17 Commits

Author SHA1 Message Date
c6ed3c8e53 #17 #18: Removed Debug text in release and fixed bug with new character select screen
All checks were successful
Build / build (push) Successful in 1m31s
Publish / build (push) Successful in 1m32s
2025-11-13 18:17:25 +01:00
166705f2ab #4 #5 Added a new character select window that now fetches images from the server
All checks were successful
Build / build (push) Successful in 1m31s
Publish / build (push) Successful in 2m39s
2025-11-07 20:46:45 +01:00
734a463db9 #8: Added functionality to cache more than one song
All checks were successful
Build / build (push) Successful in 1m25s
2025-10-26 20:48:35 +01:00
4e6e37775d #2 #6 #7 Added a new sync screen that shows progress during sync
All checks were successful
Build / build (push) Successful in 1m22s
2025-09-19 22:15:37 +02:00
3e4d417b4f #1: Fixed bug with inspiration list and search list not updating on sync and server changed
All checks were successful
Build / build (push) Successful in 1m30s
2025-08-24 12:00:29 +02:00
f46e742cdc Fix for macOS build
All checks were successful
Build / build (push) Successful in 1m22s
Publish / build (push) Successful in 1m37s
2025-06-07 23:40:55 +02:00
f2b362067a Uppgraded to 4.4 and added:d gitea-ci
Some checks failed
Build / build (push) Failing after 1m22s
2025-06-07 23:23:04 +02:00
6d008b7715 Removed id from player name 2024-12-29 09:51:48 +01:00
23f2ed11eb Updated how players and song list works
Made many changes with caching, how players works, added sound effects
and animations any many more things
2024-12-27 20:35:28 +01:00
c4a7d743d3 Added auto repeat and made some small fixes 2024-10-20 20:28:06 +02:00
e8171d81a9 Fixed light icons. Made the search "better". Added more shortcuts and tried to fix som bugs. 2024-08-15 20:10:22 +02:00
1a7b371161 Mini fixes 2024-06-12 22:23:26 +02:00
2f12c1e25c Added icons, a lot of refactoring and optimising 2024-06-12 22:20:33 +02:00
f0b57981bc Changed path for sound test 2024-05-30 17:47:49 +02:00
d43a1c7df6 Fixed settings and updated player view. Fixed many other smaler things 2024-05-19 13:39:18 +02:00
0d0b5280f8 Merge branch 'main' of https://gitea.sanplex.tech/Sansan/MusicPlayer 2024-05-18 13:58:53 +02:00
b36e2271a8 Fixes 2024-05-18 13:57:08 +02:00
97 changed files with 3776 additions and 1142 deletions

View File

@@ -0,0 +1,61 @@
#
# .gitea/workflows/gitea-build.yaml
#
#
name: "Build"
on:
push:
branches: [main, develop]
env:
GODOT_VERSION: 4.5
PROJECT_PATH: .
#GAME_VERSION: 0.0.8
#GAME_VERSION: ${{gitea.ref_name}}
EXPORT_NAME: test-project
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v4
- name: Download Godot
run: |
#echo "https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_linux.x86_64.zip"
curl -L -o godot.zip https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_linux.x86_64.zip
unzip godot.zip
mv Godot_v$GODOT_VERSION-stable_linux.x86_64 godot
chmod +x godot
- name: Download Godot Export Templates
run: |
#echo "https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_export_templates.tpz"
curl -L -o export_templates.zip https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_export_templates.tpz
unzip export_templates.zip
- name: Install Export Templates
run: |
mkdir -p ~/.local/share/godot/export_templates/$GODOT_VERSION.stable
mv ./templates/* ~/.local/share/godot/export_templates/$GODOT_VERSION.stable
- name: Create build folder
run: |
mkdir -v -p build
- name: Windows Build
run: |
cd $PROJECT_PATH
./godot --headless --verbose --export-release "Windows Desktop" "build/$EXPORT_NAME.exe"
- name: Linux Build
run: |
cd $PROJECT_PATH
./godot --headless --verbose --export-release "Linux" "build/$EXPORT_NAME.x86_64"
- name: MacOS Build
run: |
cd $PROJECT_PATH
./godot --headless --verbose --export-release "macOS" "build/$EXPORT_NAME.zip"

View File

@@ -0,0 +1,90 @@
#
# .gitea/workflows/gitea-release.yaml
#
#
name: "Publish"
on:
push:
branches:
- '*.*'
env:
GODOT_VERSION: 4.5
PROJECT_PATH: .
PROJECT_NAME: MusicPlayer
GAME_VERSION: ${{gitea.ref_name}}
EXPORT_NAME: MusicPlayer_${{gitea.ref_name}}
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v4
- name: Download Godot
run: |
#echo "https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_linux.x86_64.zip"
curl -L -o godot.zip https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_linux.x86_64.zip
unzip godot.zip
mv Godot_v$GODOT_VERSION-stable_linux.x86_64 godot
chmod +x godot
- name: Download Godot Export Templates
run: |
#echo "https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_export_templates.tpz"
curl -L -o export_templates.zip https://github.com/godotengine/godot-builds/releases/download/$GODOT_VERSION-stable/Godot_v$GODOT_VERSION-stable_export_templates.tpz
unzip export_templates.zip
- name: Install Export Templates
run: |
mkdir -p ~/.local/share/godot/export_templates/$GODOT_VERSION.stable
mv ./templates/* ~/.local/share/godot/export_templates/$GODOT_VERSION.stable
- name: Create build folder
run: |
mkdir -v -p build
- name: Windows Build
run: |
cd $PROJECT_PATH
./godot --headless --verbose --export-release "Windows Desktop" "build/$EXPORT_NAME.exe"
- name: Linux Build
run: |
cd $PROJECT_PATH
./godot --headless --verbose --export-release "Linux" "build/$EXPORT_NAME.x86_64"
- name: MacOS Build
run: |
cd $PROJECT_PATH
./godot --headless --verbose --export-release "macOS" "build/$EXPORT_NAME.zip"
- name: Upload Artifact Windows
run: |
#ls -la build
curl --user ${{ github.repository_owner }}:${{ secrets.TOKEN }} \
--upload-file "build/$EXPORT_NAME.exe" \
https://gitea.sanplex.tech/api/packages/sansan/generic/$PROJECT_NAME/$GAME_VERSION/$EXPORT_NAME.exe
- name: Upload Artifact Linux
run: |
ls -la build
curl --user ${{ github.repository_owner }}:${{ secrets.TOKEN }} \
--upload-file "build/$EXPORT_NAME.x86_64" \
https://gitea.sanplex.tech/api/packages/sansan/generic/$PROJECT_NAME/$GAME_VERSION/$EXPORT_NAME.x86_64
- name: Upload Artifact MacOS
run: |
ls -la build
curl --user ${{ github.repository_owner }}:${{ secrets.TOKEN }} \
--upload-file "build/$EXPORT_NAME.zip" \
https://gitea.sanplex.tech/api/packages/sansan/generic/$PROJECT_NAME/$GAME_VERSION/$EXPORT_NAME.zip
- name: Create release
uses: akkuman/gitea-release-action@v1
env:
NODE_OPTIONS: '--experimental-fetch' # if nodejs < 18
with:
files: |-
build/**

3
.gitignore vendored
View File

@@ -3,3 +3,6 @@
/web/ /web/
*.exe *.exe
*.dmg *.dmg
.idea
.vscode
.DS_Store

View File

@@ -1,19 +0,0 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://n2g8jddr85h2"
path="res://.godot/imported/01. Opening.mp3-3b470cf2b258d9ffad574f672712bdc3.mp3str"
[deps]
source_file="res://01. Opening.mp3"
dest_files=["res://.godot/imported/01. Opening.mp3-3b470cf2b258d9ffad574f672712bdc3.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

View File

@@ -15,7 +15,8 @@ func _ready():
characters.list_dir_begin() characters.list_dir_begin()
var file_name = characters.get_next() var file_name = characters.get_next()
while file_name != "": while file_name != "":
if !file_name.ends_with(".import"): file_name = file_name.replace('.import', '') # <--- remove the .import
if file_name.ends_with(".png"):
var texture = load("res://characters/" + file_name) var texture = load("res://characters/" + file_name)
@@ -36,9 +37,4 @@ func show_grid():
func select_character(file_name: String): func select_character(file_name: String):
print("select_character") print("select_character")
#character_grid_container.visible = false
character_selected.emit(file_name) character_selected.emit(file_name)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

1
CharacterSelect.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://cmxl2w45vvmx6

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://b16on0oscg1bv"] [gd_scene load_steps=2 format=3 uid="uid://b16on0oscg1bv"]
[ext_resource type="Script" path="res://CharacterSelect.gd" id="1_4bba6"] [ext_resource type="Script" uid="uid://cmxl2w45vvmx6" path="res://CharacterSelect.gd" id="1_4bba6"]
[node name="CharacterSelect" type="Control"] [node name="CharacterSelect" type="Control"]
layout_mode = 3 layout_mode = 3

