_server)
func fullscreen():
Settings.fullscreen = !Settings.fullscreen
@@ -78,6 +79,10 @@ func increase_winning_score():
Settings.winning_score += 1
score_label.text = str(Settings.winning_score)
func select_server() -> void:
Settings.default_path = select_server_button.get_item_text(select_server_button.selected)
Settings.selected_server = select_server_button.selected
func select_server(new_server: int) -> void:
Settings.default_path = select_server_button.get_item_text(new_server)
Settings.selected_server = new_server
print("Settings.default_path: " + Settings.default_path)
print("Settings.selected_server: " + str(Settings.selected_server))
print("new_server: " + str(new_server))
print("select_server_button.get_item_text(new_server): " + select_server_button.get_item_text(new_server))