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@@ -140,7 +140,7 @@ func GetRandomSongClassic() string {
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if err != nil {
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repo.RemoveBrokenSong(db.Ctx, song.Path)
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log.Printf("Song not found, song '%s' deleted from game '%s' FileName: %v\n", song.SongName, gameData.GameName, song.FileName)
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log.Printf("Song not found, song '%s' deleted from game '%s' FileName: %s\n", song.SongName, gameData.GameName, *song.FileName)
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continue
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}
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@@ -149,7 +149,7 @@ func GetRandomSongClassic() string {
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if err != nil || (song.FileName != nil && gameData.Path+*song.FileName != song.Path) {
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//File not found
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repo.RemoveBrokenSong(db.Ctx, song.Path)
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log.Printf("Song not found, song '%s' deleted from game '%s' FileName: %v\n", song.SongName, gameData.GameName, song.FileName)
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log.Printf("Song not found, song '%s' deleted from game '%s' FileName: %s\n", song.SongName, gameData.GameName, *song.FileName)
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} else {
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songFound = true
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}
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@@ -5,6 +5,7 @@ import (
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"music-server/internal/backend"
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"net/http"
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"os"
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"strconv"
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"github.com/labstack/echo/v4"
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)
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@@ -155,21 +156,17 @@ func (m *MusicHandler) GetAllGamesRandom(ctx echo.Context) error {
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return ctx.JSON(http.StatusOK, gameList)
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}
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type played struct {
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Song int
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}
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func (m *MusicHandler) PutPlayed(ctx echo.Context) error {
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if backend.Syncing {
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log.Println("Syncing is in progress")
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return ctx.JSON(http.StatusLocked, "Syncing is in progress")
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}
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var played played
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err := ctx.Bind(&played)
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song, err := strconv.Atoi(ctx.QueryParam("song"))
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if err != nil {
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return ctx.JSON(http.StatusBadRequest, err)
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}
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backend.SetPlayed(played.Song)
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log.Println("song", song)
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backend.SetPlayed(song)
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return ctx.NoContent(http.StatusOK)
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}
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@@ -77,6 +77,7 @@ func (s *Server) RegisterRoutes() http.Handler {
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syncGroup.GET("", sync.SyncGamesNewOnlyChanges)
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syncGroup.GET("/progress", sync.SyncProgress)
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syncGroup.GET("/new", sync.SyncGamesNewOnlyChanges)
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syncGroup.GET("/full", sync.SyncGamesNewFull)
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syncGroup.GET("/new/full", sync.SyncGamesNewFull)
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syncGroup.GET("/quick", sync.SyncGamesNewOnlyChanges)
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syncGroup.GET("/reset", sync.ResetGames)
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