View File

@@ -0,0 +1 @@
uid://elgn7gkxgagq

View File

@@ -1,462 +1,517 @@
extends Control extends Control
# 601 LOC 11/9 - 2023 # 601 LOC 11/9 - 2023
# 628 LOC 15/9 - 2023
# 631 LOC 16/9 - 2023
# 554 LOC 30/5 - 2024
# 551 LOC 3/6 - 2024
# 386 LOC 12/6 - 2024
##TODO ##TODO
# 2. Fix reset buttons
# 3. Fix settings
# 11. Refactor components
# 13. Fix graphics in lists
# 14. Fix layout
# 15. Fix for local play # 15. Fix for local play
# 16. Change all calls to make_request and function in function
# 17. Change some buttons to icons
@onready @onready
var open_button := $Open var open_button: Button = $Open
@onready @onready
var fileDialog := $FileDialog var fileDialog: FileDialog = $FileDialog
@onready @onready
var insperation_scroll := $ScrollContainer var inspiration_scroll: ScrollContainer = $ScrollContainer
@onready @onready
var insperation_list := $ScrollContainer/VBoxContainer var inspiration_list: VBoxContainer = $ScrollContainer/VBoxContainer
@onready @onready
var game_label := $VBoxContainer/GameLabel var game_label: Label = $VBoxContainer/GameLabel
@onready @onready
var song_label := $VBoxContainer/SongLabel var song_label: Label = $VBoxContainer/SongLabel
@onready @onready
var play_button := $PanelContainer/HBoxContainer/PlayButton var add_player_container: HBoxContainer = $Players/VBoxContainer/AddPlayerContainer
@onready @onready
var restart_button := $PanelContainer/HBoxContainer/RestartButton var add_players_button: TextureButton = $Players/VBoxContainer/HBoxContainer/AddPlayersButton
@onready @onready
var audio := $AudioStreamPlayer var add_player_button: Button = $Players/VBoxContainer/AddPlayerContainer/AddPlayerButton
@onready @onready
var progress := $PanelContainer/HBoxContainer/HSlider var new_player_name_field: TextEdit = $Players/VBoxContainer/AddPlayerContainer/PlayerNameField
@onready @onready
var label := $PanelContainer/HBoxContainer/Label var reset_playlist_button: Button = $ResetPlaylistButton
@onready @onready
var add_player_container := $Players/VBoxContainer/AddPlayerContainer var reset_points_button: Button = $ResetPointsButton
@onready @onready
var add_players_button := $Players/VBoxContainer/HBoxContainer/AddPlayersButton var sound_test_button: Button = $SoundTestButton
@onready @onready
var add_player_button := $Players/VBoxContainer/AddPlayerContainer/AddPlayerButton var sync_button: Button = $SyncButton
@onready @onready
var new_player_name_field := $Players/VBoxContainer/AddPlayerContainer/PlayerNameField var sync_window: Control = %SyncWindow
@onready @onready
var sound_test_button := $SoundTestButton var settings_button: Button = $SettingsButton
@onready @onready
var sync_button := $SyncButton var settings_window: Control = $SettingsWindow
@onready @onready
var sync_popup := $SyncPopupPanel var statistics_button: Button = $StatisticsButton
@onready @onready
var settings_button := $SettingsButton var statistic_popup: PopupPanel = $StatisticsPopupPanel
@onready @onready
var settings_popup := $SettingsPopupPanel var statistic_label: Label = $StatisticsPopupPanel/StatisticsLabel
@onready @onready
var statistics_button := $StatisticsButton var about_button: Button = $AboutButton
@onready @onready
var statistic_popup := $StatisticsPopupPanel var about_popup: PopupPanel = $AboutPopupPanel
@onready @onready
var statistic_label := $StatisticsPopupPanel/StatisticsLabel var show_answer_button: Button = $ShowAnswerButton
@onready @onready
var about_button := $AboutButton var next_button: Button = $NextButton
@onready @onready
var about_popup := $AboutPopupPanel var music_list_scroll: ScrollContainer = $MusicListPanel/ScrollContainer
@onready @onready
var show_answer_button := $ShowAnswerButton var music_list: VBoxContainer = $MusicListPanel/ScrollContainer/MusicList
@onready @onready
var next_button := $NextButton var player_container: VBoxContainer = $Players/VBoxContainer
@onready @onready
var music_list_scroll := $MusicListPanel/ScrollContainer var character_select: Control = $CharacterSelect
@onready @onready
var music_list := $MusicListPanel/ScrollContainer/MusicList var new_character_select: Control = %NewCharacterSelect
@onready @onready
var players := $Players/VBoxContainer var search_button: Button = $SearchButton
@onready @onready
var character_select := $CharacterSelect var search_view: Control= $Search
@onready @onready
var search_button := $SearchButton var version_label: Label = $AboutPopupPanel/VBoxContainer/VersionLabel
@onready @onready
var search_view := $Search var whats_new_label: Label = $AboutPopupPanel/VBoxContainer/HBoxContainer/NewLabel
@onready @onready
var version_label := $AboutPopupPanel/VBoxContainer/VersionLabel var shortcut_label: Label = $AboutPopupPanel/VBoxContainer/HBoxContainer/ShortcutsLabel
@onready @onready
var new_label := $AboutPopupPanel/VBoxContainer/HBoxContainer/NewLabel var coming_label: Label = $AboutPopupPanel/VBoxContainer/HBoxContainer/CommingLabel
@onready @onready
var shortcut_label := $AboutPopupPanel/VBoxContainer/HBoxContainer/ShortcutsLabel var winner_popup: PopupPanel = $WinnerPopupPanel
@onready @onready
var comming_label := $AboutPopupPanel/VBoxContainer/HBoxContainer/CommingLabel var winner_label: Label = %WinnerLabel
@onready @onready
var winner_popup := $WinnerPopupPanel var winner_picture: TextureRect = %WinnerPicture
@onready @onready
var winner_label := $WinnerPopupPanel/WinnerLabel var auto_repeat_song_button: CheckButton = $RepeatSongCheckButton
var Player := preload("res://Player.tscn")
@onready @onready
var path = '/Users/sebastian/ResilioSync/Sorterat_test/Metal Gear Solid 4 - Guns of the Patriots/2-16 Metal Gear Saga.mp3' var music_player_container: PanelContainer = $MusicPlayer
@onready
var debug_label: Label = $DebugLabel
var player: PackedScene = preload("res://Player.tscn")
var song_list_object: PackedScene = preload("res://song_list_object.tscn")
var songs: Array= []
var games: Array = []
var current_player: Node
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready() -> void:
next_button.pressed.connect(fetch_next_song) var debug: bool = OS.has_feature("debug")
play_button.pressed.connect(play_or_pause) var is_mac: bool = OS.has_feature("macos")
restart_button.pressed.connect(restart) if debug:
show_answer_button.pressed.connect(show_answer) print("is_debug")
debug_label.visible = true
Settings.is_debug = true
Settings.default_path = "http://localhost:8080"
Settings.selected_server = 3
Settings.winning_score = 5
if is_mac:
print("is_mac")
next_button.pressed.connect(play_next_song)
show_answer_button.pressed.connect(show_answer_pressed)
search_button.pressed.connect(show_search) search_button.pressed.connect(show_search)
sync_button.pressed.connect(sync_games) sync_button.pressed.connect(sync_games)
sound_test_button.pressed.connect(get_sound_test_song) sound_test_button.pressed.connect(music_player_container.get_sound_test_song)
statistics_button.pressed.connect(get_statistics) statistics_button.pressed.connect(get_statistics)
about_button.pressed.connect(show_about) about_button.pressed.connect(show_about)
settings_button.pressed.connect(show_settings) settings_button.pressed.connect(show_settings)
reset_playlist_button.pressed.connect(reset_playlist)
reset_points_button.pressed.connect(reset_points)
progress.drag_started.connect(_on_drag_started)
progress.drag_ended.connect(_on_drag_ended)
character_select.connect("character_selected", _on_character_selected) character_select.connect("character_selected", _on_character_selected)
new_character_select.connect("new_new_character_selected", _on_new_character_selected)
new_player_name_field.connect("enter_key_pressed", add_player) new_player_name_field.connect("enter_key_pressed", add_player)
music_player_container.connect("play_next_song", play_next_song)
music_player_container.connect("update_song_list", update_song_list)
settings_window.connect("server_changed", server_updated)
sync_window.connect("sync_started", _on_sync_started)
sync_window.connect("sync_finished", _on_sync_finished)
add_players_button.pressed.connect(add_players) add_players_button.pressed.connect(add_players)
add_player_button.pressed.connect(add_player) add_player_button.pressed.connect(add_player)
open_button.pressed.connect(open) open_button.pressed.connect(open)
get_suggestion_list() auto_repeat_song_button.pressed.connect(repeat_song)
fetch_full_music_list_at_start()
func show_about(): get_suggestion_list()
fetch_song_list_at_start()
fetch_song()
search_view.get_list_of_games()
new_character_select.load_characters()
func _input(event: InputEvent) -> void:
if event is InputEventKey and event.pressed:
if event.alt_pressed && event.keycode == KEY_UP:
print("Alt + UP pressed")
music_player_container.change_volume(0.05)
if event.alt_pressed && event.keycode == KEY_DOWN:
print("Alt + DOWN pressed")
music_player_container.change_volume(-0.05)
if event.alt_pressed && event.ctrl_pressed && event.keycode == KEY_LEFT:
print("Ctrl + Alt + LEFT pressed")
music_player_container.restart()
elif event.alt_pressed && event.keycode == KEY_LEFT:
print("Alt + LEFT pressed")
music_player_container.seek(-5)
if event.alt_pressed && event.keycode == KEY_RIGHT:
print("Alt + RIGHT pressed")
music_player_container.seek(5)
if event.alt_pressed && event.keycode == KEY_ENTER:
print("Alt + Enter pressed")
Settings.fullscreen = !Settings.fullscreen
if Settings.fullscreen == true:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
if Settings.fullscreen == false:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
func server_updated() -> void:
print("server_updated")
update_from_server()
reset_points()
func update_from_server() -> void:
print("update_from_server")
search_view.get_list_of_games()
get_suggestion_list()
reset_playlist()
new_character_select.load_characters()
func repeat_song() -> void:
Settings.auto_repeat_song = !Settings.auto_repeat_song
func show_answer_pressed() -> void:
print("show_answer_pressed")
Playlist.song_is_answered()
update_song_list()
func fetch_song_list_at_start() -> void:
print("fetch_song_list_at_start")
var fetch_song_list_at_start_done: Callable = func fetch_songs_at_start_done(data) -> void:
Playlist.clear_song_list()
if data == null:
Playlist.update_last_played_song()
update_song_list()
return
if typeof(data) == TYPE_ARRAY:
for d: Dictionary in data:
var new_song_object: SongObject = SongObject.new()
new_song_object.song_number = d.SongNo
new_song_object.game_title = d.Game
new_song_object.song_title = d.Song
new_song_object.is_answered = true
new_song_object.has_played = true
Playlist.add_to_playlist(new_song_object)
else:
print("Unexpected data")
Playlist.update_last_played_song()
update_song_list()
Settings.make_request2("/music/list", fetch_song_list_at_start_done, true)
func play_next_song() -> void:
print("play_next_song ", Playlist.latest_played_song)
if Playlist.first_song_played:
Playlist.set_latest_played_song()
Playlist.first_song_played = true
music_player_container.play_song_object(Playlist.latest_played_song)
if !(Playlist.get_preloaded_songs() > 0):
next_button.disabled = true
if !Playlist.is_song_downloading:
fetch_song()
#not first "/music/addPlayed"
#"/music/rand"
#"/music/addQue"
#"/music/info"
func fetch_song() -> void:
print("fetch_song")
Playlist.is_song_downloading = true
var url: String = ""
if Settings.use_low_played_mode:
url = "/music/rand/low"
else:
url = "/music/rand"
var new_song_object: SongObject = SongObject.new()
var fetch_song_done: Callable = func fetch_song_done(body: PackedByteArray) -> void:
print("fetch_song_done")
var sound: AudioStream = AudioStreamMP3.new()
sound.data = body
new_song_object.song = sound
var added_to_que_done: Callable = func added_to_que_done() -> void:
print("added_to_que_done")
var fetch_song_info_done: Callable = func fetch_song_info_done(data_received: Dictionary) -> void:
print("fetch_song_info_done")
new_song_object.song_number = data_received.SongNo
new_song_object.game_title = data_received.Game
new_song_object.song_title = data_received.Song
print("new_song_object: ", new_song_object.to_string())
Playlist.add_to_playlist(new_song_object)
next_button.disabled = false
if Playlist.should_preload_more_songs():
fetch_song()
else:
Playlist.is_song_downloading = false
if Settings.is_debug:
update_song_list()
Settings.make_request2("/music/info", fetch_song_info_done, true)
Settings.make_request2("/music/addQue", added_to_que_done, false)
Settings.make_request2(url, fetch_song_done, true)
func update_song_list() -> void:
print("update_song_list")
if Playlist.currently_playing_song >= 0:
game_label.text = Playlist.get_current_game_title()
song_label.text = Playlist.get_current_song_title()
Settings.delete_children(music_list)
for s: SongObject in Playlist.get_playlist():
var new_song_list_object: SongListObject = song_list_object.instantiate()
new_song_list_object.song_object = s
new_song_list_object.gui_input.connect(song_object_clicked.bind(s.song_number))
music_list.add_child(new_song_list_object)
func song_object_clicked(event: InputEvent, song_no: int) -> void:
if (event is InputEventMouseButton && event.pressed && event.button_index == MOUSE_BUTTON_LEFT):
print("Clicked Song Object: ", Playlist.song_object_array[song_no].to_string())
if Settings.character_select_open == false:
if Playlist.get_song(song_no) == null:
print("has no song, need to download")
var song_downloaded: Callable = func song_downloaded(body: PackedByteArray) -> void:
var sound: AudioStream = AudioStreamMP3.new()
sound.data = body
Playlist.add_song_to_song_object(song_no, sound)
music_player_container.play_song_object(song_no)
Settings.make_request2("/music?song=" + str(song_no), song_downloaded, true)
else:
print("song already downloaded")
music_player_container.play_song_object(song_no)
func reset_playlist() -> void:
print("reset_playlist")
var playlist_reset_done: Callable = func playlist_reset_done() -> void:
Playlist.reset_playlist()
fetch_song_list_at_start()
fetch_song()
Settings.make_request2("/music/reset", playlist_reset_done, false)
func reset_points() -> void:
print("reset_points")
for player_objects: PlayerObject in Settings.player_array:
player_objects.reset_points()
load_players()
func show_about() -> void:
print("show_about")
about_popup.visible = true about_popup.visible = true
version_label.text = Settings.version version_label.text = Settings.version
new_label.text = Settings.whats_new whats_new_label.text = Settings.whats_new
shortcut_label.text = Settings.shortcuts shortcut_label.text = Settings.shortcuts
comming_label.text = Settings.whats_left coming_label.text = Settings.whats_left
func show_settings(): func show_settings() -> void:
settings_popup.visible = true print("show_settings")
settings_window.visible = true
func get_statistics(): func get_statistics() -> void:
print("get_statistics")
statistic_popup.visible = true statistic_popup.visible = true
statistic_label.text = "Total amount of games in the playlist: " + str(games.size()) statistic_label.text = "Total amount of games in the playlist: " + str(games.size())
func get_sound_test_song(): func sync_games() -> void:
var play_sound_test_song = func(result, response_code, headers, body): print("sync_games")
if result != HTTPRequest.RESULT_SUCCESS: sync_window.start_sync()
push_error("Song couldn't be downloaded. Try a different song.")
var sound = AudioStreamMP3.new()
sound.data = body
audio.stream = sound
audio.play()
stream = audio.stream
progress.max_value = round(stream.get_length())
progress.tick_count = round(stream.get_length() / 60)
make_request(Settings.default_path + "/music/first", play_sound_test_song) func _on_sync_started() -> void:
print("_on_sync_started")
sync_button.disabled = false
sound_test_button.disabled = true
reset_playlist_button.disabled = true
show_answer_button.disabled = true
next_button.disabled = true
func sound_test_local(): func _on_sync_finished() -> void:
path = "res://01. Opening.mp3" print("_on_sync_finished")
audio.stream = load_mp3(path) update_from_server()
audio.play() sound_test_button.disabled = false
stream = audio.stream reset_playlist_button.disabled = false
progress.max_value = round(stream.get_length()) show_answer_button.disabled = false
progress.tick_count = round(stream.get_length() / 60)
func sync_games():
var http_request = HTTPRequest.new()
add_child(http_request)
http_request.request_completed.connect(games_synced)
# Perform a GET request. The URL below returns JSON as of writing.
var error = http_request.request(Settings.default_path + "/sync")
if error != OK:
push_error("An error occurred in the HTTP request.")
func games_synced(result, response_code, headers, body):
if response_code == 200:
sync_popup.visible = true
func get_suggestion_list() -> void: func get_suggestion_list() -> void:
var populate_list = func(array): print("get_suggestion_list")
var populate_list: Callable = func populate_list(array) -> void:
if typeof(array) == TYPE_ARRAY: if typeof(array) == TYPE_ARRAY:
games = []
Settings.delete_children(inspiration_list)
games.append_array(array) games.append_array(array)
