Added concurrent sync, added search page. Other small changes
This commit is contained in:
4
.gitignore
vendored
4
.gitignore
vendored
@@ -1 +1,3 @@
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tmp
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tmp
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.DS_Store
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.idea
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@@ -3,6 +3,7 @@ FROM golang:1.22.2-alpine as build_go
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COPY go.* /music-server/
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COPY ./cmd/*.go /music-server/cmd/
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COPY ./cmd/swagger /music-server/cmd/swagger
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COPY ./cmd/search /music-server/cmd/search
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COPY ./pkg /music-server/pkg/
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#WORKDIR /music-server/
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@@ -27,4 +28,4 @@ ENV DB_NAME ""
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COPY --from=build_go /music-server/MusicServer .
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COPY ./songs/ ./songs/
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CMD ./MusicServer
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CMD ./MusicServer
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@@ -8,10 +8,14 @@ import (
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//go:embed swagger
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var swagger embed.FS
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//go:embed search
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var search embed.FS
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func main() {
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conf.SetupDb()
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conf.SetupRestServer(swagger)
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conf.SetupRestServer(swagger, search)
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conf.CloseDb()
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}
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BIN
cmd/search/index.144x144.png
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BIN
cmd/search/index.144x144.png
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34
cmd/search/index.144x144.png.import
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34
cmd/search/index.144x144.png.import
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detect_3d/compress_to=1
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BIN
cmd/search/index.512x512.png
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BIN
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After Width: | Height: | Size: 49 KiB |
34
cmd/search/index.512x512.png.import
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cmd/search/index.512x512.png.import
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process/premult_alpha=false
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process/normal_map_invert_y=false
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cmd/search/index.apple-touch-icon.png
Normal file
BIN
cmd/search/index.apple-touch-icon.png
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After Width: | Height: | Size: 12 KiB |
34
cmd/search/index.apple-touch-icon.png.import
Normal file
34
cmd/search/index.apple-touch-icon.png.import
Normal file
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213
cmd/search/index.audio.worklet.js
Normal file
213
cmd/search/index.audio.worklet.js
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@@ -0,0 +1,213 @@
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||||
/**************************************************************************/
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||||
/* audio.worklet.js */
|
||||
/**************************************************************************/
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||||
/* This file is part of: */
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||||
/* GODOT ENGINE */
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||||
/* https://godotengine.org */
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||||
/**************************************************************************/
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||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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||||
/* */
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||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
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||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
class RingBuffer {
|
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constructor(p_buffer, p_state, p_threads) {
|
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this.buffer = p_buffer;
|
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this.avail = p_state;
|
||||
this.threads = p_threads;
|
||||
this.rpos = 0;
|
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this.wpos = 0;
|
||||
}
|
||||
|
||||
data_left() {
|
||||
return this.threads ? Atomics.load(this.avail, 0) : this.avail;
|
||||
}
|
||||
|
||||
space_left() {
|
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return this.buffer.length - this.data_left();
|
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}
|
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|
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read(output) {
|
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const size = this.buffer.length;
|
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let from = 0;
|
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let to_write = output.length;
|
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if (this.rpos + to_write > size) {
|
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const high = size - this.rpos;
|
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output.set(this.buffer.subarray(this.rpos, size));
|
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from = high;
|
||||
to_write -= high;
|
||||
this.rpos = 0;
|
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}
|
||||
if (to_write) {
|
||||
output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from);
|
||||
}
|
||||
this.rpos += to_write;
|
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if (this.threads) {
|
||||
Atomics.add(this.avail, 0, -output.length);
|
||||
Atomics.notify(this.avail, 0);
|
||||
} else {
|
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this.avail -= output.length;
|
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}
|
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}
|
||||
|
||||
write(p_buffer) {
|
||||
const to_write = p_buffer.length;
|
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const mw = this.buffer.length - this.wpos;
|
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if (mw >= to_write) {
|
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this.buffer.set(p_buffer, this.wpos);
|
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this.wpos += to_write;
|
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if (mw === to_write) {
|
||||
this.wpos = 0;
|
||||
}
|
||||
} else {
|
||||
const high = p_buffer.subarray(0, mw);
|
||||
const low = p_buffer.subarray(mw);
|
||||
this.buffer.set(high, this.wpos);
|
||||
this.buffer.set(low);
|
||||
this.wpos = low.length;
|
||||
}
|
||||
if (this.threads) {
|
||||
Atomics.add(this.avail, 0, to_write);
|
||||
Atomics.notify(this.avail, 0);
|
||||
} else {
|
||||
this.avail += to_write;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class GodotProcessor extends AudioWorkletProcessor {
|
||||
constructor() {
|
||||
super();
|
||||
this.threads = false;
|
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this.running = true;
|
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this.lock = null;
|
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this.notifier = null;
|
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this.output = null;
|
||||
this.output_buffer = new Float32Array();
|
||||
this.input = null;
|
||||
this.input_buffer = new Float32Array();
|
||||
this.port.onmessage = (event) => {
|
||||
const cmd = event.data['cmd'];
|
||||
const data = event.data['data'];
|
||||
this.parse_message(cmd, data);
|
||||
};
|
||||
}
|
||||
|
||||
process_notify() {
|
||||
if (this.notifier) {
|
||||
Atomics.add(this.notifier, 0, 1);
|
||||
Atomics.notify(this.notifier, 0);
|
||||
}
|
||||
}
|
||||
|
||||
parse_message(p_cmd, p_data) {
|
||||
if (p_cmd === 'start' && p_data) {
|
||||
const state = p_data[0];
|
||||
let idx = 0;
|
||||
this.threads = true;
|
||||
this.lock = state.subarray(idx, ++idx);
|
||||
this.notifier = state.subarray(idx, ++idx);
|
||||
const avail_in = state.subarray(idx, ++idx);
|
||||
const avail_out = state.subarray(idx, ++idx);
|
||||
this.input = new RingBuffer(p_data[1], avail_in, true);
|
||||
this.output = new RingBuffer(p_data[2], avail_out, true);
|
||||
} else if (p_cmd === 'stop') {
|
||||
this.running = false;
|
||||
this.output = null;
|
||||
this.input = null;
|
||||
this.lock = null;
|
||||
this.notifier = null;
|
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} else if (p_cmd === 'start_nothreads') {
|
||||
this.output = new RingBuffer(p_data[0], p_data[0].length, false);
|
||||
} else if (p_cmd === 'chunk') {
|
||||
this.output.write(p_data);
|
||||
}
|
||||
}
|
||||
|
||||
static array_has_data(arr) {
|
||||
return arr.length && arr[0].length && arr[0][0].length;
|
||||
}
|
||||
|
||||
process(inputs, outputs, parameters) {
|
||||
if (!this.running) {
|
||||
return false; // Stop processing.
