Added concurrent sync, added search page. Other small changes

This commit is contained in:
2024-10-04 20:19:40 +02:00
parent fafa044c9b
commit 8fa93d580d
35 changed files with 1901 additions and 89 deletions

4
.gitignore vendored
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@@ -1 +1,3 @@
tmp
tmp
.DS_Store
.idea

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@@ -3,6 +3,7 @@ FROM golang:1.22.2-alpine as build_go
COPY go.* /music-server/
COPY ./cmd/*.go /music-server/cmd/
COPY ./cmd/swagger /music-server/cmd/swagger
COPY ./cmd/search /music-server/cmd/search
COPY ./pkg /music-server/pkg/
#WORKDIR /music-server/
@@ -27,4 +28,4 @@ ENV DB_NAME ""
COPY --from=build_go /music-server/MusicServer .
COPY ./songs/ ./songs/
CMD ./MusicServer
CMD ./MusicServer

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cmd/cmd Executable file

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@@ -8,10 +8,14 @@ import (
//go:embed swagger
var swagger embed.FS
//go:embed search
var search embed.FS
func main() {
conf.SetupDb()
conf.SetupRestServer(swagger)
conf.SetupRestServer(swagger, search)
conf.CloseDb()
}

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/**************************************************************************/
/* audio.worklet.js */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
class RingBuffer {
constructor(p_buffer, p_state, p_threads) {
this.buffer = p_buffer;
this.avail = p_state;
this.threads = p_threads;
this.rpos = 0;
this.wpos = 0;
}
data_left() {
return this.threads ? Atomics.load(this.avail, 0) : this.avail;
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space_left() {
return this.buffer.length - this.data_left();
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read(output) {
const size = this.buffer.length;
let from = 0;
let to_write = output.length;
if (this.rpos + to_write > size) {
const high = size - this.rpos;
output.set(this.buffer.subarray(this.rpos, size));
from = high;
to_write -= high;
this.rpos = 0;
}
if (to_write) {
output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from);
}
this.rpos += to_write;
if (this.threads) {
Atomics.add(this.avail, 0, -output.length);
Atomics.notify(this.avail, 0);
} else {
this.avail -= output.length;
}
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write(p_buffer) {
const to_write = p_buffer.length;
const mw = this.buffer.length - this.wpos;
if (mw >= to_write) {
this.buffer.set(p_buffer, this.wpos);
this.wpos += to_write;
if (mw === to_write) {
this.wpos = 0;
}
} else {
const high = p_buffer.subarray(0, mw);
const low = p_buffer.subarray(mw);
this.buffer.set(high, this.wpos);
this.buffer.set(low);
this.wpos = low.length;
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Atomics.notify(this.avail, 0);
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}
}
class GodotProcessor extends AudioWorkletProcessor {
constructor() {
super();
this.threads = false;
this.running = true;
this.lock = null;
this.notifier = null;
this.output = null;
this.output_buffer = new Float32Array();
this.input = null;
this.input_buffer = new Float32Array();
this.port.onmessage = (event) => {
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const data = event.data['data'];
this.parse_message(cmd, data);
};
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process_notify() {
if (this.notifier) {
Atomics.add(this.notifier, 0, 1);
Atomics.notify(this.notifier, 0);
}
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parse_message(p_cmd, p_data) {
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let idx = 0;
this.threads = true;
this.lock = state.subarray(idx, ++idx);
this.notifier = state.subarray(idx, ++idx);
const avail_in = state.subarray(idx, ++idx);
const avail_out = state.subarray(idx, ++idx);
this.input = new RingBuffer(p_data[1], avail_in, true);
this.output = new RingBuffer(p_data[2], avail_out, true);
} else if (p_cmd === 'stop') {
this.running = false;
this.output = null;
this.input = null;
this.lock = null;
this.notifier = null;
} else if (p_cmd === 'start_nothreads') {
this.output = new RingBuffer(p_data[0], p_data[0].length, false);
} else if (p_cmd === 'chunk') {
this.output.write(p_data);
}
}
static array_has_data(arr) {
return arr.length && arr[0].length && arr[0][0].length;
}
process(inputs, outputs, parameters) {
if (!this.running) {
return false; // Stop processing.
}
if (this.output === null) {
return true; // Not ready yet, keep processing.
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if (process_input) {
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const chunk = input[0].length * input.length;
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0">
<title>MusicSearch</title>
<style>
html, body, #canvas {
margin: 0;
padding: 0;
border: 0;
}
body {
color: white;
background-color: black;
overflow: hidden;
touch-action: none;
}
#canvas {
display: block;
}
#canvas:focus {
outline: none;
}
#status, #status-splash, #status-progress {
position: absolute;
left: 0;
right: 0;
}
#status, #status-splash {
top: 0;
bottom: 0;
}
#status {
background-color: #242424;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
visibility: hidden;
}
#status-splash {
max-height: 100%;
max-width: 100%;
margin: auto;
}
#status-progress, #status-notice {
display: none;
}
#status-progress {
bottom: 10%;
width: 50%;
margin: 0 auto;
}
#status-notice {
background-color: #5b3943;
border-radius: 0.5rem;
border: 1px solid #9b3943;
color: #e0e0e0;
font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif;
line-height: 1.3;
margin: 0 2rem;
overflow: hidden;
padding: 1rem;
text-align: center;
z-index: 1;
}
</style>
<link id="-gd-engine-icon" rel="icon" type="image/png" href="index.icon.png" />
<link rel="apple-touch-icon" href="index.apple-touch-icon.png"/>
<link rel="manifest" href="index.manifest.json">
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}
if (mode === 'hidden') {
statusOverlay.remove();
initializing = false;
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statusProgress.style.display = mode === 'progress' ? 'block' : 'none';
statusNotice.style.display = mode === 'notice' ? 'block' : 'none';
statusMode = mode;
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function setStatusNotice(text) {
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statusNotice.removeChild(statusNotice.lastChild);
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}());
</script>
</body>
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{"background_color":"#000000","display":"standalone","icons":[{"sizes":"144x144","src":"index.144x144.png","type":"image/png"},{"sizes":"180x180","src":"index.180x180.png","type":"image/png"},{"sizes":"512x512","src":"index.512x512.png","type":"image/png"}],"name":"MusicSearch","orientation":"any","start_url":"./index.html"}