for game in games: for game: String in games:
var label := Label.new() var inspiration_label: Label = Label.new()
label.text = game inspiration_label.set_texture_filter(TextureFilter.TEXTURE_FILTER_NEAREST)
label.autowrap_mode = TextServer.AUTOWRAP_WORD inspiration_label.add_theme_font_size_override("font_size", 20)
insperation_list.add_child(label) inspiration_label.text = game
insperation_scroll.scroll_to_bottom() inspiration_label.autowrap_mode = TextServer.AUTOWRAP_WORD
inspiration_list.add_child(inspiration_label)
inspiration_scroll.scroll_to_bottom()
else: else:
print("Unexpected data") print("Unexpected data")
Settings.make_request2("/music/all", populate_list) Settings.make_request2("/music/all", populate_list, true)
func add_players(): func add_players() -> void:
print("add_players")
Settings.edit_players = !Settings.edit_players
add_player_container.visible = !add_player_container.visible add_player_container.visible = !add_player_container.visible
new_player_name_field.grab_focus() new_player_name_field.grab_focus()
func add_player(): func add_player() -> void:
var new_player := Player.instantiate() print("add_player")
new_player.new_name(new_player_name_field.text) var new_player_object: PlayerObject = PlayerObject.new(new_player_name_field.text, Settings.player_array.size())
new_player_name_field.text = "" new_player_name_field.text = ""
players.add_child(new_player) Settings.player_array.append(new_player_object)
new_player.connect("change_character_clicked", _on_player_change_character_clicked.bind(new_player)) new_player_object.connect("first_point_triggerd", music_player_container._on_point_triggered.bind("first"))
new_player.connect("first_point_triggerd", _on_point_triggerd.bind("first", "")) new_player_object.connect("match_point_triggerd", music_player_container._on_point_triggered.bind("match"))
new_player.connect("match_point_triggerd", _on_point_triggerd.bind("match", "")) new_player_object.connect("winner_triggerd", _on_player_won.bind(new_player_object.id))
new_player.connect("winner_triggerd", _on_point_triggerd.bind("winner", new_player.player_name)) new_player_object.connect("point_given_sound", _on_make_point_given_sound)
new_player_object.connect("player_point_given", _on_point_given.bind(new_player_object.id))
new_player_object.connect("player_point_taken", _on_point_taken.bind(new_player_object.id))
load_players()
func _on_point_triggerd(point: String, name: String): func load_players() -> void:
var song_path: String print("load_players")
if point == "first": Settings.delete_player_children(player_container)
var value = randi_range(0, 10) var counter: int = 0
if value == 0: for player_object: PlayerObject in Settings.player_array:
song_path = "res://sounds/sound1.mp3" print(player_object.player_name)
elif value < 5:
song_path = "res://sounds/intro_long.mp3"
else:
song_path = "res://sounds/intro_short.mp3"
elif point == "match":
song_path = "res://sounds/sound0.mp3"
elif point == "winner":
song_path = "res://sounds/winning.mp3"
winner_popup.visible = true
winner_label.text = name + " won!!"
audio.stream = load_mp3(song_path) var new_player: Player = player.instantiate()
audio.play() new_player.id = counter
play_button.text = "Pause"
stream = audio.stream
progress.max_value = round(stream.get_length())
progress.tick_count = round(stream.get_length() / 60)
func show_search(): new_player.connect("change_character_clicked", _on_player_change_character_clicked.bind(new_player))
new_player.connect("player_removed", _on_player_removed.bind(counter))
player_container.add_child(new_player)
counter += 1
func _on_point_given(player_given_point: int) -> void:
print("_on_point_given")
if Playlist.currently_playing_song >= 0:
Playlist.add_point(player_given_point)
update_song_list()
func _on_make_point_given_sound() -> void:
music_player_container.play_sound_effect(preload("res://sounds/itemopen.wav"))
func _on_point_taken(player_taken_point: int) -> void:
print("_on_point_taken")
music_player_container.play_sound_effect(preload("res://sounds/itemequip.wav"))
if Playlist.currently_playing_song >= 0:
Playlist.remove_point(player_taken_point)
update_song_list()
func _on_player_won(winning_player_id: int) -> void:
print("_on_player_won")
winner_popup.visible = true
winner_label.text = Settings.player_array[winning_player_id].player_name + " won!!"
winner_picture.custom_minimum_size = Vector2(692, 300)
winner_picture.expand_mode = TextureRect.EXPAND_FIT_WIDTH_PROPORTIONAL
winner_picture.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
winner_picture.texture = Settings.player_array[winning_player_id].character
music_player_container.play_sound(preload("res://sounds/winning.mp3"))
func _on_player_removed(player_to_remove: int) -> void:
print("_on_player_removed ", player_to_remove)
Settings.player_array.remove_at(player_to_remove)
load_players()
Playlist.remove_player_from_list(player_to_remove)
update_song_list()
func _on_player_change_character_clicked(new_player: Node) -> void:
print("_on_player_change_character_clicked")
current_player = new_player
new_character_select.show_grid()
func _on_character_selected(file_name: String) -> void:
print("_on_character_selected")
character_select.visible = false
current_player.character_selected(file_name)
func _on_new_character_selected(character_texture: ImageTexture) -> void:
print("_on_new_character_selected")
current_player.new_character_selected(character_texture)
func show_search() -> void:
print("show_search")
if search_view.visible == false: if search_view.visible == false:
search_view.visible = true search_view.visible = true
else: else:
search_view.visible = false search_view.visible = false
func show_answer():
var http_request = HTTPRequest.new()
add_child(http_request)
http_request.request_completed.connect(show_fetched)
# Perform a GET request. The URL below returns JSON as of writing. ###Local
var error = http_request.request(Settings.default_path + "/music/info")
if error != OK:
push_error("An error occurred in the HTTP request.")
func fetch_full_music_list_at_start(): var local_path: String = '/Users/sebastian/ResilioSync/Sorterat_test/Metal Gear Solid 4 - Guns of the Patriots/2-16 Metal Gear Saga.mp3'
var show_fetched_list = func(data):
if data == null: return
if typeof(data) == TYPE_ARRAY:
song_list = []
song_list.append_array(data)
for song in song_list:
var label := Label.new()
var format_string = "%d. %s - %s"
var actual_string = format_string % [(song.SongNo+1), song.Game, song.Song]
label.text = actual_string
label.mouse_filter = Control.MOUSE_FILTER_PASS
label.gui_input.connect(song_clicked.bind(label, song.SongNo))
music_list.add_child(label)
else:
print("Unexpected data")
Settings.make_request2("/music/list", show_fetched_list)
func fetch_full_music_list(event, song_no: int): func open() -> void:
if (event is InputEventMouseButton && event.pressed && event.button_index == MOUSE_BUTTON_LEFT):
var show_fetched_list = func(result, response_code, headers, body):
var json = JSON.new()
var error = json.parse(body.get_string_from_utf8())
if error == OK:
var data_received = json.get_data()
if typeof(data_received) == TYPE_ARRAY:
song_list = []
song_list.append_array(data_received)
delete_children(music_list)
for song in song_list:
var label := Label.new()
game_label.text = song.Game
song_label.text = song.Song
var format_string = "%d. %s - %s"
var actual_string = format_string % [(song.SongNo+1), song.Game, song.Song]
label.text = actual_string
label.mouse_filter = Control.MOUSE_FILTER_PASS
label.gui_input.connect(song_clicked.bind(label, song.SongNo))
print(str(music_list.get_child_count()) + " | " + str(song_list.size() - 1))
if music_list.get_child_count() == song_list.size() - 1:
label.add_theme_color_override("font_color", Color(1, 0.5, 0))
music_list.add_child(label)
else:
print("Unexpected data")
make_request(Settings.default_path + "/music/list", show_fetched_list)
var play_clicked_song = func(result, response_code, headers, body):
if result != HTTPRequest.RESULT_SUCCESS:
push_error("Song couldn't be downloaded. Try a different song.")
var sound = AudioStreamMP3.new()
sound.data = body
audio.stream = sound
audio.play()
play_button.text = "Pause"
stream = audio.stream
progress.max_value = round(stream.get_length())
progress.tick_count = round(stream.get_length() / 60)
make_request(Settings.default_path + "/music?song=" + str(song_no), play_clicked_song)
var show_answer = func(result, response_code, headers, body):
var json = JSON.new()
var error = json.parse(body.get_string_from_utf8())
if error == OK:
var data_received = json.get_data()
game_label.text = data_received.Game
song_label.text = data_received.Song
make_request(Settings.default_path + "/music/info", show_answer)
func fetched():
var http_request2 = HTTPRequest.new()
add_child(http_request2)
http_request2.request_completed.connect(show_fetched_list)
# Perform a GET request. The URL below returns JSON as of writing.
var error2 = http_request2.request(Settings.default_path + "/music/list")
if error2 != OK:
push_error("An error occurred in the HTTP request.")
var next_label: Label
func show_fetched(result, response_code, headers, body) -> void:
var json = JSON.new()
var error = json.parse(body.get_string_from_utf8())
if error == OK:
var data_received = json.get_data()
print("data_received: ", data_received)
game_label.text = data_received.Game
song_label.text = data_received.Song
var format_string = "%d. %s - %s"
var actual_string = format_string % [(data_received.SongNo+1), data_received.Game, data_received.Song]
next_label.text = actual_string
var song_list = []
func show_fetched_list(result, response_code, headers, body) -> void:
var json = JSON.new()
var error = json.parse(body.get_string_from_utf8())
if error == OK:
var data_received = json.get_data()
if typeof(data_received) == TYPE_ARRAY:
song_list = []
song_list.append_array(data_received)
delete_children(music_list)
song_list.remove_at(song_list.size() - 1)
for song in song_list:
var label := Label.new()
var format_string = "%d. %s - %s"
var actual_string = format_string % [(song.SongNo+1), song.Game, song.Song]
label.text = actual_string
label.mouse_filter = Control.MOUSE_FILTER_PASS
label.gui_input.connect(song_clicked.bind(label, song.SongNo))
music_list.add_child(label)
var songs := music_list.get_children()
for song in songs:
song.remove_theme_color_override("font_color")
next_label = Label.new()
next_label.add_theme_color_override("font_color", Color(1, 0.5, 0))
next_label.text = "??? - ???"
next_label.mouse_filter = Control.MOUSE_FILTER_PASS
next_label.gui_input.connect(fetch_full_music_list.bind(songs.size()))
music_list.add_child(next_label)
else:
print("Unexpected data")
func song_clicked(event, label: Label, song_no: int):
if (event is InputEventMouseButton && event.pressed && event.button_index == MOUSE_BUTTON_LEFT):
print("Song Clicked: " + str(song_no))
var songs := music_list.get_children()
for song in songs:
song.remove_theme_color_override("font_color")
label.add_theme_color_override("font_color", Color(1, 0.5, 0))
var play_clicked_song = func(result, response_code, headers, body):
if result != HTTPRequest.RESULT_SUCCESS:
push_error("Song couldn't be downloaded. Try a different song.")
var sound = AudioStreamMP3.new()
sound.data = body
audio.stream = sound
audio.play()
play_button.text = "Pause"
stream = audio.stream
progress.max_value = round(stream.get_length())
progress.tick_count = round(stream.get_length() / 60)
make_request(Settings.default_path + "/music?song=" + str(song_no), play_clicked_song)
var show_answer = func(result, response_code, headers, body):
var json = JSON.new()
var error = json.parse(body.get_string_from_utf8())
if error == OK:
var data_received = json.get_data()
game_label.text = data_received.Game
song_label.text = data_received.Song
make_request(Settings.default_path + "/music/info", show_answer)
func open():
fileDialog.popup() fileDialog.popup()
# Called every frame. 'delta' is the elapsed time since the previous frame. func _on_file_dialog_dir_selected(path: String) -> void:
func _process(delta):
if audio.has_stream_playback() && !is_changing && !audio.stream_paused:
progress.value = audio.get_playback_position()
label.text = format_text(progress.value, stream.get_length())
func _on_file_dialog_dir_selected(path):
print(path) print(path)
dir_contents(path) dir_contents(path)
var songs := []
var games := []
#var player = preload("res://Player.gd")
func dir_contents(path: String) -> void: func dir_contents(path: String) -> void:
var dir = DirAccess.open(path) var dir: DirAccess = DirAccess.open(path)
if dir: if dir:
dir.list_dir_begin() dir.list_dir_begin()
var file_name = dir.get_next() var file_name: String = dir.get_next()
songs.clear() songs.clear()
games = []
while file_name != "": while file_name != "":
if dir.current_is_dir(): if dir.current_is_dir():
#print("Found directory: " + file_name) #print("Found directory: " + file_name)
@@ -466,137 +521,10 @@ func dir_contents(path: String) -> void:
if file_name.ends_with(".mp3"): if file_name.ends_with(".mp3"):
songs.append(path + "/" + file_name) songs.append(path + "/" + file_name)
file_name = dir.get_next() file_name = dir.get_next()
else: else:
print("An error occurred when trying to access the path.") print("An error occurred when trying to access the path.")
for game in games: for game: String in games:
var label := Label.new() var local_inspiration_label: Label = Label.new()
label.text = game local_inspiration_label.text = game
insperation_list.add_child(label) inspiration_list.add_child(local_inspiration_label)
var is_changing: bool = false
var playback_position: float
var stream: AudioStream
func set_songs(new_songs) -> void:
songs = new_songs
func make_request(address, func_name) -> void:
var http_request = HTTPRequest.new()
add_child(http_request)
http_request.request_completed.connect(func_name)
# Perform a GET request. The URL below returns JSON as of writing.
var error = http_request.request(address)
if error != OK:
push_error("An error occurred in the HTTP request.")
func format_time(time: float) -> String:
var mins: String = "%02d" % floor(time / 60)
var sec: String = "%02d" % round(fmod(time, 60))
return mins + ":" + sec
func format_text(part: float, total: float) -> String:
return format_time(part) + " / " + format_time(total)
func fetch_next_song() -> void:
var http_request = HTTPRequest.new()
add_child(http_request)
http_request.request_completed.connect(first_song_fetched)
# Perform a GET request. The URL below returns JSON as of writing.
var error = http_request.request(Settings.default_path + "/music/rand")
if error != OK:
push_error("An error occurred in the HTTP request.")
func first_song_fetched(result, response_code, headers, body) -> void:
game_label.text = "????????"
song_label.text = "??????"
if result != HTTPRequest.RESULT_SUCCESS:
push_error("Song couldn't be downloaded. Try a different song.")
var sound = AudioStreamMP3.new()
sound.data = body
make_request(Settings.default_path + "/music/addQue", add_que)
print("play given song")
audio.stream = sound
audio.play()
stream = audio.stream
progress.max_value = round(stream.get_length())
progress.tick_count = round(stream.get_length() / 60)
func add_que(result, response_code, headers, body) -> void:
print("response_code", response_code)
fetched()
func play_local_song(song) -> void:
if songs:
path = songs[0]
print(path)
print(FileAccess.file_exists(path))
audio.stream = load_mp3(path)
print("play")
audio.play()
stream = audio.stream
progress.max_value = round(stream.get_length())
progress.tick_count = round(stream.get_length() / 60)
func play_or_pause():
if audio.stream_paused:
play_button.text = "Pause"
audio.stream_paused = false
audio.seek(playback_position)
print("continue")
progress.max_value = round(stream.get_length())
progress.tick_count = round(stream.get_length() / 60)
else:
audio.stream_paused = true
playback_position = audio.get_playback_position()
play_button.text = "Play"
func restart() -> void:
audio.stop()
audio.stream_paused = false
progress.value = 0
playback_position = audio.get_playback_position()
audio.seek(playback_position)
play_button.text = "Pause"
audio.play()
func _on_drag_started() -> void:
is_changing = true
func _on_drag_ended(_changed) -> void:
audio.seek(progress.value)
playback_position = progress.value
is_changing = false
func load_mp3(_path) -> AudioStream:
var file = FileAccess.open(_path, FileAccess.READ)
var sound = AudioStreamMP3.new()
sound.data = file.get_buffer(file.get_length())
return sound
var current_player
func _on_player_change_character_clicked(new_player):
print("_on_player_change_character_clicked")
current_player = new_player
character_select.visible = true
func _on_character_selected(file_name: String):
print("_on_character_selected")
character_select.visible = false
current_player._on_control_character_selected_clicked(file_name)
static func delete_children(node):
for n in node.get_children():
node.remove_child(n)
n.queue_free()