|
||||
}
|
||||
if (this.output === null) {
|
||||
return true; // Not ready yet, keep processing.
|
||||
}
|
||||
const process_input = GodotProcessor.array_has_data(inputs);
|
||||
if (process_input) {
|
||||
const input = inputs[0];
|
||||
const chunk = input[0].length * input.length;
|
||||
if (this.input_buffer.length !== chunk) {
|
||||
this.input_buffer = new Float32Array(chunk);
|
||||
}
|
||||
if (!this.threads) {
|
||||
GodotProcessor.write_input(this.input_buffer, input);
|
||||
this.port.postMessage({ 'cmd': 'input', 'data': this.input_buffer });
|
||||
} else if (this.input.space_left() >= chunk) {
|
||||
GodotProcessor.write_input(this.input_buffer, input);
|
||||
this.input.write(this.input_buffer);
|
||||
} else {
|
||||
// this.port.postMessage('Input buffer is full! Skipping input frame.'); // Uncomment this line to debug input buffer.
|
||||
}
|
||||
}
|
||||
const process_output = GodotProcessor.array_has_data(outputs);
|
||||
if (process_output) {
|
||||
const output = outputs[0];
|
||||
const chunk = output[0].length * output.length;
|
||||
if (this.output_buffer.length !== chunk) {
|
||||
this.output_buffer = new Float32Array(chunk);
|
||||
}
|
||||
if (this.output.data_left() >= chunk) {
|
||||
this.output.read(this.output_buffer);
|
||||
GodotProcessor.write_output(output, this.output_buffer);
|
||||
if (!this.threads) {
|
||||
this.port.postMessage({ 'cmd': 'read', 'data': chunk });
|
||||
}
|
||||
} else {
|
||||
// this.port.postMessage('Output buffer has not enough frames! Skipping output frame.'); // Uncomment this line to debug output buffer.
|
||||
}
|
||||
}
|
||||
this.process_notify();
|
||||
return true;
|
||||
}
|
||||
|
||||
static write_output(dest, source) {
|
||||
const channels = dest.length;
|
||||
for (let ch = 0; ch < channels; ch++) {
|
||||
for (let sample = 0; sample < dest[ch].length; sample++) {
|
||||
dest[ch][sample] = source[sample * channels + ch];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static write_input(dest, source) {
|
||||
const channels = source.length;
|
||||
for (let ch = 0; ch < channels; ch++) {
|
||||
for (let sample = 0; sample < source[ch].length; sample++) {
|
||||
dest[sample * channels + ch] = source[ch][sample];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
registerProcessor('godot-processor', GodotProcessor);
|
||||
200
cmd/search/index.html
Normal file
200
cmd/search/index.html
Normal file
@@ -0,0 +1,200 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0">
|
||||
<title>MusicSearch</title>
|
||||
<style>
|
||||
html, body, #canvas {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
}
|
||||
|
||||
body {
|
||||
color: white;
|
||||
background-color: black;
|
||||
overflow: hidden;
|
||||
touch-action: none;
|
||||
}
|
||||
|
||||
#canvas {
|
||||
display: block;
|
||||
}
|
||||
|
||||
#canvas:focus {
|
||||
outline: none;
|
||||
}
|
||||
|
||||
#status, #status-splash, #status-progress {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
}
|
||||
|
||||
#status, #status-splash {
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
}
|
||||
|
||||
#status {
|
||||
background-color: #242424;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
#status-splash {
|
||||
max-height: 100%;
|
||||
max-width: 100%;
|
||||
margin: auto;
|
||||
}
|
||||
|
||||
#status-progress, #status-notice {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#status-progress {
|
||||
bottom: 10%;
|
||||
width: 50%;
|
||||
margin: 0 auto;
|
||||
}
|
||||
|
||||
#status-notice {
|
||||
background-color: #5b3943;
|
||||
border-radius: 0.5rem;
|
||||
border: 1px solid #9b3943;
|
||||
color: #e0e0e0;
|
||||
font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif;
|
||||
line-height: 1.3;
|
||||
margin: 0 2rem;
|
||||
overflow: hidden;
|
||||
padding: 1rem;
|
||||
text-align: center;
|
||||
z-index: 1;
|
||||
}
|
||||
</style>
|
||||
<link id="-gd-engine-icon" rel="icon" type="image/png" href="index.icon.png" />
|
||||
<link rel="apple-touch-icon" href="index.apple-touch-icon.png"/>
|
||||
<link rel="manifest" href="index.manifest.json">
|
||||
|
||||
</head>
|
||||
<body>
|
||||
<canvas id="canvas">
|
||||
Your browser does not support the canvas tag.
|
||||
</canvas>
|
||||
|
||||
<noscript>
|
||||
Your browser does not support JavaScript.