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>You are offline</title>
<style>
html {
background-color: #000000;
color: #ffffff;
}
body {
font-family: system-ui, -apple-system, "Segoe UI", Roboto, "Helvetica Neue", Arial, "Noto Sans", sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji";
margin: 2rem;
}
p {
margin-block: 1rem;
}
button {
display: block;
padding: 1rem 2rem;
margin: 3rem auto 0;
}
</style>
</head>
<body>
<h1>You are offline</h1>
<p>This application requires an Internet connection to run for the first time.</p>
<p>Press the button below to try reloading:</p>
<button type="button">Reload</button>
<script>
document.querySelector('button').addEventListener('click', () => {
window.location.reload();
});
</script>
</body>
</html>

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// This service worker is required to expose an exported Godot project as a
// Progressive Web App. It provides an offline fallback page telling the user
// that they need an Internet connection to run the project if desired.
// Incrementing CACHE_VERSION will kick off the install event and force
// previously cached resources to be updated from the network.
/** @type {string} */
const CACHE_VERSION = '1726998131|1051448710';
/** @type {string} */
const CACHE_PREFIX = 'MusicSearch-sw-cache-';
const CACHE_NAME = CACHE_PREFIX + CACHE_VERSION;
/** @type {string} */
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/** @type {boolean} */
const ENSURE_CROSSORIGIN_ISOLATION_HEADERS = false;
// Files that will be cached on load.
/** @type {string[]} */
const CACHED_FILES = ["index.html","index.js","index.offline.html","index.icon.png","index.apple-touch-icon.png","index.worker.js","index.audio.worklet.js"];
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const CACHABLE_FILES = ["index.wasm","index.pck"];
const FULL_CACHE = CACHED_FILES.concat(CACHABLE_FILES);
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event.waitUntil(caches.open(CACHE_NAME).then((cache) => cache.addAll(CACHED_FILES)));
});
self.addEventListener('activate', (event) => {
event.waitUntil(caches.keys().then(
function (keys) {
// Remove old caches.
return Promise.all(keys.filter((key) => key.startsWith(CACHE_PREFIX) && key !== CACHE_NAME).map((key) => caches.delete(key)));
}
).then(function () {
// Enable navigation preload if available.
return ('navigationPreload' in self.registration) ? self.registration.navigationPreload.enable() : Promise.resolve();
}));
});
/**
* Ensures that the response has the correct COEP/COOP headers
* @param {Response} response
* @returns {Response}
*/
function ensureCrossOriginIsolationHeaders(response) {
if (response.headers.get('Cross-Origin-Embedder-Policy') === 'require-corp'
&& response.headers.get('Cross-Origin-Opener-Policy') === 'same-origin') {
return response;
}
const crossOriginIsolatedHeaders = new Headers(response.headers);
crossOriginIsolatedHeaders.set('Cross-Origin-Embedder-Policy', 'require-corp');
crossOriginIsolatedHeaders.set('Cross-Origin-Opener-Policy', 'same-origin');
const newResponse = new Response(response.body, {
status: response.status,
statusText: response.statusText,