1
MainWindow.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://b8f4g15cas2j2

View File

@@ -1,15 +1,17 @@
[gd_scene load_steps=26 format=3 uid="uid://xwq863o6uvsu"] [gd_scene load_steps=28 format=3 uid="uid://xwq863o6uvsu"]
[ext_resource type="Script" path="res://MainWindow.gd" id="1_eu0t5"] [ext_resource type="Script" uid="uid://b8f4g15cas2j2" path="res://MainWindow.gd" id="1_eu0t5"]
[ext_resource type="PackedScene" uid="uid://b16on0oscg1bv" path="res://CharacterSelect.tscn" id="2_76kf4"] [ext_resource type="PackedScene" uid="uid://b16on0oscg1bv" path="res://CharacterSelect.tscn" id="2_76kf4"]
[ext_resource type="Script" path="res://InsperationScrollContainer.gd" id="2_gxtxm"] [ext_resource type="Script" uid="uid://elgn7gkxgagq" path="res://InsperationScrollContainer.gd" id="2_gxtxm"]
[ext_resource type="PackedScene" uid="uid://w400rnew7453" path="res://volume_slider.tscn" id="3_rxhba"] [ext_resource type="Texture2D" uid="uid://bcfmpd7h512ef" path="res://icons/person_add_light.svg" id="5_31tjv"]
[ext_resource type="AudioStream" uid="uid://n2g8jddr85h2" path="res://01. Opening.mp3" id="4_5kvsq"] [ext_resource type="PackedScene" uid="uid://ds15cgsf8vpvc" path="res://MusicPlayer.tscn" id="5_emn36"]
[ext_resource type="Texture2D" uid="uid://o5go6smk7hm1" path="res://person_add_alt_1-black-36dp.svg" id="4_op458"] [ext_resource type="PackedScene" uid="uid://cdy4kvemwaiom" path="res://new_character_select.tscn" id="6_dhrvg"]
[ext_resource type="Script" path="res://MusicListScrollContainer.gd" id="7_dj026"] [ext_resource type="Script" uid="uid://gf1bk6xbe3j" path="res://MusicListScrollContainer.gd" id="7_dj026"]
[ext_resource type="Script" path="res://PlayerNameField.gd" id="7_qsdfy"] [ext_resource type="Script" uid="uid://cgakje8gb37tf" path="res://PlayerNameField.gd" id="7_qsdfy"]
[ext_resource type="Theme" uid="uid://rxexo3ur85as" path="res://LightGrayTheme.tres" id="7_wxbv6"] [ext_resource type="Theme" uid="uid://rxexo3ur85as" path="res://LightGrayTheme.tres" id="7_wxbv6"]
[ext_resource type="PackedScene" uid="uid://bxydgil1yifps" path="res://SearchWindow.tscn" id="9_5ijvr"] [ext_resource type="PackedScene" uid="uid://bxydgil1yifps" path="res://SearchWindow.tscn" id="9_5ijvr"]
[ext_resource type="PackedScene" uid="uid://dpdem7pdxweb5" path="res://SyncWindow.tscn" id="10_yxw0b"]
[ext_resource type="Texture2D" uid="uid://r4as0nmtoa7p" path="res://noCharacter.png" id="11_1qef0"]
[ext_resource type="PackedScene" uid="uid://dldpeo5y3l5hq" path="res://SettingsWindow.tscn" id="11_k62u5"] [ext_resource type="PackedScene" uid="uid://dldpeo5y3l5hq" path="res://SettingsWindow.tscn" id="11_k62u5"]
[sub_resource type="LabelSettings" id="LabelSettings_ychxr"] [sub_resource type="LabelSettings" id="LabelSettings_ychxr"]
@@ -21,15 +23,6 @@ font_size = 50
[sub_resource type="LabelSettings" id="LabelSettings_3m52w"] [sub_resource type="LabelSettings" id="LabelSettings_3m52w"]
font_size = 35 font_size = 35
[sub_resource type="InputEventKey" id="InputEventKey_n2hsq"]
device = -1
alt_pressed = true
keycode = 88
unicode = 8776
[sub_resource type="Shortcut" id="Shortcut_6mgjo"]
events = [SubResource("InputEventKey_n2hsq")]
[sub_resource type="InputEventKey" id="InputEventKey_03bm3"] [sub_resource type="InputEventKey" id="InputEventKey_03bm3"]
device = -1 device = -1
alt_pressed = true alt_pressed = true
@@ -39,6 +32,12 @@ unicode = 63743
[sub_resource type="Shortcut" id="Shortcut_jafqj"] [sub_resource type="Shortcut" id="Shortcut_jafqj"]
events = [SubResource("InputEventKey_03bm3")] events = [SubResource("InputEventKey_03bm3")]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_qk7sj"]
bg_color = Color(0.180392, 0.180392, 0.180392, 1)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_k1ygi"]
bg_color = Color(0.180392, 0.180392, 0.180392, 1)
[sub_resource type="InputEventKey" id="InputEventKey_06rl4"] [sub_resource type="InputEventKey" id="InputEventKey_06rl4"]
device = -1 device = -1
alt_pressed = true alt_pressed = true
@@ -79,21 +78,23 @@ offset_right = 1920.0
offset_bottom = 56.0 offset_bottom = 56.0
[node name="Title" type="Label" parent="."] [node name="Title" type="Label" parent="."]
layout_mode = 2 texture_filter = 1
offset_left = 32.0 layout_mode = 0
offset_top = 8.0 offset_left = 64.0
offset_right = 337.0 offset_top = 12.0
offset_bottom = 46.0 offset_right = 369.0
offset_bottom = 50.0
size_flags_horizontal = 0 size_flags_horizontal = 0
text = "Music Player Randomizer" text = "Music Player Randomizer"
label_settings = SubResource("LabelSettings_ychxr") label_settings = SubResource("LabelSettings_ychxr")
[node name="Open" type="Button" parent="."] [node name="Open" type="Button" parent="."]
layout_mode = 2 visible = false
offset_left = 65.0 layout_mode = 0
offset_top = 877.0 offset_left = 1296.0
offset_right = 115.0 offset_top = 66.0
offset_bottom = 908.0 offset_right = 1346.0
offset_bottom = 97.0
text = "Open" text = "Open"
[node name="FileDialog" type="FileDialog" parent="."] [node name="FileDialog" type="FileDialog" parent="."]
@@ -105,187 +106,12 @@ file_mode = 2
access = 2 access = 2
show_hidden_files = true show_hidden_files = true
[node name="ScrollContainer" type="ScrollContainer" parent="."]
layout_mode = 0
offset_left = 1204.0
offset_top = 95.0
offset_right = 1845.0
offset_bottom = 465.0
horizontal_scroll_mode = 0
vertical_scroll_mode = 3
script = ExtResource("2_gxtxm")
[node name="VBoxContainer" type="VBoxContainer" parent="ScrollContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 0
offset_left = 52.0
offset_top = 81.0
offset_right = 977.0
offset_bottom = 368.0
[node name="GameLabel" type="Label" parent="VBoxContainer"]
layout_mode = 2
label_settings = SubResource("LabelSettings_qspbu")
horizontal_alignment = 1
autowrap_mode = 2
[node name="SongLabel" type="Label" parent="VBoxContainer"]
layout_mode = 2
label_settings = SubResource("LabelSettings_3m52w")
horizontal_alignment = 1
autowrap_mode = 2
[node name="CharacterSelect" parent="." instance=ExtResource("2_76kf4")]
visible = false
[node name="PanelContainer" type="PanelContainer" parent="."]
layout_mode = 0
offset_left = 69.0
offset_top = 924.0
offset_right = 1057.0
offset_bottom = 964.0
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer"]
layout_mode = 2
size_flags_vertical = 4
[node name="PlayButton" type="Button" parent="PanelContainer/HBoxContainer"]
layout_mode = 2
shortcut = SubResource("Shortcut_6mgjo")
text = "Play"
[node name="RestartButton" type="Button" parent="PanelContainer/HBoxContainer"]
layout_mode = 2
text = "Restart"
[node name="HSlider" type="HSlider" parent="PanelContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 4
scrollable = false
[node name="Label" type="Label" parent="PanelContainer/HBoxContainer"]
layout_mode = 2
text = "1:00 / 3:00"
[node name="VolumeSlider" parent="PanelContainer/HBoxContainer" instance=ExtResource("3_rxhba")]
custom_minimum_size = Vector2(100, 0)
layout_mode = 2
size_flags_vertical = 4
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("4_5kvsq")
bus = &"music"
[node name="Players" type="PanelContainer" parent="."]
layout_mode = 0
offset_left = 1283.0
offset_top = 642.0
offset_right = 1820.0
offset_bottom = 1003.0
[node name="VBoxContainer" type="VBoxContainer" parent="Players"]
layout_mode = 2
[node name="HBoxContainer" type="HBoxContainer" parent="Players/VBoxContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="Players/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
text = "Players"
horizontal_alignment = 1
[node name="AddPlayersButton" type="TextureButton" parent="Players/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 8
shortcut = SubResource("Shortcut_jafqj")
texture_normal = ExtResource("4_op458")
[node name="AddPlayerContainer" type="HBoxContainer" parent="Players/VBoxContainer"]
visible = false
layout_mode = 2
[node name="Panel" type="Panel" parent="Players/VBoxContainer/AddPlayerContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 0
[node name="PlayerNameField" type="TextEdit" parent="Players/VBoxContainer/AddPlayerContainer"]
layout_mode = 2
size_flags_horizontal = 3
placeholder_text = "Player name"
script = ExtResource("7_qsdfy")
[node name="AddPlayerButton" type="Button" parent="Players/VBoxContainer/AddPlayerContainer"]
layout_mode = 2
text = "Add"
[node name="Panel2" type="Panel" parent="Players/VBoxContainer/AddPlayerContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 0
[node name="ResetPlaylistButton" type="Button" parent="."]
layout_mode = 0
offset_left = 125.0
offset_top = 1017.0
offset_right = 236.0
offset_bottom = 1048.0
text = "Reset playlist"
[node name="ResetPointsButton" type="Button" parent="."]
layout_mode = 0
offset_left = 247.0
offset_top = 1018.0
offset_right = 358.0
offset_bottom = 1049.0
text = "Reset points"
[node name="SyncButton" type="Button" parent="."]
layout_mode = 0
offset_left = 370.0
offset_top = 1016.0
offset_right = 481.0
offset_bottom = 1047.0
text = "Sync games"
[node name="SoundTestButton" type="Button" parent="."]
layout_mode = 0
offset_left = 491.0
offset_top = 1016.0
offset_right = 602.0
offset_bottom = 1047.0
text = "Sound test"
[node name="ShowAnswerButton" type="Button" parent="."]
layout_mode = 0
offset_left = 611.0
offset_top = 1016.0
offset_right = 722.0
offset_bottom = 1047.0
shortcut = SubResource("Shortcut_a7fvb")
text = "Show answer"
[node name="NextButton" type="Button" parent="."]
layout_mode = 0
offset_left = 729.0
offset_top = 1017.0
offset_right = 904.0
offset_bottom = 1048.0
shortcut = SubResource("Shortcut_d6fml")
text = "Randomize new track"
[node name="MusicListPanel" type="PanelContainer" parent="."] [node name="MusicListPanel" type="PanelContainer" parent="."]
layout_mode = 0 layout_mode = 0
offset_left = 136.0 offset_left = 64.0
offset_top = 388.0 offset_top = 384.0
offset_right = 1009.0 offset_right = 1152.0
offset_bottom = 845.0 offset_bottom = 896.0
theme = ExtResource("7_wxbv6") theme = ExtResource("7_wxbv6")
[node name="ScrollContainer" type="ScrollContainer" parent="MusicListPanel"] [node name="ScrollContainer" type="ScrollContainer" parent="MusicListPanel"]
@@ -294,67 +120,293 @@ follow_focus = true
script = ExtResource("7_dj026") script = ExtResource("7_dj026")
[node name="MusicList" type="VBoxContainer" parent="MusicListPanel/ScrollContainer"] [node name="MusicList" type="VBoxContainer" parent="MusicListPanel/ScrollContainer"]
texture_filter = 1
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_constants/separation = 10
[node name="ScrollContainer" type="ScrollContainer" parent="."]
texture_filter = 1
layout_mode = 0
offset_left = 1216.0
offset_top = 128.0
offset_right = 1857.0
offset_bottom = 512.0
horizontal_scroll_mode = 0
vertical_scroll_mode = 3
script = ExtResource("2_gxtxm")
[node name="VBoxContainer" type="VBoxContainer" parent="ScrollContainer"]
texture_filter = 1
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 0
offset_left = 64.0
offset_top = 64.0
offset_right = 1152.0
offset_bottom = 384.0
[node name="GameLabel" type="Label" parent="VBoxContainer"]
texture_filter = 1
custom_minimum_size = Vector2(1, 1)
layout_mode = 2
label_settings = SubResource("LabelSettings_qspbu")
horizontal_alignment = 1
autowrap_mode = 2
[node name="SongLabel" type="Label" parent="VBoxContainer"]
texture_filter = 1
custom_minimum_size = Vector2(1, 1)
layout_mode = 2
label_settings = SubResource("LabelSettings_3m52w")
horizontal_alignment = 1
autowrap_mode = 2
[node name="CharacterSelect" parent="." instance=ExtResource("2_76kf4")]
visible = false
top_level = true
layout_mode = 0
offset_left = 616.0
offset_top = 264.0
offset_right = 776.0
offset_bottom = 424.0
[node name="MusicPlayer" parent="." instance=ExtResource("5_emn36")]
layout_mode = 0
anchors_preset = 0
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
offset_left = 65.0
offset_top = 992.0
offset_right = 1856.0
offset_bottom = 1024.0
grow_horizontal = 1
grow_vertical = 1
[node name="Players" type="PanelContainer" parent="."]
layout_mode = 0
offset_left = 1216.0
offset_top = 576.0
offset_right = 1857.0
offset_bottom = 977.0
[node name="VBoxContainer" type="VBoxContainer" parent="Players"]
layout_mode = 2 layout_mode = 2