|
||||
</noscript>
|
||||
|
||||
<div id="status">
|
||||
<img id="status-splash" src="index.png" alt="">
|
||||
<progress id="status-progress"></progress>
|
||||
<div id="status-notice"></div>
|
||||
</div>
|
||||
|
||||
<script src="index.js"></script>
|
||||
<script>
|
||||
const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"ensureCrossOriginIsolationHeaders":false,"executable":"index","experimentalVK":false,"fileSizes":{"index.pck":86816,"index.wasm":35376909},"focusCanvas":true,"gdextensionLibs":[],"serviceWorker":"index.service.worker.js"};
|
||||
const GODOT_THREADS_ENABLED = false;
|
||||
const engine = new Engine(GODOT_CONFIG);
|
||||
|
||||
(function () {
|
||||
const statusOverlay = document.getElementById('status');
|
||||
const statusProgress = document.getElementById('status-progress');
|
||||
const statusNotice = document.getElementById('status-notice');
|
||||
|
||||
let initializing = true;
|
||||
let statusMode = '';
|
||||
|
||||
function setStatusMode(mode) {
|
||||
if (statusMode === mode || !initializing) {
|
||||
return;
|
||||
}
|
||||
if (mode === 'hidden') {
|
||||
statusOverlay.remove();
|
||||
initializing = false;
|
||||
return;
|
||||
}
|
||||
statusOverlay.style.visibility = 'visible';
|
||||
statusProgress.style.display = mode === 'progress' ? 'block' : 'none';
|
||||
statusNotice.style.display = mode === 'notice' ? 'block' : 'none';
|
||||
statusMode = mode;
|
||||
}
|
||||
|
||||
function setStatusNotice(text) {
|
||||
while (statusNotice.lastChild) {
|
||||
statusNotice.removeChild(statusNotice.lastChild);
|
||||
}
|
||||
const lines = text.split('\n');
|
||||
lines.forEach((line) => {
|
||||
statusNotice.appendChild(document.createTextNode(line));
|
||||
statusNotice.appendChild(document.createElement('br'));
|
||||
});
|
||||
}
|
||||
|
||||
function displayFailureNotice(err) {
|
||||
console.error(err);
|
||||
if (err instanceof Error) {
|
||||
setStatusNotice(err.message);
|
||||
} else if (typeof err === 'string') {
|
||||
setStatusNotice(err);
|
||||
} else {
|
||||
setStatusNotice('An unknown error occured');
|
||||
}
|
||||
setStatusMode('notice');
|
||||
initializing = false;
|
||||
}
|
||||
|
||||
const missing = Engine.getMissingFeatures({
|
||||
threads: GODOT_THREADS_ENABLED,
|
||||
});
|
||||
|
||||
if (missing.length !== 0) {
|
||||
if (GODOT_CONFIG['serviceWorker'] && GODOT_CONFIG['ensureCrossOriginIsolationHeaders'] && 'serviceWorker' in navigator) {
|
||||
// There's a chance that installing the service worker would fix the issue
|
||||
Promise.race([
|
||||
navigator.serviceWorker.getRegistration().then((registration) => {
|
||||
if (registration != null) {
|
||||
return Promise.reject(new Error('Service worker already exists.'));
|
||||
}
|
||||
return registration;
|
||||
}).then(() => engine.installServiceWorker()),
|
||||
// For some reason, `getRegistration()` can stall
|
||||
new Promise((resolve) => {
|
||||
setTimeout(() => resolve(), 2000);
|
||||
}),
|
||||
]).catch((err) => {
|
||||
console.error('Error while registering service worker:', err);
|
||||
}).then(() => {
|
||||
window.location.reload();
|
||||
});
|
||||
} else {
|
||||
// Display the message as usual
|
||||
const missingMsg = 'Error\nThe following features required to run Godot projects on the Web are missing:\n';
|
||||
displayFailureNotice(missingMsg + missing.join('\n'));
|
||||
}
|
||||
} else {
|
||||
setStatusMode('progress');
|
||||
engine.startGame({
|
||||
'onProgress': function (current, total) {
|
||||
if (current > 0 && total > 0) {
|
||||
statusProgress.value = current;
|
||||
statusProgress.max = total;
|
||||
} else {
|
||||
statusProgress.removeAttribute('value');
|
||||
statusProgress.removeAttribute('max');
|
||||
}
|
||||
},
|
||||
}).then(() => {
|
||||
setStatusMode('hidden');
|
||||
}, displayFailureNotice);
|
||||
}
|
||||
}());
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
BIN
cmd/search/index.icon.png
Normal file
BIN
cmd/search/index.icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.5 KiB |
34
cmd/search/index.icon.png.import
Normal file
34
cmd/search/index.icon.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c8gblkbcsrrwo"
|
||||
path="res://.godot/imported/index.icon.png-c615af856eabc03ca93d51f6a8f07b60.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://web/index.icon.png"
|
||||
dest_files=["res://.godot/imported/index.icon.png-c615af856eabc03ca93d51f6a8f07b60.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
908
cmd/search/index.js
Normal file
908
cmd/search/index.js
Normal file
File diff suppressed because one or more lines are too long
1
cmd/search/index.manifest.json
Normal file
1
cmd/search/index.manifest.json
Normal file
@@ -0,0 +1 @@
|
||||
{"background_color":"#000000","display":"standalone","icons":[{"sizes":"144x144","src":"index.144x144.png","type":"image/png"},{"sizes":"180x180","src":"index.180x180.png","type":"image/png"},{"sizes":"512x512","src":"index.512x512.png","type":"image/png"}],"name":"MusicSearch","orientation":"any","start_url":"./index.html"}
|
||||
41
cmd/search/index.offline.html
Normal file
41
cmd/search/index.offline.html
Normal file
@@ -0,0 +1,41 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<title>You are offline</title>
|
||||
<style>
|
||||
html {
|
||||
background-color: #000000;
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
body {
|
||||
font-family: system-ui, -apple-system, "Segoe UI", Roboto, "Helvetica Neue", Arial, "Noto Sans", sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji";
|
||||
margin: 2rem;
|
||||
}
|
||||
|
||||
p {
|
||||
margin-block: 1rem;
|
||||
}
|
||||
|
||||
button {
|
||||
display: block;
|
||||
padding: 1rem 2rem;
|
||||
margin: 3rem auto 0;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<h1>You are offline</h1>
|
||||
<p>This application requires an Internet connection to run for the first time.</p>
|
||||
<p>Press the button below to try reloading:</p>
|
||||
<button type="button">Reload</button>
|
||||
<script>
|
||||
document.querySelector('button').addEventListener('click', () => {
|
||||
window.location.reload();
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
cmd/search/index.pck
Normal file
BIN
cmd/search/index.pck
Normal file
Binary file not shown.
BIN
cmd/search/index.png
Normal file
BIN
cmd/search/index.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 21 KiB |
34
cmd/search/index.png.import
Normal file
34
cmd/search/index.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bxh15ilo8hoq"
|
||||
path="res://.godot/imported/index.png-80964ad67552d78b1e33f58ad16188ff.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://web/index.png"
|
||||
dest_files=["res://.godot/imported/index.png-80964ad67552d78b1e33f58ad16188ff.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
166
cmd/search/index.service.worker.js
Normal file
166
cmd/search/index.service.worker.js
Normal file
@@ -0,0 +1,166 @@
|
||||
// This service worker is required to expose an exported Godot project as a
|
||||
// Progressive Web App. It provides an offline fallback page telling the user
|
||||
// that they need an Internet connection to run the project if desired.
|
||||
// Incrementing CACHE_VERSION will kick off the install event and force
|
||||
// previously cached resources to be updated from the network.
|
||||
/** @type {string} */
|
||||
const CACHE_VERSION = '1726998131|1051448710';
|
||||
/** @type {string} */
|
||||
const CACHE_PREFIX = 'MusicSearch-sw-cache-';
|
||||
const CACHE_NAME = CACHE_PREFIX + CACHE_VERSION;
|
||||
/** @type {string} */
|
||||
const OFFLINE_URL = 'index.offline.html';
|
||||
/** @type {boolean} */
|
||||
const ENSURE_CROSSORIGIN_ISOLATION_HEADERS = false;
|
||||
// Files that will be cached on load.