headers: crossOriginIsolatedHeaders,
});
return newResponse;
}
/**
* Calls fetch and cache the result if it is cacheable
* @param {FetchEvent} event
* @param {Cache} cache
* @param {boolean} isCacheable
* @returns {Response}
*/
async function fetchAndCache(event, cache, isCacheable) {
// Use the preloaded response, if it's there
/** @type { Response } */
let response = await event.preloadResponse;
if (response == null) {
// Or, go over network.
response = await self.fetch(event.request);
}
if (ENSURE_CROSSORIGIN_ISOLATION_HEADERS) {
response = ensureCrossOriginIsolationHeaders(response);
}
if (isCacheable) {
// And update the cache
cache.put(event.request, response.clone());
}
return response;
}
self.addEventListener(
'fetch',
/**
* Triggered on fetch
* @param {FetchEvent} event
*/
(event) => {
const isNavigate = event.request.mode === 'navigate';
const url = event.request.url || '';
const referrer = event.request.referrer || '';
const base = referrer.slice(0, referrer.lastIndexOf('/') + 1);
const local = url.startsWith(base) ? url.replace(base, '') : '';
const isCachable = FULL_CACHE.some((v) => v === local) || (base === referrer && base.endsWith(CACHED_FILES[0]));
if (isNavigate || isCachable) {
event.respondWith((async () => {
// Try to use cache first
const cache = await caches.open(CACHE_NAME);
if (isNavigate) {
// Check if we have full cache during HTML page request.
/** @type {Response[]} */
const fullCache = await Promise.all(FULL_CACHE.map((name) => cache.match(name)));
const missing = fullCache.some((v) => v === undefined);
if (missing) {
try {
// Try network if some cached file is missing (so we can display offline page in case).
const response = await fetchAndCache(event, cache, isCachable);
return response;
} catch (e) {
// And return the hopefully always cached offline page in case of network failure.
console.error('Network error: ', e); // eslint-disable-line no-console
return caches.match(OFFLINE_URL);
}
}
}
let cached = await cache.match(event.request);
if (cached != null) {
if (ENSURE_CROSSORIGIN_ISOLATION_HEADERS) {
cached = ensureCrossOriginIsolationHeaders(cached);
}
return cached;
}
// Try network if don't have it in cache.
const response = await fetchAndCache(event, cache, isCachable);
return response;
})());
} else if (ENSURE_CROSSORIGIN_ISOLATION_HEADERS) {
event.respondWith((async () => {
let response = await fetch(event.request);
response = ensureCrossOriginIsolationHeaders(response);
return response;
})());
}
}
);
self.addEventListener('message', (event) => {
// No cross origin
if (event.origin !== self.origin) {
return;
}
const id = event.source.id || '';
const msg = event.data || '';
// Ensure it's one of our clients.
self.clients.get(id).then(function (client) {
if (!client) {
return; // Not a valid client.
}
if (msg === 'claim') {
self.skipWaiting().then(() => self.clients.claim());
} else if (msg === 'clear') {
caches.delete(CACHE_NAME);
} else if (msg === 'update') {
self.skipWaiting().then(() => self.clients.claim()).then(() => self.clients.matchAll()).then((all) => all.forEach((c) => c.navigate(c.url)));
}
});
});

BIN
cmd/search/index.wasm Normal file

Binary file not shown.