[node name="SearchButton" type="Button" parent="."] [node name="HBoxContainer" type="HBoxContainer" parent="Players/VBoxContainer"]
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 2
[node name="Label" type="Label" parent="Players/VBoxContainer/HBoxContainer"]
texture_filter = 1
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
text = "Players"
horizontal_alignment = 1
vertical_alignment = 1
[node name="AddPlayersButton" type="TextureButton" parent="Players/VBoxContainer/HBoxContainer"]
texture_filter = 1
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 2
size_flags_horizontal = 8
focus_mode = 0
action_mode = 0
shortcut = SubResource("Shortcut_jafqj")
texture_normal = ExtResource("5_31tjv")
[node name="AddPlayerContainer" type="HBoxContainer" parent="Players/VBoxContainer"]
visible = false
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 2
[node name="Panel" type="Panel" parent="Players/VBoxContainer/AddPlayerContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_styles/panel = SubResource("StyleBoxFlat_qk7sj")
[node name="PlayerNameField" type="TextEdit" parent="Players/VBoxContainer/AddPlayerContainer"]
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 2
size_flags_horizontal = 3
placeholder_text = "Player name"
script = ExtResource("7_qsdfy")
[node name="AddPlayerButton" type="Button" parent="Players/VBoxContainer/AddPlayerContainer"]
texture_filter = 1
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 2
text = "Add"
[node name="Panel2" type="Panel" parent="Players/VBoxContainer/AddPlayerContainer"]
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 2
size_flags_horizontal = 3
theme_override_styles/panel = SubResource("StyleBoxFlat_k1ygi")
[node name="ResetPlaylistButton" type="Button" parent="."]
texture_filter = 1
layout_mode = 0 layout_mode = 0
offset_left = 1528.0 offset_left = 1359.0
offset_top = 8.0 offset_top = 66.0
offset_right = 1470.0
offset_bottom = 97.0
focus_mode = 0
action_mode = 0
text = "Reset playlist"
[node name="ResetPointsButton" type="Button" parent="."]
texture_filter = 1
layout_mode = 0
offset_left = 1487.0
offset_top = 66.0
offset_right = 1598.0 offset_right = 1598.0
offset_bottom = 97.0
focus_mode = 0
action_mode = 0
text = "Reset points"
[node name="SyncButton" type="Button" parent="."]
texture_filter = 1
layout_mode = 0
offset_left = 1615.0
offset_top = 66.0
offset_right = 1726.0
offset_bottom = 97.0
focus_mode = 0
action_mode = 0
text = "Sync games"
[node name="SoundTestButton" type="Button" parent="."]
texture_filter = 1
layout_mode = 0
offset_left = 1743.0
offset_top = 66.0
offset_right = 1854.0
offset_bottom = 97.0
focus_mode = 0
action_mode = 0
text = "Sound test"
[node name="ShowAnswerButton" type="Button" parent="."]
texture_filter = 1
layout_mode = 0
offset_left = 65.0
offset_top = 944.0
offset_right = 176.0
offset_bottom = 975.0
focus_mode = 0
action_mode = 0
shortcut = SubResource("Shortcut_a7fvb")
text = "Show answer"
[node name="NextButton" type="Button" parent="."]
texture_filter = 1
layout_mode = 0
offset_left = 193.0
offset_top = 944.0
offset_right = 368.0
offset_bottom = 975.0
focus_mode = 0
disabled = true
action_mode = 0
shortcut = SubResource("Shortcut_d6fml")
text = "Randomize new track"
[node name="SearchButton" type="Button" parent="."]
texture_filter = 1
layout_mode = 0
offset_left = 1488.0
offset_top = 8.0
offset_right = 1558.0
offset_bottom = 48.0 offset_bottom = 48.0
focus_mode = 0
action_mode = 0
shortcut = SubResource("Shortcut_fbju4") shortcut = SubResource("Shortcut_fbju4")
text = "Search" text = "Search"
[node name="SettingsButton" type="Button" parent="."] [node name="SettingsButton" type="Button" parent="."]
texture_filter = 1
layout_mode = 0 layout_mode = 0
offset_left = 1624.0 offset_left = 1584.0
offset_top = 8.0 offset_top = 8.0
offset_right = 1694.0 offset_right = 1654.0
offset_bottom = 48.0 offset_bottom = 48.0
focus_mode = 0
action_mode = 0
text = "Settings" text = "Settings"
[node name="StatisticsButton" type="Button" parent="."] [node name="StatisticsButton" type="Button" parent="."]
texture_filter = 1
layout_mode = 0 layout_mode = 0
offset_left = 1720.0 offset_left = 1680.0
offset_top = 8.0 offset_top = 8.0
offset_right = 1798.0 offset_right = 1758.0
offset_bottom = 48.0 offset_bottom = 48.0
focus_mode = 0
action_mode = 0
text = "Statistics" text = "Statistics"
[node name="AboutButton" type="Button" parent="."] [node name="AboutButton" type="Button" parent="."]
texture_filter = 1
layout_mode = 0 layout_mode = 0
offset_left = 1824.0 offset_left = 1784.0
offset_top = 8.0 offset_top = 8.0
offset_right = 1894.0 offset_right = 1854.0
offset_bottom = 48.0 offset_bottom = 48.0
focus_mode = 0
action_mode = 0
text = "About" text = "About"
[node name="Search" parent="." instance=ExtResource("9_5ijvr")] [node name="Search" parent="." instance=ExtResource("9_5ijvr")]
visible = false visible = false
layout_mode = 1 layout_mode = 1
offset_left = 349.196 offset_left = 56.0
offset_top = 81.2367 offset_top = 96.0
offset_right = 349.196 offset_right = 56.0
offset_bottom = 81.2367 offset_bottom = 96.0
[node name="SyncPopupPanel" type="PopupPanel" parent="."] [node name="SyncWindow" parent="." instance=ExtResource("10_yxw0b")]
initial_position = 2 unique_name_in_owner = true
size = Vector2i(140, 70) visible = false
layout_mode = 1
offset_left = 401.0
offset_top = 153.0
offset_right = 401.0
offset_bottom = 153.0
[node name="Label" type="Label" parent="SyncPopupPanel"] [node name="SettingsWindow" parent="." instance=ExtResource("11_k62u5")]
offset_left = 4.0 visible = false
offset_top = 4.0 layout_mode = 1
offset_right = 136.0 offset_left = 720.0
offset_bottom = 66.0 offset_top = 153.0
text = "Games synced!" offset_right = 720.0
horizontal_alignment = 1 offset_bottom = 153.0
vertical_alignment = 1
[node name="NewCharacterSelect" parent="." instance=ExtResource("6_dhrvg")]
unique_name_in_owner = true
visible = false
layout_mode = 1
offset_left = 420.0
offset_top = 165.0
offset_right = 1572.0
offset_bottom = 805.0
[node name="StatisticsPopupPanel" type="PopupPanel" parent="."] [node name="StatisticsPopupPanel" type="PopupPanel" parent="."]
oversampling_override = 1.0
initial_position = 2 initial_position = 2
size = Vector2i(450, 100) size = Vector2i(450, 100)
[node name="Label" type="Label" parent="StatisticsPopupPanel"] [node name="Label" type="Label" parent="StatisticsPopupPanel"]
texture_filter = 1
offset_left = 4.0 offset_left = 4.0
offset_top = 4.0 offset_top = 4.0
offset_right = 446.0 offset_right = 446.0
@@ -363,6 +415,7 @@ text = "Statistics"
horizontal_alignment = 1 horizontal_alignment = 1
[node name="StatisticsLabel" type="Label" parent="StatisticsPopupPanel"] [node name="StatisticsLabel" type="Label" parent="StatisticsPopupPanel"]
texture_filter = 1
offset_left = 4.0 offset_left = 4.0
offset_top = 4.0 offset_top = 4.0
offset_right = 446.0 offset_right = 446.0
@@ -372,25 +425,29 @@ horizontal_alignment = 1
vertical_alignment = 1 vertical_alignment = 1
[node name="AboutPopupPanel" type="PopupPanel" parent="."] [node name="AboutPopupPanel" type="PopupPanel" parent="."]
oversampling_override = 1.0
initial_position = 2 initial_position = 2
size = Vector2i(848, 272) size = Vector2i(848, 710)
[node name="VBoxContainer" type="VBoxContainer" parent="AboutPopupPanel"] [node name="VBoxContainer" type="VBoxContainer" parent="AboutPopupPanel"]
offset_left = 4.0 offset_left = 4.0
offset_top = 4.0 offset_top = 4.0
offset_right = 844.0 offset_right = 844.0
offset_bottom = 273.0 offset_bottom = 706.0
[node name="Label" type="Label" parent="AboutPopupPanel/VBoxContainer"] [node name="Label" type="Label" parent="AboutPopupPanel/VBoxContainer"]
texture_filter = 1
layout_mode = 2 layout_mode = 2
text = "Music Player Randomizer" text = "Music Player Randomizer"
horizontal_alignment = 1 horizontal_alignment = 1
[node name="VersionLabel" type="Label" parent="AboutPopupPanel/VBoxContainer"] [node name="VersionLabel" type="Label" parent="AboutPopupPanel/VBoxContainer"]
texture_filter = 1
layout_mode = 2 layout_mode = 2
horizontal_alignment = 1 horizontal_alignment = 1
[node name="AboutLabel" type="Label" parent="AboutPopupPanel/VBoxContainer"] [node name="AboutLabel" type="Label" parent="AboutPopupPanel/VBoxContainer"]
texture_filter = 1
layout_mode = 2 layout_mode = 2
text = "Try your video game music knowledge with this VGM randomizer, invite your friends and see who is the best." text = "Try your video game music knowledge with this VGM randomizer, invite your friends and see who is the best."
horizontal_alignment = 1 horizontal_alignment = 1
@@ -400,6 +457,8 @@ layout_mode = 2
size_flags_vertical = 3 size_flags_vertical = 3
[node name="NewLabel" type="Label" parent="AboutPopupPanel/VBoxContainer/HBoxContainer"] [node name="NewLabel" type="Label" parent="AboutPopupPanel/VBoxContainer/HBoxContainer"]
texture_filter = 1
custom_minimum_size = Vector2(1, 1)
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
size_flags_vertical = 0 size_flags_vertical = 0
@@ -407,9 +466,13 @@ text = "0.7-Beta: Can now hop between songs"
autowrap_mode = 2 autowrap_mode = 2
[node name="ShortcutsLabel" type="Label" parent="AboutPopupPanel/VBoxContainer/HBoxContainer"] [node name="ShortcutsLabel" type="Label" parent="AboutPopupPanel/VBoxContainer/HBoxContainer"]
texture_filter = 1
custom_minimum_size = Vector2(1, 1)
layout_mode = 2 layout_mode = 2
[node name="CommingLabel" type="Label" parent="AboutPopupPanel/VBoxContainer/HBoxContainer"] [node name="CommingLabel" type="Label" parent="AboutPopupPanel/VBoxContainer/HBoxContainer"]
texture_filter = 1
custom_minimum_size = Vector2(1, 1)
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
size_flags_vertical = 0 size_flags_vertical = 0
@@ -423,27 +486,66 @@ Change some buttons to icons
Add shortcuts" Add shortcuts"
autowrap_mode = 2 autowrap_mode = 2
[node name="SettingsPopupPanel" type="PopupPanel" parent="."]
initial_position = 2
size = Vector2i(268, 233)
[node name="SettingsWindow" parent="SettingsPopupPanel" instance=ExtResource("11_k62u5")]
offset_left = 4.0
offset_top = 4.0
offset_right = 264.0
offset_bottom = 252.0
[node name="WinnerPopupPanel" type="PopupPanel" parent="."] [node name="WinnerPopupPanel" type="PopupPanel" parent="."]
oversampling_override = 1.0
initial_position = 2 initial_position = 2
size = Vector2i(350, 100) size = Vector2i(700, 350)
[node name="WinnerLabel" type="Label" parent="WinnerPopupPanel"] [node name="Panel" type="Panel" parent="WinnerPopupPanel"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 4.0 offset_left = 4.0
offset_top = 4.0 offset_top = 4.0
offset_right = 346.0 offset_right = 696.0
offset_bottom = 96.0 offset_bottom = 346.0
grow_horizontal = 2
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="WinnerPopupPanel/Panel"]
layout_mode = 0
offset_right = 692.0
offset_bottom = 342.0
alignment = 1
[node name="WinnerPicture" type="TextureRect" parent="WinnerPopupPanel/Panel/VBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(692, 300)
layout_mode = 2
texture = ExtResource("11_1qef0")
expand_mode = 3
stretch_mode = 5
[node name="WinnerLabel" type="Label" parent="WinnerPopupPanel/Panel/VBoxContainer"]
unique_name_in_owner = true
texture_filter = 1
layout_mode = 2
text = "Sansan won!!" text = "Sansan won!!"
label_settings = SubResource("LabelSettings_hr75l") label_settings = SubResource("LabelSettings_hr75l")
horizontal_alignment = 1 horizontal_alignment = 1
vertical_alignment = 2
[node name="RepeatSongCheckButton" type="CheckButton" parent="."]
layout_mode = 0
offset_left = 64.0
offset_top = 1032.0
offset_right = 208.0
offset_bottom = 1063.0
focus_mode = 0
action_mode = 0
text = "Auto repeat"
[node name="DebugLabel" type="Label" parent="."]
visible = false
layout_mode = 0
offset_left = 974.0
offset_top = 904.0
offset_right = 1014.0
offset_bottom = 927.0
scale = Vector2(3, 3)
text = "DEBUG"
horizontal_alignment = 1
vertical_alignment = 1
autowrap_mode = 2
[connection signal="dir_selected" from="FileDialog" to="." method="_on_file_dialog_dir_selected"] [connection signal="dir_selected" from="FileDialog" to="." method="_on_file_dialog_dir_selected"]