|
||||
/** @type {string[]} */
|
||||
const CACHED_FILES = ["index.html","index.js","index.offline.html","index.icon.png","index.apple-touch-icon.png","index.worker.js","index.audio.worklet.js"];
|
||||
// Files that we might not want the user to preload, and will only be cached on first load.
|
||||
/** @type {string[]} */
|
||||
const CACHABLE_FILES = ["index.wasm","index.pck"];
|
||||
const FULL_CACHE = CACHED_FILES.concat(CACHABLE_FILES);
|
||||
|
||||
self.addEventListener('install', (event) => {
|
||||
event.waitUntil(caches.open(CACHE_NAME).then((cache) => cache.addAll(CACHED_FILES)));
|
||||
});
|
||||
|
||||
self.addEventListener('activate', (event) => {
|
||||
event.waitUntil(caches.keys().then(
|
||||
function (keys) {
|
||||
// Remove old caches.
|
||||
return Promise.all(keys.filter((key) => key.startsWith(CACHE_PREFIX) && key !== CACHE_NAME).map((key) => caches.delete(key)));
|
||||
}
|
||||
).then(function () {
|
||||
// Enable navigation preload if available.
|
||||
return ('navigationPreload' in self.registration) ? self.registration.navigationPreload.enable() : Promise.resolve();
|
||||
}));
|
||||
});
|
||||
|
||||
/**
|
||||
* Ensures that the response has the correct COEP/COOP headers
|
||||
* @param {Response} response
|
||||
* @returns {Response}
|
||||
*/
|
||||
function ensureCrossOriginIsolationHeaders(response) {
|
||||
if (response.headers.get('Cross-Origin-Embedder-Policy') === 'require-corp'
|
||||
&& response.headers.get('Cross-Origin-Opener-Policy') === 'same-origin') {
|
||||
return response;
|
||||
}
|
||||
|
||||
const crossOriginIsolatedHeaders = new Headers(response.headers);
|
||||
crossOriginIsolatedHeaders.set('Cross-Origin-Embedder-Policy', 'require-corp');
|
||||
crossOriginIsolatedHeaders.set('Cross-Origin-Opener-Policy', 'same-origin');
|
||||
const newResponse = new Response(response.body, {
|
||||
status: response.status,
|
||||
statusText: response.statusText,
|
||||
headers: crossOriginIsolatedHeaders,
|
||||
});
|
||||
|
||||
return newResponse;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calls fetch and cache the result if it is cacheable
|
||||
* @param {FetchEvent} event
|
||||
* @param {Cache} cache
|
||||
* @param {boolean} isCacheable
|
||||
* @returns {Response}
|
||||
*/
|
||||
async function fetchAndCache(event, cache, isCacheable) {
|
||||
// Use the preloaded response, if it's there
|
||||
/** @type { Response } */
|
||||
let response = await event.preloadResponse;
|
||||
if (response == null) {
|
||||
// Or, go over network.
|
||||
response = await self.fetch(event.request);
|
||||
}
|
||||
|
||||
if (ENSURE_CROSSORIGIN_ISOLATION_HEADERS) {
|
||||
response = ensureCrossOriginIsolationHeaders(response);
|
||||
}
|
||||
|
||||
if (isCacheable) {
|
||||
// And update the cache
|
||||
cache.put(event.request, response.clone());
|
||||
}
|
||||
|
||||
return response;
|
||||
}
|
||||
|
||||
self.addEventListener(
|
||||
'fetch',
|
||||
/**
|
||||
* Triggered on fetch
|
||||
* @param {FetchEvent} event
|
||||
*/
|
||||
(event) => {
|
||||
const isNavigate = event.request.mode === 'navigate';
|
||||
const url = event.request.url || '';
|
||||
const referrer = event.request.referrer || '';
|
||||
const base = referrer.slice(0, referrer.lastIndexOf('/') + 1);
|
||||
const local = url.startsWith(base) ? url.replace(base, '') : '';
|
||||
const isCachable = FULL_CACHE.some((v) => v === local) || (base === referrer && base.endsWith(CACHED_FILES[0]));
|
||||
if (isNavigate || isCachable) {
|
||||
event.respondWith((async () => {
|
||||
// Try to use cache first
|
||||
const cache = await caches.open(CACHE_NAME);
|
||||
if (isNavigate) {
|
||||
// Check if we have full cache during HTML page request.
|
||||
/** @type {Response[]} */
|
||||
const fullCache = await Promise.all(FULL_CACHE.map((name) => cache.match(name)));
|
||||
const missing = fullCache.some((v) => v === undefined);
|
||||
if (missing) {
|
||||
try {
|
||||
// Try network if some cached file is missing (so we can display offline page in case).
|
||||
const response = await fetchAndCache(event, cache, isCachable);
|
||||
return response;
|
||||
} catch (e) {
|
||||
// And return the hopefully always cached offline page in case of network failure.
|
||||
console.error('Network error: ', e); // eslint-disable-line no-console
|
||||
return caches.match(OFFLINE_URL);
|
||||
}
|
||||
}
|
||||
}
|
||||
let cached = await cache.match(event.request);
|
||||
if (cached != null) {
|
||||
if (ENSURE_CROSSORIGIN_ISOLATION_HEADERS) {
|
||||
cached = ensureCrossOriginIsolationHeaders(cached);
|
||||
}
|
||||
return cached;
|
||||
}
|
||||
// Try network if don't have it in cache.
|
||||
const response = await fetchAndCache(event, cache, isCachable);
|
||||
return response;
|
||||
})());
|
||||
} else if (ENSURE_CROSSORIGIN_ISOLATION_HEADERS) {
|
||||
event.respondWith((async () => {
|
||||
let response = await fetch(event.request);
|
||||
response = ensureCrossOriginIsolationHeaders(response);
|
||||
return response;
|
||||
})());
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
self.addEventListener('message', (event) => {
|
||||
// No cross origin
|
||||
if (event.origin !== self.origin) {
|
||||
return;
|
||||
}
|
||||
const id = event.source.id || '';
|
||||
const msg = event.data || '';
|
||||
// Ensure it's one of our clients.
|
||||
self.clients.get(id).then(function (client) {
|
||||
if (!client) {
|
||||
return; // Not a valid client.
|
||||
}
|
||||
if (msg === 'claim') {
|
||||
self.skipWaiting().then(() => self.clients.claim());
|
||||
} else if (msg === 'clear') {
|
||||
caches.delete(CACHE_NAME);
|
||||
} else if (msg === 'update') {
|
||||
self.skipWaiting().then(() => self.clients.claim()).then(() => self.clients.matchAll()).then((all) => all.forEach((c) => c.navigate(c.url)));
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
BIN
cmd/search/index.wasm
Normal file
BIN
cmd/search/index.wasm
Normal file
Binary file not shown.