2
go.mod
View File

@@ -23,6 +23,7 @@ require (
github.com/jackc/pgio v1.0.0 // indirect
github.com/jackc/pgpassfile v1.0.0 // indirect
github.com/jackc/pgservicefile v0.0.0-20231201235250-de7065d80cb9 // indirect
github.com/jackc/puddle/v2 v2.2.1 // indirect
github.com/json-iterator/go v1.1.12 // indirect
github.com/klauspost/cpuid/v2 v2.2.7 // indirect
github.com/leodido/go-urn v1.4.0 // indirect
@@ -35,6 +36,7 @@ require (
golang.org/x/arch v0.8.0 // indirect
golang.org/x/crypto v0.23.0 // indirect
golang.org/x/net v0.25.0 // indirect
golang.org/x/sync v0.1.0 // indirect
golang.org/x/sys v0.20.0 // indirect
golang.org/x/text v0.15.0 // indirect
google.golang.org/protobuf v1.34.1 // indirect

1
go.sum
View File

@@ -93,7 +93,6 @@ github.com/jackc/pgx/v5 v5.5.5/go.mod h1:ez9gk+OAat140fv9ErkZDYFWmXLfV+++K0uAOiw
github.com/jackc/puddle v0.0.0-20190413234325-e4ced69a3a2b/go.mod h1:m4B5Dj62Y0fbyuIc15OsIqK0+JU8nkqQjsgx7dvjSWk=
github.com/jackc/puddle v0.0.0-20190608224051-11cab39313c9/go.mod h1:m4B5Dj62Y0fbyuIc15OsIqK0+JU8nkqQjsgx7dvjSWk=
github.com/jackc/puddle v1.1.3/go.mod h1:m4B5Dj62Y0fbyuIc15OsIqK0+JU8nkqQjsgx7dvjSWk=
github.com/jackc/puddle v1.3.0 h1:eHK/5clGOatcjX3oWGBO/MpxpbHzSwud5EWTSCI+MX0=
github.com/jackc/puddle v1.3.0/go.mod h1:m4B5Dj62Y0fbyuIc15OsIqK0+JU8nkqQjsgx7dvjSWk=
github.com/jackc/puddle/v2 v2.2.1 h1:RhxXJtFG022u4ibrCSMSiu5aOq1i77R3OHKNJj77OAk=
github.com/jackc/puddle/v2 v2.2.1/go.mod h1:vriiEXHvEE654aYKXXjOvZM39qJ0q+azkZFrfEOc3H4=

View File

@@ -19,6 +19,12 @@ func (s *Sync) SyncGames(ctx *gin.Context) {
ctx.JSON(http.StatusOK, "Games are synced")
}
func (s *Sync) SyncGamesQuick(ctx *gin.Context) {
server.SyncGamesQuick()
server.Reset()
ctx.JSON(http.StatusOK, "Games are synced")
}
func (s *Sync) ResetGames(ctx *gin.Context) {
server.ResetDB()
ctx.JSON(http.StatusOK, "Games and songs are deleted from the database")

View File

@@ -3,14 +3,15 @@ package conf
import (
"embed"
"fmt"
"github.com/gin-contrib/static"
"github.com/gin-gonic/gin"
"log"
"music-server/pkg/api"
"music-server/pkg/db"
"music-server/pkg/helpers"
"os"
"strconv"
"github.com/gin-contrib/static"
"github.com/gin-gonic/gin"
)
func SetupDb() {
@@ -50,7 +51,7 @@ func CloseDb() {
defer db.CloseDb()
}
func SetupRestServer(swagger embed.FS) {
func SetupRestServer(swagger embed.FS, search embed.FS) {
router := gin.Default()
router.Use(helpers.SetCorsAndNoCacheHeaders())
@@ -59,6 +60,7 @@ func SetupRestServer(swagger embed.FS) {
syncGroup := router.Group("/sync")
{
syncGroup.GET("", sync.SyncGames)
syncGroup.GET("/quick", sync.SyncGamesQuick)
syncGroup.GET("/reset", sync.ResetGames)
}
@@ -87,8 +89,10 @@ func SetupRestServer(swagger embed.FS) {
router.GET("/version", index.GetVersion)
router.GET("/test", index.GetDBTest)
router.StaticFS("/swagger", helpers.EmbedFolder(swagger, "swagger", false))
router.StaticFS("/search", helpers.EmbedFolder(search, "search", true))
router.Use(static.Serve("/", static.LocalFile("/frontend", true)))
router.Use(static.Serve("/new", static.LocalFile("/newFrontend", true)))
//router.Use(static.Serve("/search", static.LocalFile("/search", true)))
port := os.Getenv("PORT")
if port == "" {

