Changed Play/Pause button. Fixed sync games. Fixed sound test, both local and online.

This commit is contained in:
2023-09-03 21:32:30 +02:00
parent 90ce661982
commit 5b6169ed6c
3 changed files with 122 additions and 53 deletions

View File

@@ -1,5 +1,8 @@
extends Control
@onready
var player_name := $HBoxContainer/Name
@onready
var points := $HBoxContainer/Points
@@ -21,6 +24,12 @@ func _ready():
add.pressed.connect(add_point)
minus.pressed.connect(minus_point)
character.pressed.connect(change_character)
player_name.mouse_filter = Control.MOUSE_FILTER_PASS
player_name.gui_input.connect(name_clicked)
func name_clicked(event):
if (event is InputEventMouseButton && event.pressed && event.button_index == MOUSE_BUTTON_LEFT):
print("Clicked: " + player_name.text)
func add_point():
var value := int(points.text)
@@ -34,10 +43,6 @@ func change_character():
print("change_character")
change_character_clicked.emit()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_control_character_selected_clicked(file_name: String):
print("Back in player list with: " + file_name)