Added a new sync that uses hash
Added a new sync that uses hash and sqlc for the queries. Added db migration. Started adding a config file.
This commit is contained in:
@@ -2,14 +2,21 @@ package db
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import (
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"context"
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"database/sql"
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"fmt"
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"log"
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"os"
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"github.com/golang-migrate/migrate"
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"github.com/golang-migrate/migrate/database/postgres"
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_ "github.com/golang-migrate/migrate/database/postgres"
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_ "github.com/golang-migrate/migrate/source/file"
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"github.com/jackc/pgx/v5/pgxpool"
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_ "github.com/lib/pq"
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)
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var dbpool *pgxpool.Pool
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var ctx = context.Background()
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var Dbpool *pgxpool.Pool
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var Ctx = context.Background()
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func InitDB(host string, port int, user string, password string, dbname string) {
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@@ -20,14 +27,14 @@ func InitDB(host string, port int, user string, password string, dbname string)
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fmt.Println(psqlInfo)
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var err error
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dbpool, err = pgxpool.New(ctx, psqlInfo)
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Dbpool, err = pgxpool.New(Ctx, psqlInfo)
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Unable to connect to database: %v\n", err)
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os.Exit(1)
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}
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var success string
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err = dbpool.QueryRow(ctx, "select 'Successfully connected!'").Scan(&success)
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err = Dbpool.QueryRow(Ctx, "select 'Successfully connected!'").Scan(&success)
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
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os.Exit(1)
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@@ -37,11 +44,11 @@ func InitDB(host string, port int, user string, password string, dbname string)
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}
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func CloseDb() {
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dbpool.Close()
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Dbpool.Close()
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}
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func Testf() {
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rows, dbErr := dbpool.Query(ctx, "select game_name from game")
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rows, dbErr := Dbpool.Query(Ctx, "select game_name from game")
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if dbErr != nil {
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_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", dbErr)
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os.Exit(1)
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@@ -57,8 +64,60 @@ func Testf() {
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}
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func resetGameIdSeq() {
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_, err := dbpool.Query(ctx, "SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);")
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_, err := Dbpool.Query(Ctx, "SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);")
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
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}
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}
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func Migrate_db(host string, port int, user string, password string, dbname string) {
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migrationInfo := fmt.Sprintf("postgres://%s:%s@%s:%d/%s?sslmode=disable",
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user, password, host, port, dbname)
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fmt.Println("Migration Info: ", migrationInfo)
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db, err := sql.Open("postgres", migrationInfo)
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if err != nil {
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log.Println(err)
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}
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driver, err := postgres.WithInstance(db, &postgres.Config{})
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if err != nil {
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log.Println(err)
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}
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m, err := migrate.NewWithDatabaseInstance(
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"file://./db/migrations/",
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"postgres", driver)
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if err != nil {
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log.Println(err)
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}
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version, _, err := m.Version()
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if err != nil {
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log.Println("Migration version err: ", err)
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}
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fmt.Println("Migration version before: ", version)
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err = m.Force(1)
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//err = m.Up() // or m.Steps(2) if you want to explicitly set the number of migrations to run
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if err != nil {
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log.Println("Force err: ", err)
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}
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err = m.Migrate(2)
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//err = m.Up() // or m.Steps(2) if you want to explicitly set the number of migrations to run
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if err != nil {
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log.Println("Migration err: ", err)
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}
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versionAfter, _, err := m.Version()
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if err != nil {
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log.Println("Migration version err: ", err)
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}
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fmt.Println("Migration version after: ", versionAfter)
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fmt.Println("Migration done")
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db.Close()
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}
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@@ -12,7 +12,7 @@ import (
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func GetGameName(gameId int) string {