View File

@@ -3,11 +3,13 @@ package db
import (
"context"
"fmt"
"github.com/jackc/pgx/v5"
"os"
"github.com/jackc/pgx/v5/pgxpool"
)
var pool *pgx.Conn
var dbpool *pgxpool.Pool
var ctx = context.Background()
func InitDB(host string, port int, user string, password string, dbname string) {
@@ -18,14 +20,14 @@ func InitDB(host string, port int, user string, password string, dbname string)
fmt.Println(psqlInfo)
var err error
pool, err = pgx.Connect(context.Background(), psqlInfo)
dbpool, err = pgxpool.New(ctx, psqlInfo)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "Unable to connect to database: %v\n", err)
os.Exit(1)
}
var success string
err = pool.QueryRow(context.Background(), "select 'Successfully connected!'").Scan(&success)
err = dbpool.QueryRow(ctx, "select 'Successfully connected!'").Scan(&success)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
os.Exit(1)
@@ -35,14 +37,11 @@ func InitDB(host string, port int, user string, password string, dbname string)
}
func CloseDb() {
err := pool.Close(context.Background())
if err != nil {
return
}
dbpool.Close()
}
func Testf() {
rows, dbErr := pool.Query(context.Background(), "select game_name from game")
rows, dbErr := dbpool.Query(ctx, "select game_name from game")
if dbErr != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", dbErr)
os.Exit(1)
@@ -58,7 +57,7 @@ func Testf() {
}
func resetGameIdSeq() {
_, err := pool.Query(context.Background(), "SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);")
_, err := dbpool.Query(ctx, "SELECT setval('game_id_seq', (SELECT MAX(id) FROM game)+1);")
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
}