2
go.mod
2
go.mod
@@ -23,6 +23,7 @@ require (
|
||||
github.com/jackc/pgio v1.0.0 // indirect
|
||||
github.com/jackc/pgpassfile v1.0.0 // indirect
|
||||
github.com/jackc/pgservicefile v0.0.0-20231201235250-de7065d80cb9 // indirect
|
||||
github.com/jackc/puddle/v2 v2.2.1 // indirect
|
||||
github.com/json-iterator/go v1.1.12 // indirect
|
||||
github.com/klauspost/cpuid/v2 v2.2.7 // indirect
|
||||
github.com/leodido/go-urn v1.4.0 // indirect
|
||||
@@ -35,6 +36,7 @@ require (
|
||||
golang.org/x/arch v0.8.0 // indirect
|
||||
golang.org/x/crypto v0.23.0 // indirect
|
||||
golang.org/x/net v0.25.0 // indirect
|
||||
golang.org/x/sync v0.1.0 // indirect
|
||||
golang.org/x/sys v0.20.0 // indirect
|
||||
golang.org/x/text v0.15.0 // indirect
|
||||
google.golang.org/protobuf v1.34.1 // indirect
|
||||
|
||||
1
go.sum
1
go.sum
@@ -93,7 +93,6 @@ github.com/jackc/pgx/v5 v5.5.5/go.mod h1:ez9gk+OAat140fv9ErkZDYFWmXLfV+++K0uAOiw
|
||||
github.com/jackc/puddle v0.0.0-20190413234325-e4ced69a3a2b/go.mod h1:m4B5Dj62Y0fbyuIc15OsIqK0+JU8nkqQjsgx7dvjSWk=
|
||||
github.com/jackc/puddle v0.0.0-20190608224051-11cab39313c9/go.mod h1:m4B5Dj62Y0fbyuIc15OsIqK0+JU8nkqQjsgx7dvjSWk=
|
||||
github.com/jackc/puddle v1.1.3/go.mod h1:m4B5Dj62Y0fbyuIc15OsIqK0+JU8nkqQjsgx7dvjSWk=
|
||||
github.com/jackc/puddle v1.3.0 h1:eHK/5clGOatcjX3oWGBO/MpxpbHzSwud5EWTSCI+MX0=
|
||||
github.com/jackc/puddle v1.3.0/go.mod h1:m4B5Dj62Y0fbyuIc15OsIqK0+JU8nkqQjsgx7dvjSWk=
|
||||
github.com/jackc/puddle/v2 v2.2.1 h1:RhxXJtFG022u4ibrCSMSiu5aOq1i77R3OHKNJj77OAk=
|
||||
github.com/jackc/puddle/v2 v2.2.1/go.mod h1:vriiEXHvEE654aYKXXjOvZM39qJ0q+azkZFrfEOc3H4=
|
||||
|
||||
@@ -19,6 +19,12 @@ func (s *Sync) SyncGames(ctx *gin.Context) {
|
||||
ctx.JSON(http.StatusOK, "Games are synced")
|
||||
}
|
||||
|
||||
func (s *Sync) SyncGamesQuick(ctx *gin.Context) {
|
||||
server.SyncGamesQuick()
|
||||
server.Reset()
|
||||
ctx.JSON(http.StatusOK, "Games are synced")
|
||||
}
|
||||
|
||||
func (s *Sync) ResetGames(ctx *gin.Context) {
|
||||
server.ResetDB()
|
||||
ctx.JSON(http.StatusOK, "Games and songs are deleted from the database")
|
||||
|
||||
@@ -3,14 +3,15 @@ package conf
|
||||
import (
|
||||
"embed"
|
||||
"fmt"
|
||||
"github.com/gin-contrib/static"
|
||||
"github.com/gin-gonic/gin"
|
||||
"log"
|
||||
"music-server/pkg/api"
|
||||
"music-server/pkg/db"
|
||||
"music-server/pkg/helpers"
|
||||
"os"
|
||||
"strconv"
|
||||
|
||||
"github.com/gin-contrib/static"
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
func SetupDb() {
|
||||
@@ -50,7 +51,7 @@ func CloseDb() {
|
||||
defer db.CloseDb()
|
||||
}
|
||||
|
||||
func SetupRestServer(swagger embed.FS) {
|
||||
func SetupRestServer(swagger embed.FS, search embed.FS) {
|
||||
|
||||
router := gin.Default()
|
||||
router.Use(helpers.SetCorsAndNoCacheHeaders())
|
||||
@@ -59,6 +60,7 @@ func SetupRestServer(swagger embed.FS) {
|
||||
syncGroup := router.Group("/sync")
|
||||
{
|
||||
syncGroup.GET("", sync.SyncGames)
|
||||
syncGroup.GET("/quick", sync.SyncGamesQuick)
|
||||
syncGroup.GET("/reset", sync.ResetGames)
|
||||
}
|
||||
|
||||
@@ -87,8 +89,10 @@ func SetupRestServer(swagger embed.FS) {
|
||||
router.GET("/version", index.GetVersion)
|
||||
router.GET("/test", index.GetDBTest)
|
||||
router.StaticFS("/swagger", helpers.EmbedFolder(swagger, "swagger", false))
|
||||
router.StaticFS("/search", helpers.EmbedFolder(search, "search", true))
|
||||
router.Use(static.Serve("/", static.LocalFile("/frontend", true)))
|
||||
router.Use(static.Serve("/new", static.LocalFile("/newFrontend", true)))
|
||||
//router.Use(static.Serve("/search", static.LocalFile("/search", true)))
|
||||
|
||||
port := os.Getenv("PORT")
|
||||
if port == "" {
|
||||
|
||||
@@ -3,11 +3,13 @@ package db
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
"github.com/jackc/pgx/v5"
|
||||
"os"
|
||||
|
||||
"github.com/jackc/pgx/v5/pgxpool"
|
||||
)
|
||||
|
||||
var pool *pgx.Conn
|
||||
var dbpool *pgxpool.Pool
|
||||
var ctx = context.Background()
|
||||
|
||||
func InitDB(host string, port int, user string, password string, dbname string) {
|
||||
|
||||
@@ -18,14 +20,14 @@ func InitDB(host string, port int, user string, password string, dbname string)
|
||||
fmt.Println(psqlInfo)
|
||||
|
||||
var err error
|
||||
pool, err = pgx.Connect(context.Background(), psqlInfo)
|
||||
dbpool, err = pgxpool.New(ctx, psqlInfo)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "Unable to connect to database: %v\n", err)
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
var success string
|
||||
err = pool.QueryRow(context.Background(), "select 'Successfully connected!'").Scan(&success)
|
||||
err = dbpool.QueryRow(ctx, "select 'Successfully connected!'").Scan(&success)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
os.Exit(1)
|
||||
@@ -35,14 +37,11 @@ func InitDB(host string, port int, user string, password string, dbname string)
|
||||
}
|
||||
|
||||
func CloseDb() {
|
||||
err := pool.Close(context.Background())
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
dbpool.Close()
|
||||
}
|
||||
|
||||
func Testf() {
|
||||
rows, dbErr := pool.Query(context.Background(), "select game_name from game")
|
||||
rows, dbErr := dbpool.Query(ctx, "select game_name from game")
|
||||