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var gameName = ""
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err := dbpool.QueryRow(ctx,
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err := Dbpool.QueryRow(Ctx,
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"SELECT game_name FROM game WHERE id = $1", gameId).Scan(&gameName)
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if err != nil {
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if compareError.Error() != err.Error() {
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@@ -28,7 +28,7 @@ func GetGameById(gameId int) (models.GameData, error) {
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var numberOfSongs pgtype.Int4
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var gameName, path string
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var added, deleted, lastChanged, lastPlayed pgtype.Timestamp
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err := dbpool.QueryRow(ctx,
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err := Dbpool.QueryRow(Ctx,
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"SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs "+
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"FROM game WHERE id = $1 AND deleted IS NULL ", gameId).Scan(&id, &gameName, &added, &deleted, &lastChanged, &path, ×Played, &lastPlayed, &numberOfSongs)
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if err != nil {
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@@ -51,7 +51,7 @@ func GetGameById(gameId int) (models.GameData, error) {
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}
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func SetGameDeletionDate() {
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_, err := dbpool.Exec(ctx,
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_, err := Dbpool.Exec(Ctx,
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"UPDATE game SET deleted=$1 WHERE deleted IS NULL", time.Now())
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
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@@ -59,14 +59,14 @@ func SetGameDeletionDate() {
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}
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func ClearGames() {
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_, err := dbpool.Exec(ctx, "DELETE FROM game")
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_, err := Dbpool.Exec(Ctx, "DELETE FROM game")
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
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}
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}
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func UpdateGameName(id int, name string, path string) {
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_, err := dbpool.Exec(ctx,
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_, err := Dbpool.Exec(Ctx,
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"UPDATE game SET game_name=$1, path=$2, last_changed=$3 WHERE id=$4",
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name, path, time.Now(), id)
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if err != nil {
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@@ -75,7 +75,7 @@ func UpdateGameName(id int, name string, path string) {
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}
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func RemoveDeletionDate(id int) {
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_, err := dbpool.Exec(ctx,
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_, err := Dbpool.Exec(Ctx,
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"UPDATE game SET deleted=null WHERE id=$1", id)
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
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@@ -84,7 +84,7 @@ func RemoveDeletionDate(id int) {
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func GetIdByGameName(name string) int {
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var gameId = -1
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err := dbpool.QueryRow(ctx,
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err := Dbpool.QueryRow(Ctx,
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"SELECT id FROM game WHERE game_name = $1", name).Scan(&gameId)
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if err != nil {
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if compareError.Error() != err.Error() {
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@@ -97,7 +97,7 @@ func GetIdByGameName(name string) int {
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func InsertGame(name string, path string) int {
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gameId := -1
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err := dbpool.QueryRow(ctx,
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err := Dbpool.QueryRow(Ctx,
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"INSERT INTO game(game_name, path, added) VALUES ($1, $2, $3) RETURNING id",
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name, path, time.Now()).Scan(&gameId)
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if err != nil {
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@@ -105,7 +105,7 @@ func InsertGame(name string, path string) int {
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_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
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}
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resetGameIdSeq()
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err2 := dbpool.QueryRow(ctx,
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err2 := Dbpool.QueryRow(Ctx,
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"INSERT INTO game(game_name, path, added) VALUES ($1, $2, $3) RETURNING id",
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name, path, time.Now()).Scan(&gameId)
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if err2 != nil {
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@@ -119,7 +119,7 @@ func InsertGame(name string, path string) int {
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}
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func InsertGameWithExistingId(id int, name string, path string) {
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_, err := dbpool.Exec(ctx,
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_, err := Dbpool.Exec(Ctx,
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"INSERT INTO game(id, game_name, path, added) VALUES ($1, $2, $3, $4)",
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id, name, path, time.Now())
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if err != nil {
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@@ -128,7 +128,7 @@ func InsertGameWithExistingId(id int, name string, path string) {
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}
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func FindAllGames() []models.GameData {
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rows, err := dbpool.Query(ctx,
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rows, err := Dbpool.Query(Ctx,
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"SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs "+
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"FROM game WHERE deleted IS NULL "+
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"ORDER BY game_name")
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@@ -165,7 +165,7 @@ func FindAllGames() []models.GameData {
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}
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func AddGamePlayed(id int) {
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_, err := dbpool.Exec(ctx,
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_, err := Dbpool.Exec(Ctx,
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"UPDATE game SET times_played=times_played+1, last_played=now() WHERE id=$1", id)
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