View File

@@ -1,7 +1,6 @@
package db
import (
"context"
"errors"
"fmt"
"music-server/pkg/models"
@@ -13,10 +12,12 @@ import (
func GetGameName(gameId int) string {
var gameName = ""
err := pool.QueryRow(context.Background(),
err := dbpool.QueryRow(ctx,
"SELECT game_name FROM game WHERE id = $1", gameId).Scan(&gameName)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
return ""
}
return gameName
@@ -27,11 +28,13 @@ func GetGameById(gameId int) (models.GameData, error) {
var numberOfSongs pgtype.Int4
var gameName, path string
var added, deleted, lastChanged, lastPlayed pgtype.Timestamp
err := pool.QueryRow(context.Background(),
err := dbpool.QueryRow(ctx,
"SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs "+
"FROM game WHERE id = $1 AND deleted IS NULL ", gameId).Scan(&id, &gameName, &added, &deleted, &lastChanged, &path, &timesPlayed, &lastPlayed, &numberOfSongs)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
return models.GameData{}, errors.New("Game not found")
}
return models.GameData{
@@ -48,7 +51,7 @@ func GetGameById(gameId int) (models.GameData, error) {
}
func SetGameDeletionDate() {
_, err := pool.Exec(context.Background(),
_, err := dbpool.Exec(ctx,
"UPDATE game SET deleted=$1 WHERE deleted IS NULL", time.Now())
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
@@ -56,14 +59,14 @@ func SetGameDeletionDate() {
}
func ClearGames() {
_, err := pool.Exec(context.Background(), "DELETE FROM game")
_, err := dbpool.Exec(ctx, "DELETE FROM game")
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
}
}
func UpdateGameName(id int, name string, path string) {
_, err := pool.Exec(context.Background(),
_, err := dbpool.Exec(ctx,
"UPDATE game SET game_name=$1, path=$2, last_changed=$3 WHERE id=$4",
name, path, time.Now(), id)
if err != nil {
@@ -72,7 +75,7 @@ func UpdateGameName(id int, name string, path string) {
}
func RemoveDeletionDate(id int) {
_, err := pool.Exec(context.Background(),
_, err := dbpool.Exec(ctx,
"UPDATE game SET deleted=null WHERE id=$1", id)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
@@ -81,10 +84,12 @@ func RemoveDeletionDate(id int) {
func GetIdByGameName(name string) int {
var gameId = -1
err := pool.QueryRow(context.Background(),
err := dbpool.QueryRow(ctx,
"SELECT id FROM game WHERE game_name = $1", name).Scan(&gameId)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
return -1
}
return gameId
@@ -92,17 +97,21 @@ func GetIdByGameName(name string) int {
func InsertGame(name string, path string) int {
gameId := -1
err := pool.QueryRow(context.Background(),
err := dbpool.QueryRow(ctx,
"INSERT INTO game(game_name, path, added) VALUES ($1, $2, $3) RETURNING id",
name, path, time.Now()).Scan(&gameId)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
resetGameIdSeq()
err2 := pool.QueryRow(context.Background(),
err2 := dbpool.QueryRow(ctx,
"INSERT INTO game(game_name, path, added) VALUES ($1, $2, $3) RETURNING id",
name, path, time.Now()).Scan(&gameId)
if err2 != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err2.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
return -1
}
}
@@ -110,7 +119,7 @@ func InsertGame(name string, path string) int {
}
func InsertGameWithExistingId(id int, name string, path string) {
_, err := pool.Exec(context.Background(),
_, err := dbpool.Exec(ctx,
"INSERT INTO game(id, game_name, path, added) VALUES ($1, $2, $3, $4)",
id, name, path, time.Now())
if err != nil {
@@ -119,12 +128,14 @@ func InsertGameWithExistingId(id int, name string, path string) {
}
func FindAllGames() []models.GameData {
rows, err := pool.Query(context.Background(),
rows, err := dbpool.Query(ctx,
"SELECT id, game_name, added, deleted, last_changed, path, times_played, last_played, number_of_songs "+
"FROM game WHERE deleted IS NULL "+
"ORDER BY game_name")
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
}
var gameList []models.GameData
for rows.Next() {
@@ -134,7 +145,9 @@ func FindAllGames() []models.GameData {
var added, deleted, lastChanged, lastPlayed pgtype.Timestamp
err := rows.Scan(&id, &gameName, &added, &deleted, &lastChanged, &path, &timesPlayed, &lastPlayed, &numberOfSongs)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
}
gameList = append(gameList, models.GameData{
Id: id,
@@ -152,7 +165,7 @@ func FindAllGames() []models.GameData {
}
func AddGamePlayed(id int) {
_, err := pool.Exec(context.Background(),
_, err := dbpool.Exec(ctx,
"UPDATE game SET times_played=times_played+1, last_played=now() WHERE id=$1", id)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)