if dbErr != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", dbErr)
|
||||
os.Exit(1)
|
||||
@@ -58,7 +57,7 @@ func Testf() {
|
||||
}
|
||||
|
||||
func resetGameIdSeq() {
|
||||
_, err := pool.Query(context.Background(), "SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);")
|
||||
_, err := dbpool.Query(ctx, "SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);")
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package db
|
||||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
"fmt"
|
||||
"music-server/pkg/models"
|
||||
@@ -13,10 +12,12 @@ import (
|
||||
|
||||
func GetGameName(gameId int) string {
|
||||
var gameName = ""
|
||||
err := pool.QueryRow(context.Background(),
|
||||
err := dbpool.QueryRow(ctx,
|
||||
"SELECT game_name FROM game WHERE id = $1", gameId).Scan(&gameName)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
return ""
|
||||
}
|
||||
return gameName
|
||||
@@ -27,11 +28,13 @@ func GetGameById(gameId int) (models.GameData, error) {
|
||||
var numberOfSongs pgtype.Int4
|
||||
var gameName, path string
|
||||
var added, deleted, lastChanged, lastPlayed pgtype.Timestamp
|
||||
err := pool.QueryRow(context.Background(),
|
||||
err := dbpool.QueryRow(ctx,
|
||||
"SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs "+
|
||||
"FROM game WHERE id = $1 AND deleted IS NULL ", gameId).Scan(&id, &gameName, &added, &deleted, &lastChanged, &path, ×Played, &lastPlayed, &numberOfSongs)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
return models.GameData{}, errors.New("Game not found")
|
||||
}
|
||||
return models.GameData{
|
||||
@@ -48,7 +51,7 @@ func GetGameById(gameId int) (models.GameData, error) {
|
||||
}
|
||||
|
||||
func SetGameDeletionDate() {
|
||||
_, err := pool.Exec(context.Background(),
|
||||
_, err := dbpool.Exec(ctx,
|
||||
"UPDATE game SET deleted=$1 WHERE deleted IS NULL", time.Now())
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
|
||||
@@ -56,14 +59,14 @@ func SetGameDeletionDate() {
|
||||
}
|
||||
|
||||
func ClearGames() {
|
||||
_, err := pool.Exec(context.Background(), "DELETE FROM game")
|
||||
_, err := dbpool.Exec(ctx, "DELETE FROM game")
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
|
||||
}
|
||||
}
|
||||
|
||||
func UpdateGameName(id int, name string, path string) {
|
||||
_, err := pool.Exec(context.Background(),
|
||||
_, err := dbpool.Exec(ctx,
|
||||
"UPDATE game SET game_name=$1, path=$2, last_changed=$3 WHERE id=$4",
|
||||
name, path, time.Now(), id)
|
||||
if err != nil {
|
||||
@@ -72,7 +75,7 @@ func UpdateGameName(id int, name string, path string) {
|
||||
}
|
||||
|
||||
func RemoveDeletionDate(id int) {
|
||||
_, err := pool.Exec(context.Background(),
|
||||
_, err := dbpool.Exec(ctx,
|
||||
"UPDATE game SET deleted=null WHERE id=$1", id)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
|
||||
@@ -81,10 +84,12 @@ func RemoveDeletionDate(id int) {
|
||||
|
||||
func GetIdByGameName(name string) int {
|
||||
var gameId = -1
|
||||
err := pool.QueryRow(context.Background(),
|
||||
err := dbpool.QueryRow(ctx,
|
||||
"SELECT id FROM game WHERE game_name = $1", name).Scan(&gameId)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
return -1
|
||||
}
|
||||
return gameId
|
||||
@@ -92,17 +97,21 @@ func GetIdByGameName(name string) int {
|
||||
|
||||
func InsertGame(name string, path string) int {
|
||||
gameId := -1
|
||||
err := pool.QueryRow(context.Background(),
|
||||
err := dbpool.QueryRow(ctx,
|
||||
"INSERT INTO game(game_name, path, added) VALUES ($1, $2, $3) RETURNING id",
|
||||
name, path, time.Now()).Scan(&gameId)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
resetGameIdSeq()
|
||||
err2 := pool.QueryRow(context.Background(),
|
||||
err2 := dbpool.QueryRow(ctx,
|
||||
"INSERT INTO game(game_name, path, added) VALUES ($1, $2, $3) RETURNING id",
|
||||
name, path, time.Now()).Scan(&gameId)
|
||||
if err2 != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err2.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
return -1
|
||||
}
|
||||
}
|
||||
@@ -110,7 +119,7 @@ func InsertGame(name string, path string) int {
|
||||
}
|
||||
|
||||
func InsertGameWithExistingId(id int, name string, path string) {
|
||||
_, err := pool.Exec(context.Background(),
|
||||
_, err := dbpool.Exec(ctx,
|
||||
"INSERT INTO game(id, game_name, path, added) VALUES ($1, $2, $3, $4)",
|
||||
id, name, path, time.Now())
|
||||
if err != nil {
|
||||
@@ -119,12 +128,14 @@ func InsertGameWithExistingId(id int, name string, path string) {
|
||||
}
|
||||
|
||||
func FindAllGames() []models.GameData {
|
||||
rows, err := pool.Query(context.Background(),
|
||||
rows, err := dbpool.Query(ctx,
|
||||
"SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs "+
|
||||
"FROM game WHERE deleted IS NULL "+
|
||||
"ORDER BY game_name")
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
}
|
||||
var gameList []models.GameData
|
||||
for rows.Next() {
|
||||
@@ -134,7 +145,9 @@ func FindAllGames() []models.GameData {
|
||||
var added, deleted, lastChanged, lastPlayed pgtype.Timestamp
|
||||
err := rows.Scan(&id, &gameName, &added, &deleted, &lastChanged, &path, ×Played, &lastPlayed, &numberOfSongs)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
}
|
||||
gameList = append(gameList, models.GameData{
|
||||
Id: id,
|
||||