View File

@@ -1,134 +0,0 @@
extends PanelContainer
@onready
var play_button := $HBoxContainer/PlayButton
@onready
var pause_button := $HBoxContainer/PauseButton
@onready
var stop_button := $HBoxContainer/StopButton
@onready
var audio := $AudioStreamPlayer
@onready
var progress := $HBoxContainer/HSlider
@onready
var label := $HBoxContainer/Label
@onready
var path = '/Users/sebastian/ResilioSync/Sorterat_test/Metal Gear Solid 4 - Guns of the Patriots/2-16 Metal Gear Saga.mp3'
var songs := []
var is_changing: bool = false
var playback_position: float
var stream: AudioStream
func set_songs(new_songs) -> void:
songs = new_songs
func make_request(address, func_name) -> void:
var http_request = HTTPRequest.new()
add_child(http_request)
http_request.request_completed.connect(func_name)
# Perform a GET request. The URL below returns JSON as of writing.
var error = http_request.request(address)
if error != OK:
push_error("An error occurred in the HTTP request.")
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
play_button.pressed.connect(fetch_first_song)
pause_button.pressed.connect(pause)
stop_button.pressed.connect(stop)
progress.drag_started.connect(_on_drag_started)
progress.drag_ended.connect(_on_drag_ended)
func format_time(time: float) -> String:
var mins: String = "%02d" % floor(time / 60)
var sec: String = "%02d" % round(fmod(time, 60))
return mins + ":" + sec
func format_text(part: float, total: float) -> String:
return format_time(part) + " / " + format_time(total)
func _process(_delta):
if audio.has_stream_playback() && !is_changing && !audio.stream_paused:
progress.value = audio.get_playback_position()
label.text = format_text(progress.value, stream.get_length())
signal fetched
func fetch_first_song() -> void:
var http_request = HTTPRequest.new()
add_child(http_request)
#http.set_download_file("https://music.sanplex.tech/music/first")
http_request.request_completed.connect(first_song_fetched)
# Perform a GET request. The URL below returns JSON as of writing.
var error = http_request.request("https://music.sanplex.tech/music/rand")
if error != OK:
push_error("An error occurred in the HTTP request.")
func first_song_fetched(result, response_code, headers, body) -> void:
if result != HTTPRequest.RESULT_SUCCESS:
push_error("Song couldn't be downloaded. Try a different song.")
var sound = AudioStreamMP3.new()
sound.data = body
make_request("https://music.sanplex.tech/music/addQue", add_que)
#fetched.emit()
play(sound)
func add_que(result, response_code, headers, body) -> void:
print("response_code", response_code)
fetched.emit()
func play(song) -> void:
if audio.stream_paused:
audio.stream_paused = false
audio.seek(playback_position)
print("continue")
elif song:
print("play given song")
audio.stream = song
audio.play()
stream = audio.stream
else:
if songs:
#print(songs)
path = songs[0]
print(path)
print(FileAccess.file_exists(path))
audio.stream = load_mp3(path)
print("play")
audio.play()
stream = audio.stream
progress.max_value = round(stream.get_length())
progress.tick_count = round(stream.get_length() / 60)
func pause() -> void:
audio.stream_paused = true
playback_position = audio.get_playback_position()
func stop() -> void:
audio.stop()
audio.stream_paused = false
progress.value = 0
func _on_drag_started() -> void:
is_changing = true
func _on_drag_ended(_changed) -> void:
audio.seek(progress.value)
playback_position = progress.value
is_changing = false
func load_mp3(_path) -> AudioStream:
var file = FileAccess.open(_path, FileAccess.READ)
var sound = AudioStreamMP3.new()
sound.data = file.get_buffer(file.get_length())
return sound

View File

@@ -1,48 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://ds15cgsf8vpvc"]
[ext_resource type="Script" path="res://MediaPlayer.gd" id="1_7xb8h"]
[ext_resource type="AudioStream" uid="uid://n2g8jddr85h2" path="res://01. Opening.mp3" id="2_sv4nm"]
[node name="MediaPlayer" type="PanelContainer"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -121.0
offset_top = -15.5
offset_right = 121.0
offset_bottom = 15.5
grow_horizontal = 2
grow_vertical = 2
size_flags_vertical = 4
script = ExtResource("1_7xb8h")
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("2_sv4nm")
[node name="HBoxContainer" type="HBoxContainer" parent="."]
layout_mode = 2
size_flags_vertical = 4
[node name="PlayButton" type="Button" parent="HBoxContainer"]
layout_mode = 2
text = "Play"
[node name="PauseButton" type="Button" parent="HBoxContainer"]
layout_mode = 2
text = "Pause"
[node name="StopButton" type="Button" parent="HBoxContainer"]
layout_mode = 2
text = "Stop"
[node name="HSlider" type="HSlider" parent="HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 4
scrollable = false
[node name="Label" type="Label" parent="HBoxContainer"]
layout_mode = 2
text = "1:00 / 3:00"