View File

@@ -1,21 +1,23 @@
package db
import (
"context"
"errors"
"fmt"
"music-server/pkg/models"
"os"
"strings"
)
var compareError = errors.New("no rows in result set")
func ClearSongs(gameId int) {
if gameId == -1 {
_, err := pool.Exec(context.Background(), "DELETE FROM song")
_, err := dbpool.Exec(ctx, "DELETE FROM song")
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
}
} else {
_, err := pool.Exec(context.Background(), "DELETE FROM song where game_id=$1", gameId)
_, err := dbpool.Exec(ctx, "DELETE FROM song where game_id=$1", gameId)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
}
@@ -23,7 +25,7 @@ func ClearSongs(gameId int) {
}
func AddSong(song models.SongData) {
_, err := pool.Exec(context.Background(),
_, err := dbpool.Exec(ctx,
"INSERT INTO song(game_id, song_name, path, file_name) VALUES ($1, $2, $3, $4)",
song.GameId, song.SongName, song.Path, song.FileName)
if err != nil {
@@ -33,17 +35,18 @@ func AddSong(song models.SongData) {
func CheckSong(songPath string) bool {
var path string
err := pool.QueryRow(context.Background(),
err := dbpool.QueryRow(ctx,
"SELECT path FROM song WHERE path = $1", songPath).Scan(&path)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
}
println("CheckSong path", path)
return path != ""
}
func UpdateSong(songName string, fileName string, path string) {
_, err := pool.Exec(context.Background(),
_, err := dbpool.Exec(ctx,
"UPDATE song SET song_name=$1, file_name=$2 WHERE path = $3",
songName, fileName, path)
if err != nil {
@@ -52,10 +55,12 @@ func UpdateSong(songName string, fileName string, path string) {
}
func FindSongsFromGame(id int) []models.SongData {
rows, err := pool.Query(context.Background(),
rows, err := dbpool.Query(ctx,
"SELECT song_name, path, file_name, times_played FROM song WHERE game_id = $1", id)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
return nil
}
@@ -68,7 +73,9 @@ func FindSongsFromGame(id int) []models.SongData {
err := rows.Scan(&songName, &path, &fileName, &timesPlayed)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
}
songDataList = append(songDataList, models.SongData{
@@ -83,7 +90,7 @@ func FindSongsFromGame(id int) []models.SongData {
}
func AddSongPlayed(id int, name string) {
_, err := pool.Exec(context.Background(),
_, err := dbpool.Exec(ctx,
"UPDATE song SET times_played=times_played+1 WHERE game_id=$1 AND song_name=$2", id, name)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
@@ -91,10 +98,12 @@ func AddSongPlayed(id int, name string) {
}
func FetchAllSongs() []models.SongData {
rows, err := pool.Query(context.Background(),
rows, err := dbpool.Query(ctx,
"SELECT song_name, path FROM song")
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
return nil
}
@@ -105,7 +114,9 @@ func FetchAllSongs() []models.SongData {
err := rows.Scan(&songName, &path)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
}
songDataList = append(songDataList, models.SongData{
@@ -117,7 +128,7 @@ func FetchAllSongs() []models.SongData {
}
func RemoveBrokenSong(song models.SongData) {
_, err := pool.Exec(context.Background(), "DELETE FROM song where path=$1", song.Path)
_, err := dbpool.Exec(ctx, "DELETE FROM song where path=$1", song.Path)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
}
@@ -130,7 +141,7 @@ func RemoveBrokenSongs(songs []models.SongData) {
}
joined = strings.TrimSuffix(joined, ",")
_, err := pool.Exec(context.Background(), "DELETE FROM song where path in ($1)", joined)
_, err := dbpool.Exec(ctx, "DELETE FROM song where path in ($1)", joined)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "Exec failed: %v\n", err)
}

View File

@@ -1,7 +1,6 @@
package db
import (
"context"
"fmt"
"music-server/pkg/models"
"os"
@@ -9,7 +8,7 @@ import (
)
func InsertSongInList(song models.SongListData) {
err := pool.QueryRow(context.Background(),
_, err := dbpool.Exec(ctx,
`INSERT INTO song_list (match_date, match_id, song_no, game_name, song_name) VALUES ($1, $2, $3, $4, $5)`,
song.MatchDate, song.MatchId, song.SongNo, song.GameName, song.SongName)
if err != nil {
@@ -18,12 +17,14 @@ func InsertSongInList(song models.SongListData) {
}
func GetSongList(matchId int) []models.SongListData {
rows, err := pool.Query(context.Background(),
rows, err := dbpool.Query(ctx,
"SELECT match_date, match_id, song_no, game_name, song_name "+
"FROM song_list WHERE match_date = $1"+
"ORDER BY song_no DESC", matchId)
if err != nil {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
if compareError.Error() != err.Error() {
_, _ = fmt.Fprintf(os.Stderr, "QueryRow failed: %v\n", err)
}
}
var songList []models.SongListData
for rows.Next() {

View File

@@ -3,14 +3,15 @@ package helpers
import (
"embed"
"fmt"
"github.com/gin-contrib/static"
"github.com/gin-gonic/gin"
"io"
"io/fs"
"net/http"
"os"
"strconv"
"time"
"github.com/gin-contrib/static"
"github.com/gin-gonic/gin"
)
func SetCorsAndNoCacheHeaders() gin.HandlerFunc {