@@ -152,7 +165,7 @@ func FindAllGames() []models.GameData {
|
||||
}
|
||||
|
||||
func AddGamePlayed(id int) {
|
||||
_, err := pool.Exec(context.Background(),
|
||||
_, err := dbpool.Exec(ctx,
|
||||
"UPDATE game SET times_played=times_played+1, last_played=now() WHERE id=$1", id)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
|
||||
|
||||
@@ -1,21 +1,23 @@
|
||||
package db
|
||||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
"fmt"
|
||||
"music-server/pkg/models"
|
||||
"os"
|
||||
"strings"
|
||||
)
|
||||
|
||||
var compareError = errors.New("no rows in result set")
|
||||
|
||||
func ClearSongs(gameId int) {
|
||||
if gameId == -1 {
|
||||
_, err := pool.Exec(context.Background(), "DELETE FROM song")
|
||||
_, err := dbpool.Exec(ctx, "DELETE FROM song")
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
|
||||
}
|
||||
} else {
|
||||
_, err := pool.Exec(context.Background(), "DELETE FROM song where game_id=$1", gameId)
|
||||
_, err := dbpool.Exec(ctx, "DELETE FROM song where game_id=$1", gameId)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
|
||||
}
|
||||
@@ -23,7 +25,7 @@ func ClearSongs(gameId int) {
|
||||
}
|
||||
|
||||
func AddSong(song models.SongData) {
|
||||
_, err := pool.Exec(context.Background(),
|
||||
_, err := dbpool.Exec(ctx,
|
||||
"INSERT INTO song(game_id, song_name, path, file_name) VALUES ($1, $2, $3, $4)",
|
||||
song.GameId, song.SongName, song.Path, song.FileName)
|
||||
if err != nil {
|
||||
@@ -33,17 +35,18 @@ func AddSong(song models.SongData) {
|
||||
|
||||
func CheckSong(songPath string) bool {
|
||||
var path string
|
||||
err := pool.QueryRow(context.Background(),
|
||||
err := dbpool.QueryRow(ctx,
|
||||
"SELECT path FROM song WHERE path = $1", songPath).Scan(&path)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
}
|
||||
println("CheckSong path", path)
|
||||
return path != ""
|
||||
}
|
||||
|
||||
func UpdateSong(songName string, fileName string, path string) {
|
||||
_, err := pool.Exec(context.Background(),
|
||||
_, err := dbpool.Exec(ctx,
|
||||
"UPDATE song SET song_name=$1, file_name=$2 WHERE path = $3",
|
||||
songName, fileName, path)
|
||||
if err != nil {
|
||||
@@ -52,10 +55,12 @@ func UpdateSong(songName string, fileName string, path string) {
|
||||
}
|
||||
|
||||
func FindSongsFromGame(id int) []models.SongData {
|
||||
rows, err := pool.Query(context.Background(),
|
||||
rows, err := dbpool.Query(ctx,
|
||||
"SELECT song_name, path, file_name, times_played FROM song WHERE game_id = $1", id)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -68,7 +73,9 @@ func FindSongsFromGame(id int) []models.SongData {
|
||||
|
||||
err := rows.Scan(&songName, &path, &fileName, ×Played)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
}
|
||||
|
||||
songDataList = append(songDataList, models.SongData{
|
||||
@@ -83,7 +90,7 @@ func FindSongsFromGame(id int) []models.SongData {
|
||||
}
|
||||
|
||||
func AddSongPlayed(id int, name string) {
|
||||
_, err := pool.Exec(context.Background(),
|
||||
_, err := dbpool.Exec(ctx,
|
||||
"UPDATE song SET times_played=times_played+1 WHERE game_id=$1 AND song_name=$2", id, name)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
|
||||
@@ -91,10 +98,12 @@ func AddSongPlayed(id int, name string) {
|
||||
}
|
||||
|
||||
func FetchAllSongs() []models.SongData {
|
||||
rows, err := pool.Query(context.Background(),
|
||||
rows, err := dbpool.Query(ctx,
|
||||
"SELECT song_name, path FROM song")
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -105,7 +114,9 @@ func FetchAllSongs() []models.SongData {
|
||||
|
||||
err := rows.Scan(&songName, &path)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
}
|
||||
|
||||
songDataList = append(songDataList, models.SongData{
|
||||
@@ -117,7 +128,7 @@ func FetchAllSongs() []models.SongData {
|
||||
}
|
||||
|
||||
func RemoveBrokenSong(song models.SongData) {
|
||||
_, err := pool.Exec(context.Background(), "DELETE FROM song where path=$1", song.Path)
|
||||
_, err := dbpool.Exec(ctx, "DELETE FROM song where path=$1", song.Path)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
|
||||
}
|
||||
@@ -130,7 +141,7 @@ func RemoveBrokenSongs(songs []models.SongData) {
|
||||
}
|
||||
joined = strings.TrimSuffix(joined, ",")
|
||||
|
||||
_, err := pool.Exec(context.Background(), "DELETE FROM song where path in ($1)", joined)
|
||||
_, err := dbpool.Exec(ctx, "DELETE FROM song where path in ($1)", joined)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package db
|
||||
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
"music-server/pkg/models"
|
||||
"os"
|
||||
@@ -9,7 +8,7 @@ import (
|
||||
)
|
||||
|
||||
func InsertSongInList(song models.SongListData) {
|
||||
err := pool.QueryRow(context.Background(),
|
||||
_, err := dbpool.Exec(ctx,
|
||||
`INSERT INTO song_list (match_date, match_id, song_no, game_name, song_name) VALUES ($1, $2, $3, $4, $5)`,
|
||||
song.MatchDate, song.MatchId, song.SongNo, song.GameName, song.SongName)
|
||||
if err != nil {
|
||||
@@ -18,12 +17,14 @@ func InsertSongInList(song models.SongListData) {
|
||||
}
|
||||
|
||||
func GetSongList(matchId int) []models.SongListData {
|
||||
rows, err := pool.Query(context.Background(),
|
||||
rows, err := dbpool.Query(ctx,
|
||||