View File

@@ -1,16 +1,8 @@
extends ScrollContainer extends ScrollContainer
var max = 0; var max_value = 0;
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func _draw(): func _draw():
if max != self.get_v_scroll_bar().max_value: if max_value != self.get_v_scroll_bar().max_value:
max = self.get_v_scroll_bar().max_value max_value = self.get_v_scroll_bar().max_value
self.scroll_vertical = max self.scroll_vertical = max_value
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

View File

@@ -0,0 +1 @@
uid://gf1bk6xbe3j

208
MusicPlayer.gd Normal file
View File

@@ -0,0 +1,208 @@
class_name MusicPlayer
extends PanelContainer
# LOC 20/1-24: 136
# LOC 12/6-24: 170
@onready
var play_button: TextureButton = $MusicPlayerContainer/PlayTextureButton
@onready
var restart_button: TextureButton = $MusicPlayerContainer/RestartTextureButton
@onready
var audio_player: AudioStreamPlayer = $AudioStreamPlayer
@onready
var sound_player: AudioStreamPlayer = $AudioSoundPlayer
@onready
var sound_effect_player: AudioStreamPlayer = $AudioSoundEffectPlayer
@onready
var progress_slider: HSlider = $MusicPlayerContainer/MusicPlayerSlider
@onready
var volume_slider: HSlider = $MusicPlayerContainer/VolumeSlider
@onready
var music_time_label: Label = $MusicPlayerContainer/MusicTimeLabel
@onready
var path: String = '/Users/sebastian/ResilioSync/Sorterat_test/Metal Gear Solid 4 - Guns of the Patriots/2-16 Metal Gear Saga.mp3'
var play_icon: Texture = preload("res://icons/play_icon_light.svg")
var pause_icon: Texture = preload("res://icons/pause_icon_light.svg")
var songs: Array = []
var is_changing: bool = false
var playback_position: float
var stream: AudioStream
var song_finished: bool = false
signal update_song_list
signal play_next_song
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
play_button.pressed.connect(play_or_pause)
restart_button.pressed.connect(restart)
progress_slider.drag_started.connect(_on_drag_started)
progress_slider.drag_ended.connect(_on_drag_ended)
audio_player.finished.connect(_on_finished)
func _process(_delta: float) -> void:
if audio_player.has_stream_playback() && !is_changing && !audio_player.stream_paused:
progress_slider.value = audio_player.get_playback_position()
if stream != null:
music_time_label.text = format_text(progress_slider.value, stream.get_length())
else:
music_time_label.text = format_text(progress_slider.value, 0.0)
func format_time(time: float) -> String:
var mins: String = "%02d" % floor(time / 60)
var sec: String = "%02d" % round(fmod(time, 60))
return mins + ":" + sec
func format_text(part: float, total: float) -> String:
return format_time(part) + " / " + format_time(total)
func play_or_pause() -> void:
if song_finished:
restart()
elif audio_player.stream_paused:
play_button.texture_normal = pause_icon
audio_player.stream_paused = false
song_finished = false
audio_player.seek(playback_position)
print("continue")
progress_slider.max_value = round(stream.get_length())
progress_slider.tick_count = round(stream.get_length() / 60)
else:
pause()
func pause() -> void:
audio_player.stream_paused = true
playback_position = audio_player.get_playback_position()
play_button.texture_normal = play_icon
func restart() -> void:
audio_player.stop()
audio_player.stream_paused = false
song_finished = false
progress_slider.value = 0
playback_position = audio_player.get_playback_position()
audio_player.seek(playback_position)
play_button.texture_normal = pause_icon
audio_player.play()
func _on_finished() -> void:
play_button.texture_normal = play_icon
song_finished = true
if !Settings.stop_after_current:
play_next_song.emit()
if Settings.auto_repeat_song:
restart()
func _on_drag_started() -> void:
is_changing = true
func _on_drag_ended(_changed: bool) -> void:
audio_player.seek(progress_slider.value)
playback_position = progress_slider.value
is_changing = false
func seek(new_position: float) -> void:
progress_slider.value += new_position
is_changing = true
audio_player.seek(progress_slider.value)
playback_position = progress_slider.value
is_changing = false
func change_volume(value: float) -> void:
volume_slider.value += value
volume_slider.change_volume(volume_slider.value)
func _on_point_triggered(point: String) -> void:
if point == "first":
var value: int = randi_range(0, 10)
if value == 0:
play_sound(preload("res://sounds/sound1.mp3"))
elif value < 5:
play_sound(preload("res://sounds/intro_long.mp3"))
else:
play_sound(preload("res://sounds/intro_short.mp3"))
elif point == "match":
play_sound(preload("res://sounds/sound0.mp3"))
func play_sound_effect(sound_effect_name: AudioStream) -> void:
sound_effect_player.stream = sound_effect_name
sound_effect_player.play()
func play_sound(sound_name: AudioStream) -> void:
sound_player.stream = sound_name
audio_player.stop()
sound_player.play()
song_finished = true
play_button.texture_normal = play_icon
progress_slider.value = 0
if stream != null:
music_time_label.text = format_text(progress_slider.value, stream.get_length())
func play_song(body: PackedByteArray) -> void:
var sound: AudioStream = AudioStreamMP3.new()
sound.data = body
audio_player.stream = sound
audio_player.play()
sound_player.stop()
song_finished = false
play_button.texture_normal = pause_icon
stream = audio_player.stream
progress_slider.max_value = round(stream.get_length())
progress_slider.tick_count = round(stream.get_length() / 60)
func play_song_object(song_object_no: int) -> void:
print("play_song_object")
if audio_player.is_playing():
audio_player.stop()
await get_tree().create_timer(0.5).timeout
audio_player.stream = Playlist.get_song(song_object_no)
sound_player.stop()
audio_player.play()
song_finished = false
play_button.texture_normal = pause_icon
stream = audio_player.stream
progress_slider.max_value = round(stream.get_length())
progress_slider.tick_count = round(stream.get_length() / 60)
Playlist.set_currently_playing_song(song_object_no)
Playlist.unset_is_playing()
if !Settings.hide_next_track:
print("Show answer now!!")
Playlist.song_is_answered(song_object_no)
Playlist.song_has_played(song_object_no)
Playlist.song_is_playing(song_object_no)
update_song_list.emit()
func get_sound_test_song() -> void:
Settings.make_request2("/music/soundTest", play_song, true)
##### LOCAL
var local_path: String = '/Users/sebastian/ResilioSync/Sorterat_test/Metal Gear Solid 4 - Guns of the Patriots/2-16 Metal Gear Saga.mp3'
func load_mp3(_path: String) -> AudioStream:
var file: FileAccess = FileAccess.open(_path, FileAccess.READ)
var sound: AudioStream = AudioStreamMP3.new()
sound.data = file.get_buffer(file.get_length())
return sound
func play_local_song() -> void:
if songs:
local_path = songs[0]
print(local_path)
print(FileAccess.file_exists(local_path))
play_sound(load_mp3(local_path))
func sound_test_local() -> void:
play_sound(preload("res://sounds/01. Opening.mp3"))

1
MusicPlayer.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://d1v0rquma6nt8

94
MusicPlayer.tscn Normal file
View File

@@ -0,0 +1,94 @@
[gd_scene load_steps=10 format=3 uid="uid://ds15cgsf8vpvc"]
[ext_resource type="Script" uid="uid://d1v0rquma6nt8" path="res://MusicPlayer.gd" id="1_t24ra"]
[ext_resource type="AudioStream" uid="uid://n2g8jddr85h2" path="res://sounds/01. Opening.mp3" id="2_xti80"]
[ext_resource type="Texture2D" uid="uid://comxqfiykp54f" path="res://icons/play_icon_light.svg" id="3_6g308"]
[ext_resource type="Texture2D" uid="uid://ccb6rvbldlgdg" path="res://icons/reload_light_icon.svg" id="4_jleuo"]
[ext_resource type="PackedScene" uid="uid://w400rnew7453" path="res://volume_slider.tscn" id="5_iifuj"]
[sub_resource type="InputEventKey" id="InputEventKey_r4qo3"]
device = -1
alt_pressed = true
keycode = 88
physical_keycode = 88
key_label = 88
unicode = 120
[sub_resource type="Shortcut" id="Shortcut_ipcfh"]
events = [SubResource("InputEventKey_r4qo3")]
[sub_resource type="InputEventKey" id="InputEventKey_2nvce"]
device = -1
alt_pressed = true
keycode = 90
unicode = 90
[sub_resource type="Shortcut" id="Shortcut_i7swq"]
events = [SubResource("InputEventKey_2nvce")]
[node name="MusicPlayer" type="PanelContainer"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -121.0
offset_top = -15.5
offset_right = 121.0
offset_bottom = 16.5
grow_horizontal = 2
grow_vertical = 2
size_flags_vertical = 4
script = ExtResource("1_t24ra")
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("2_xti80")
bus = &"music"
[node name="AudioSoundPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("2_xti80")
bus = &"music"
[node name="AudioSoundEffectPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("2_xti80")
bus = &"music"
[node name="MusicPlayerContainer" type="HBoxContainer" parent="."]
layout_mode = 2
size_flags_vertical = 4
[node name="PlayTextureButton" type="TextureButton" parent="MusicPlayerContainer"]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
focus_mode = 0
action_mode = 0
shortcut = SubResource("Shortcut_ipcfh")
texture_normal = ExtResource("3_6g308")
ignore_texture_size = true
stretch_mode = 0
[node name="RestartTextureButton" type="TextureButton" parent="MusicPlayerContainer"]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
focus_mode = 0
action_mode = 0
shortcut = SubResource("Shortcut_i7swq")
texture_normal = ExtResource("4_jleuo")
ignore_texture_size = true
stretch_mode = 0
flip_h = true
[node name="MusicPlayerSlider" type="HSlider" parent="MusicPlayerContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 4
scrollable = false
[node name="MusicTimeLabel" type="Label" parent="MusicPlayerContainer"]
layout_mode = 2
text = "1:00 / 3:00"
[node name="VolumeSlider" parent="MusicPlayerContainer" instance=ExtResource("5_iifuj")]
custom_minimum_size = Vector2(100, 0)
layout_mode = 2
size_flags_vertical = 4

BIN
MusicPlayer.zip Normal file

Binary file not shown.

4
MusicPlayer_1.5.1.sh Executable file
View File

@@ -0,0 +1,4 @@
#!/bin/sh
echo -ne '\033c\033]0;MusicPlayer\a'
base_path="$(dirname "$(realpath "$0")")"
"$base_path/MusicPlayer_1.5.1.x86_64" "$@"

BIN
MusicPlayer_1.5.1.x86_64 Executable file

Binary file not shown.