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@@ -12,12 +12,12 @@ var compareError = errors.New("no rows in result set")
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func ClearSongs(gameId int) {
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if gameId == -1 {
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_, err := dbpool.Exec(ctx, "DELETE FROM song")
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_, err := Dbpool.Exec(Ctx, "DELETE FROM song")
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
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}
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} else {
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_, err := dbpool.Exec(ctx, "DELETE FROM song where game_id=$1", gameId)
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_, err := Dbpool.Exec(Ctx, "DELETE FROM song where game_id=$1", gameId)
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
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}
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@@ -25,7 +25,7 @@ func ClearSongs(gameId int) {
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}
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func AddSong(song models.SongData) {
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_, err := dbpool.Exec(ctx,
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_, err := Dbpool.Exec(Ctx,
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"INSERT INTO song(game_id, song_name, path, file_name) VALUES ($1, $2, $3, $4)",
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song.GameId, song.SongName, song.Path, song.FileName)
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if err != nil {
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@@ -35,7 +35,7 @@ func AddSong(song models.SongData) {
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func CheckSong(songPath string) bool {
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var path string
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err := dbpool.QueryRow(ctx,
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err := Dbpool.QueryRow(Ctx,
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"SELECT path FROM song WHERE path = $1", songPath).Scan(&path)
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if err != nil {
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if compareError.Error() != err.Error() {
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@@ -46,7 +46,7 @@ func CheckSong(songPath string) bool {
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}
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func UpdateSong(songName string, fileName string, path string) {
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_, err := dbpool.Exec(ctx,
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_, err := Dbpool.Exec(Ctx,
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"UPDATE song SET song_name=$1, file_name=$2 WHERE path = $3",
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songName, fileName, path)
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if err != nil {
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@@ -55,7 +55,7 @@ func UpdateSong(songName string, fileName string, path string) {
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}
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func FindSongsFromGame(id int) []models.SongData {
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rows, err := dbpool.Query(ctx,
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rows, err := Dbpool.Query(Ctx,
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"SELECT song_name, path, file_name, times_played FROM song WHERE game_id = $1", id)
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if err != nil {
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if compareError.Error() != err.Error() {
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@@ -90,7 +90,7 @@ func FindSongsFromGame(id int) []models.SongData {
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}
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func AddSongPlayed(id int, name string) {
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_, err := dbpool.Exec(ctx,
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_, err := Dbpool.Exec(Ctx,
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"UPDATE song SET times_played=times_played+1 WHERE game_id=$1 AND song_name=$2", id, name)
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
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@@ -98,7 +98,7 @@ func AddSongPlayed(id int, name string) {
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}
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func FetchAllSongs() []models.SongData {
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rows, err := dbpool.Query(ctx,
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rows, err := Dbpool.Query(Ctx,
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"SELECT song_name, path FROM song")
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if err != nil {
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if compareError.Error() != err.Error() {
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@@ -128,7 +128,7 @@ func FetchAllSongs() []models.SongData {
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}
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func RemoveBrokenSong(song models.SongData) {
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_, err := dbpool.Exec(ctx, "DELETE FROM song where path=$1", song.Path)
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_, err := Dbpool.Exec(Ctx, "DELETE FROM song where path=$1", song.Path)
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
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}
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@@ -141,7 +141,7 @@ func RemoveBrokenSongs(songs []models.SongData) {
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}
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joined = strings.TrimSuffix(joined, ",")
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_, err := dbpool.Exec(ctx, "DELETE FROM song where path in ($1)", joined)
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_, err := Dbpool.Exec(Ctx, "DELETE FROM song where path in ($1)", joined)
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
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}
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@@ -8,7 +8,7 @@ import (
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)
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func InsertSongInList(song models.SongListData) {
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_, err := dbpool.Exec(ctx,
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_, err := Dbpool.Exec(Ctx,
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`INSERT INTO song_list (match_date, match_id, song_no, game_name, song_name) VALUES ($1, $2, $3, $4, $5)`,
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song.MatchDate, song.MatchId, song.SongNo, song.GameName, song.SongName)
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if err != nil {
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@@ -17,7 +17,7 @@ func InsertSongInList(song models.SongListData) {
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}
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func GetSongList(matchId int) []models.SongListData {
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rows, err := dbpool.Query(ctx,
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rows, err := Dbpool.Query(Ctx,
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"SELECT match_date, match_id, song_no, game_name, song_name "+
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"FROM song_list WHERE match_date = $1"+
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"ORDER BY song_no DESC", matchId)
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