View File

@@ -7,6 +7,7 @@ import (
"music-server/pkg/models"
"os"
"strconv"
"strings"
)
var currentSong = -1
@@ -232,9 +233,9 @@ func getSongFromList(games []models.GameData) models.SongData {
var song models.SongData
for !songFound {
game := getRandomGame(games)
log.Println("game = ", game)
//log.Println("game = ", game)
songs := db.FindSongsFromGame(game.Id)
log.Println("songs = ", songs)
//log.Println("songs = ", songs)
if len(songs) == 0 {
continue
}
@@ -243,10 +244,10 @@ func getSongFromList(games []models.GameData) models.SongData {
//Check if file exists and open
openFile, err := os.Open(song.Path)
log.Println("game.Path+song.FileName: ", game.Path+song.FileName)
log.Println("song.Path: ", song.Path)
log.Println("game.Path+song.FileName != song.Path: ", game.Path+song.FileName != song.Path)
if err != nil || game.Path+song.FileName != song.Path {
//log.Println("game.Path+song.FileName: ", game.Path+song.FileName)
//log.Println("song.Path: ", song.Path)
//log.Println("game.Path+song.FileName != song.Path: ", game.Path+song.FileName != song.Path)
if err != nil || game.Path+song.FileName != song.Path || strings.HasSuffix(song.FileName, ".wav") {
//File not found
db.RemoveBrokenSong(song)
log.Println("Song not found, song '" + song.SongName + "' deleted from game '" + game.GameName + "' FileName: " + song.FileName)

View File

@@ -10,9 +10,11 @@ import (
"sort"
"strconv"
"strings"
"sync"
)
// SyncGames TODO: Make sync concurrent
var wg sync.WaitGroup
func SyncGames() {
host := os.Getenv("DB_HOST")
var dir string
@@ -33,33 +35,66 @@ func SyncGames() {
}
for _, file := range files {
if file.IsDir() && !contains(foldersToSkip, file.Name()) {
fmt.Println(file.Name())
path := dir + file.Name() + "/"
fmt.Println(path)
syncGame(file, foldersToSkip, dir)
}
}
entries, err := os.ReadDir(path)
func SyncGamesQuick() {
host := os.Getenv("DB_HOST")
var dir string
if host != "" {
dir = "/sorted/"
} else {
dir = "/Users/sebastian/Resilio Sync/Sorterat_test/"
}
fmt.Printf("dir: %s\n", dir)
foldersToSkip := []string{".sync", "dist", "old"}
fmt.Println(foldersToSkip)
db.SetGameDeletionDate()
checkBrokenSongs()
files, err := os.ReadDir(dir)
if err != nil {
log.Fatal(err)
}
for _, file := range files {
wg.Add(1)
go func() {
defer wg.Done()
syncGame(file, foldersToSkip, dir)
}()
}
wg.Wait()
}
func syncGame(file os.DirEntry, foldersToSkip []string, dir string) {
if file.IsDir() && !contains(foldersToSkip, file.Name()) {
fmt.Println(file.Name())
path := dir + file.Name() + "/"
fmt.Println(path)
entries, err := os.ReadDir(path)
if err != nil {
log.Println(err)
}
id := -1
for _, entry := range entries {
fileInfo, err := entry.Info()
if err != nil {
log.Println(err)
}
id := -1
for _, entry := range entries {
fileInfo, err := entry.Info()
if err != nil {
log.Println(err)
}
id = getIdFromFile(fileInfo)
if id != -1 {
break
}
}
if id == -1 {
addNewGame(file.Name(), path)
} else {
checkIfChanged(id, file.Name(), path)
checkSongs(path, id)
id = getIdFromFile(fileInfo)
if id != -1 {
break
}
}
if id == -1 {
addNewGame(file.Name(), path)
} else {
checkIfChanged(id, file.Name(), path)
checkSongs(path, id)
}
}
}
@@ -160,7 +195,7 @@ func checkBrokenSongs() {
}
func isSong(entry fs.FileInfo) bool {
return !entry.IsDir() && strings.HasSuffix(entry.Name(), ".mp3") || strings.HasSuffix(entry.Name(), ".wav")
return !entry.IsDir() && strings.HasSuffix(entry.Name(), ".mp3")
}
func isCoverImage(entry fs.FileInfo) bool {