"SELECT match_date, match_id, song_no, game_name, song_name "+
|
||||
"FROM song_list WHERE match_date = $1"+
|
||||
"ORDER BY song_no DESC", matchId)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
if compareError.Error() != err.Error() {
|
||||
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
|
||||
}
|
||||
}
|
||||
var songList []models.SongListData
|
||||
for rows.Next() {
|
||||
|
||||
@@ -3,14 +3,15 @@ package helpers
|
||||
import (
|
||||
"embed"
|
||||
"fmt"
|
||||
"github.com/gin-contrib/static"
|
||||
"github.com/gin-gonic/gin"
|
||||
"io"
|
||||
"io/fs"
|
||||
"net/http"
|
||||
"os"
|
||||
"strconv"
|
||||
"time"
|
||||
|
||||
"github.com/gin-contrib/static"
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
func SetCorsAndNoCacheHeaders() gin.HandlerFunc {
|
||||
|
||||
@@ -7,6 +7,7 @@ import (
|
||||
"music-server/pkg/models"
|
||||
"os"
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
|
||||
var currentSong = -1
|
||||
@@ -232,9 +233,9 @@ func getSongFromList(games []models.GameData) models.SongData {
|
||||
var song models.SongData
|
||||
for !songFound {
|
||||
game := getRandomGame(games)
|
||||
log.Println("game = ", game)
|
||||
//log.Println("game = ", game)
|
||||
songs := db.FindSongsFromGame(game.Id)
|
||||
log.Println("songs = ", songs)
|
||||
//log.Println("songs = ", songs)
|
||||
if len(songs) == 0 {
|
||||
continue
|
||||
}
|
||||
@@ -243,10 +244,10 @@ func getSongFromList(games []models.GameData) models.SongData {
|
||||
|
||||
//Check if file exists and open
|
||||
openFile, err := os.Open(song.Path)
|
||||
log.Println("game.Path+song.FileName: ", game.Path+song.FileName)
|
||||
log.Println("song.Path: ", song.Path)
|
||||
log.Println("game.Path+song.FileName != song.Path: ", game.Path+song.FileName != song.Path)
|
||||
if err != nil || game.Path+song.FileName != song.Path {
|
||||
//log.Println("game.Path+song.FileName: ", game.Path+song.FileName)
|
||||
//log.Println("song.Path: ", song.Path)
|
||||
//log.Println("game.Path+song.FileName != song.Path: ", game.Path+song.FileName != song.Path)
|
||||
if err != nil || game.Path+song.FileName != song.Path || strings.HasSuffix(song.FileName, ".wav") {
|
||||
//File not found
|
||||
db.RemoveBrokenSong(song)
|
||||
log.Println("Song not found, song '" + song.SongName + "' deleted from game '" + game.GameName + "' FileName: " + song.FileName)
|
||||
|
||||
@@ -10,9 +10,11 @@ import (
|
||||
"sort"
|
||||
"strconv"
|
||||
"strings"
|
||||
"sync"
|
||||
)
|
||||
|
||||
// SyncGames TODO: Make sync concurrent
|
||||
var wg sync.WaitGroup
|
||||
|
||||
func SyncGames() {
|
||||
host := os.Getenv("DB_HOST")
|
||||
var dir string
|
||||
@@ -33,33 +35,66 @@ func SyncGames() {
|
||||
}
|
||||
|
||||
for _, file := range files {
|
||||
if file.IsDir() && !contains(foldersToSkip, file.Name()) {
|
||||
fmt.Println(file.Name())
|
||||
path := dir + file.Name() + "/"
|
||||
fmt.Println(path)
|
||||
syncGame(file, foldersToSkip, dir)
|
||||
}
|
||||
}
|
||||
|
||||
entries, err := os.ReadDir(path)
|
||||
func SyncGamesQuick() {
|
||||
host := os.Getenv("DB_HOST")
|
||||
var dir string
|
||||
if host != "" {
|
||||
dir = "/sorted/"
|
||||
} else {
|
||||
dir = "/Users/sebastian/Resilio Sync/Sorterat_test/"
|
||||
}
|
||||
fmt.Printf("dir: %s\n", dir)
|
||||
foldersToSkip := []string{".sync", "dist", "old"}
|
||||
fmt.Println(foldersToSkip)
|
||||
db.SetGameDeletionDate()
|
||||
checkBrokenSongs()
|
||||
|
||||
files, err := os.ReadDir(dir)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
|
||||
for _, file := range files {
|
||||
wg.Add(1)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
syncGame(file, foldersToSkip, dir)
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
}
|
||||
|
||||
func syncGame(file os.DirEntry, foldersToSkip []string, dir string) {
|
||||
if file.IsDir() && !contains(foldersToSkip, file.Name()) {
|
||||
fmt.Println(file.Name())
|
||||
path := dir + file.Name() + "/"
|
||||
fmt.Println(path)
|
||||
|
||||
entries, err := os.ReadDir(path)
|
||||
if err != nil {
|
||||
log.Println(err)
|
||||
}
|
||||
id := -1
|
||||
for _, entry := range entries {
|
||||
fileInfo, err := entry.Info()
|
||||
if err != nil {
|
||||
log.Println(err)
|
||||
}
|
||||
id := -1
|
||||
for _, entry := range entries {
|
||||
fileInfo, err := entry.Info()
|
||||
if err != nil {
|
||||
log.Println(err)
|
||||
}
|
||||
id = getIdFromFile(fileInfo)
|
||||
if id != -1 {
|
||||
break
|
||||
}
|
||||
}
|
||||
if id == -1 {
|
||||
addNewGame(file.Name(), path)
|
||||
} else {
|
||||
checkIfChanged(id, file.Name(), path)
|
||||
checkSongs(path, id)
|
||||
id = getIdFromFile(fileInfo)
|
||||
if id != -1 {
|
||||
break
|
||||
}
|
||||
}
|
||||
if id == -1 {
|
||||
addNewGame(file.Name(), path)
|
||||
} else {
|
||||
checkIfChanged(id, file.Name(), path)
|
||||
checkSongs(path, id)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -160,7 +195,7 @@ func checkBrokenSongs() {
|
||||
}
|
||||
|
||||
func isSong(entry fs.FileInfo) bool {
|
||||
return !entry.IsDir() && strings.HasSuffix(entry.Name(), ".mp3") || strings.HasSuffix(entry.Name(), ".wav")
|
||||
return !entry.IsDir() && strings.HasSuffix(entry.Name(), ".mp3")
|
||||
}
|
||||
|
||||
func isCoverImage(entry fs.FileInfo) bool {
|
||||
|
||||
Reference in New Issue
Block a user