View File

@@ -1,72 +1,79 @@
class_name Player
extends Control extends Control
@onready @onready
var player_name_field := $HBoxContainer/Name var player_name_field := $HBoxContainer/Name
@onready @onready
var points := $HBoxContainer/Points var add_button := $HBoxContainer/AddPoint
@onready @onready
var add := $HBoxContainer/AddPoint var minus_button := $HBoxContainer/RemovePoint
@onready
var minus := $HBoxContainer/RemovePoint
@onready @onready
var character := $HBoxContainer/Character var character := $HBoxContainer/Character
@onready
var remove_player := $HBoxContainer/RemovePlayer
signal change_character_clicked signal change_character_clicked
signal first_point_triggerd signal player_removed
signal match_point_triggerd
signal winner_triggerd
@export @export
var player_name: String var id: int
var is_first_point: bool = true
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready() -> void:
add.pressed.connect(add_point) add_button.pressed.connect(add_point)
minus.pressed.connect(minus_point) add_button.set_shortcut(create_button_shortcut(id, false))
minus_button.pressed.connect(minus_point)
minus_button.set_shortcut(create_button_shortcut(id, true))
character.pressed.connect(change_character) character.pressed.connect(change_character)
player_name_field.text = player_name remove_player.pressed.connect(func() -> void: player_removed.emit())
update_score()
set_player_character()
func new_name(new_name: String): func _process(delta: float) -> void:
player_name = new_name remove_player.visible = Settings.edit_players
func add_point(): func create_button_shortcut(scancode : int, ctrl_pressed: bool) -> Shortcut:
if is_first_point: var button_shortcut: Shortcut = Shortcut.new()
is_first_point = false var button_event : InputEventKey = InputEventKey.new()
first_point_triggerd.emit() button_event.keycode = scancode + 49
button_event.alt_pressed = true
button_event.ctrl_pressed = ctrl_pressed
button_shortcut.events.append(button_event)
return button_shortcut
var new_value := int(points.text) + 1 func add_point() -> void:
points.text = str(new_value) Settings.player_array[id].add_point()
update_score()
if new_value == Settings.winning_score - 1: func minus_point() -> void:
match_point_triggerd.emit() Settings.player_array[id].minus_point()
update_score()
if new_value == Settings.winning_score: func change_character() -> void:
winner_triggerd.emit()
func minus_point():
var new_value := int(points.text) - 1
points.text = str(new_value)
if new_value == 0:
is_first_point = true
func change_character():
print("change_character")
change_character_clicked.emit() change_character_clicked.emit()
func _on_control_character_selected_clicked(file_name: String): func character_selected(file_name: String) -> void:
print("Back in player list with: " + file_name) print("Back in player list with: " + file_name)
Settings.player_array[id].character = load("res://characters/" + file_name)
set_player_character()
var texture = load("res://characters/" + file_name) func new_character_selected(character_texture: ImageTexture) -> void:
print("Back in player list with new")
Settings.player_array[id].character = character_texture
set_player_character()
func set_player_character() -> void:
character.custom_minimum_size = Vector2(80, 40) character.custom_minimum_size = Vector2(80, 40)
character.ignore_texture_size = true character.ignore_texture_size = true
character.stretch_mode = TextureButton.STRETCH_KEEP_ASPECT character.stretch_mode = TextureButton.STRETCH_KEEP_ASPECT_CENTERED
character.texture_normal = texture character.texture_normal = Settings.player_array[id].character
func update_score() -> void:
if OS.has_feature("debug"):
player_name_field.text = str(Settings.player_array[id].id) + " " + Settings.player_array[id].player_name + ": " + str(Settings.player_array[id].player_score)
else:
player_name_field.text = Settings.player_array[id].player_name + ": " + str(Settings.player_array[id].player_score)

1
Player.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://dl6no2wr2c86y

View File

@@ -1,47 +1,98 @@
[gd_scene load_steps=4 format=3 uid="uid://cslogy2csnd7a"] [gd_scene load_steps=9 format=3 uid="uid://cslogy2csnd7a"]
[ext_resource type="Script" path="res://Player.gd" id="1_if4kc"] [ext_resource type="Script" uid="uid://dl6no2wr2c86y" path="res://Player.gd" id="1_if4kc"]
[ext_resource type="Texture2D" uid="uid://bah8j3gu07305" path="res://characters/Kiryu.png" id="1_y7dih"] [ext_resource type="Texture2D" uid="uid://r4as0nmtoa7p" path="res://noCharacter.png" id="2_hpj3s"]
[ext_resource type="Texture2D" uid="uid://t1tnj6nqpi4a" path="res://person_remove-black-36dp.svg" id="2_xw2ck"] [ext_resource type="Texture2D" uid="uid://b2kj6m8qpsgb1" path="res://icons/person_remove_light.svg" id="3_j3uxe"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_821k2"]
bg_color = Color(0.180392, 0.180392, 0.180392, 1)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_w10e8"]
bg_color = Color(0.180392, 0.180392, 0.180392, 1)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_78a8g"]
bg_color = Color(0.180392, 0.180392, 0.180392, 1)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_i56hb"]
bg_color = Color(0.180392, 0.180392, 0.180392, 1)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_b2crt"]
bg_color = Color(0.180392, 0.180392, 0.180392, 1)
[node name="Player" type="Control"] [node name="Player" type="Control"]
custom_minimum_size = Vector2(2.08165e-12, 40) custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 3 layout_mode = 3
anchors_preset = 15 anchors_preset = 0
anchor_right = 1.0 offset_bottom = 40.0
anchor_bottom = 1.0 size_flags_horizontal = 3
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_if4kc") script = ExtResource("1_if4kc")
[node name="HBoxContainer" type="HBoxContainer" parent="."] [node name="HBoxContainer" type="HBoxContainer" parent="."]
custom_minimum_size = Vector2(2.08165e-12, 40)
layout_mode = 0 layout_mode = 0
offset_right = 40.0 offset_right = 40.0
offset_bottom = 40.0 offset_bottom = 40.0
[node name="Name" type="Label" parent="HBoxContainer"] [node name="Panel4" type="Panel" parent="HBoxContainer"]
custom_minimum_size = Vector2(5, 40)
layout_mode = 2 layout_mode = 2
text = "Sansan: " theme_override_styles/panel = SubResource("StyleBoxFlat_821k2")
[node name="Points" type="Label" parent="HBoxContainer"] [node name="Name" type="Label" parent="HBoxContainer"]
custom_minimum_size = Vector2(130, 40)
layout_mode = 2 layout_mode = 2
text = "0" size_flags_vertical = 1
text = "Sansansans: 100"
vertical_alignment = 1
[node name="Panel3" type="Panel" parent="HBoxContainer"]
custom_minimum_size = Vector2(80, 2.08165e-12)
layout_mode = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_w10e8")
[node name="Character" type="TextureButton" parent="HBoxContainer"] [node name="Character" type="TextureButton" parent="HBoxContainer"]
custom_minimum_size = Vector2(80, 40) custom_minimum_size = Vector2(80, 40)
layout_mode = 2 layout_mode = 2
texture_normal = ExtResource("1_y7dih") focus_mode = 0
action_mode = 0
texture_normal = ExtResource("2_hpj3s")
ignore_texture_size = true ignore_texture_size = true
stretch_mode = 5 stretch_mode = 5
[node name="AddPoint" type="Button" parent="HBoxContainer"] [node name="Panel2" type="Panel" parent="HBoxContainer"]
custom_minimum_size = Vector2(30, 40)
layout_mode = 2 layout_mode = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_78a8g")
[node name="AddPoint" type="Button" parent="HBoxContainer"]
custom_minimum_size = Vector2(40, 40)
layout_mode = 2
focus_mode = 0
action_mode = 0
text = "+1" text = "+1"
[node name="RemovePoint" type="Button" parent="HBoxContainer"] [node name="Panel5" type="Panel" parent="HBoxContainer"]
custom_minimum_size = Vector2(3, 40)
layout_mode = 2 layout_mode = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_i56hb")
[node name="RemovePoint" type="Button" parent="HBoxContainer"]
custom_minimum_size = Vector2(40, 40)
layout_mode = 2
focus_mode = 0
action_mode = 0
text = "-1" text = "-1"
[node name="RemovePlayer" type="TextureButton" parent="HBoxContainer"] [node name="Panel" type="Panel" parent="HBoxContainer"]
custom_minimum_size = Vector2(30, 40)
layout_mode = 2 layout_mode = 2
texture_normal = ExtResource("2_xw2ck") theme_override_styles/panel = SubResource("StyleBoxFlat_b2crt")
[node name="RemovePlayer" type="TextureButton" parent="HBoxContainer"]
custom_minimum_size = Vector2(40, 40)
layout_mode = 2
size_flags_horizontal = 3
focus_mode = 0
action_mode = 0
texture_normal = ExtResource("3_j3uxe")
stretch_mode = 0

View File

@@ -3,10 +3,36 @@ extends TextEdit
signal enter_key_pressed signal enter_key_pressed
signal close_pressed signal close_pressed
@export
var LIMIT: int = 10
var current_text = ''
var cursor_line = 0
var cursor_column = 0
func _ready():
text_changed.connect(_on_text_changed)
func _input(event): func _input(event):
if event is InputEventKey and event.pressed: if event is InputEventKey and event.pressed:
if event.alt_pressed && event.keycode == KEY_A: if event.alt_pressed && event.keycode == KEY_A:
close_pressed.emit() close_pressed.emit()
if has_focus():
if event.keycode == KEY_ENTER || event.keycode == KEY_KP_ENTER:
enter_key_pressed.emit()
if event.keycode == KEY_ENTER: func _on_text_changed():
enter_key_pressed.emit() if text.contains("\n"):
text = text.replace("\n", "")
var new_text : String = text
if new_text.length() > LIMIT:
text = current_text
# when replacing the text, the cursor will get moved to the beginning of the
# text, so move it back to where it was
set_caret_line(cursor_line)
set_caret_column(cursor_column)
current_text = text
# save current position of cursor for when we have reached the limit
cursor_line = get_caret_line()
cursor_column = get_caret_column()

1
PlayerNameField.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://cgakje8gb37tf

52
PlayerObject.gd Normal file
View File

@@ -0,0 +1,52 @@
extends Node
class_name PlayerObject
signal first_point_triggerd
signal match_point_triggerd
signal winner_triggerd
signal point_given_sound
signal player_point_given
signal player_point_taken
@export
var id: int
@export
var player_name: String
@export
var player_score: int
var is_first_point: bool = true
var character: Texture = load("res://noCharacter.png")
func _init(new_name: String, new_id: int) -> void:
player_name = new_name
id = new_id
player_score = 0
func add_point() -> void:
if player_score < Settings.winning_score:
player_score += 1
player_point_given.emit()
if player_score == 1 && is_first_point:
is_first_point = false
first_point_triggerd.emit()
elif player_score == Settings.winning_score - 1:
match_point_triggerd.emit()
elif player_score == Settings.winning_score:
winner_triggerd.emit()
else:
point_given_sound.emit()
func minus_point() -> void:
if player_score > 0:
player_score -= 1
player_point_taken.emit()
if player_score == 0:
is_first_point = true
func reset_points() -> void:
player_score = 0
is_first_point = true

View File

@@ -1,70 +1,112 @@
extends Control extends Control
@onready @onready
var search_list := $ScrollContainer/VBoxContainer var search_list: VBoxContainer = $ScrollContainer/VBoxContainer
@onready @onready
var clear_button := $ClearButton var search_panel: Panel = %SearchPanel
@onready @onready
var close_button := $CloseButton var clear_button: Button = $ClearButton
@onready @onready
var search_bar := $Searchbar var close_button: Button = $CloseButton
var games := [] @onready
var search_bar: TextEdit = $Searchbar
var games: Array = []
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready() -> void:
get_list_of_games()
clear_button.pressed.connect(clear) clear_button.pressed.connect(clear)
close_button.pressed.connect(close) close_button.pressed.connect(close)
search_bar.grab_focus() search_bar.grab_focus()
search_bar.text_changed.connect(search) search_bar.text_changed.connect(search)
visibility_changed.connect(focus) visibility_changed.connect(focus)
func focus(): func focus() -> void:
if self.visible == true: if self.visible == true:
search_bar.grab_focus() search_bar.grab_focus()
clear()
func close(): func close() -> void:
clear() clear()
self.visible = false self.visible = false
func search(): func search() -> void:
print(search_bar.text) print(search_bar.text)
delete_children(search_list) Settings.delete_children(search_list)
for game in games: for game: String in games:
if search_bar.text == "" || game.replace(" ", "").to_lower().contains(search_bar.text.replace(" ", "").to_lower()): if is_match_exact(search_bar.text, game):
var label := Label.new() add_game(game)
label.text = game for game: String in games:
label.autowrap_mode = TextServer.AUTOWRAP_WORD if is_match_contains(clean_term(search_bar.text), clean_term(game)):
search_list.add_child(label) add_game(game)
for game: String in games:
if is_match_regex(clean_term(search_bar.text), clean_term(game)):
add_game(game)
static func delete_children(node): func clean_term(term: String) -> String:
for n in node.get_children(): return term.replace(" ", "").replace("é", "e").replace("+", "plus").replace("&", "and").replace("'n", "and").to_lower()
node.remove_child(n)
n.queue_free() func is_match_exact(search_term: String, game_name: String) -> bool:
search_term = search_term.to_lower()
game_name = game_name.to_lower()
if search_term == "":
return true
elif game_name.contains(search_term):
return true
else:
return false
func is_match_contains(search_term: String, game_name: String) -> bool:
if search_term == "":
return true
elif game_name.contains(search_term):
return true
else:
return false
func is_match_regex(search_term: String, game_name: String) -> bool:
if search_term == "":
return true
elif compile_regex(search_term).search(game_name):
return true
else:
return false
func add_game(game: String) -> void:
var label := Label.new()
label.text = game
print("game: " + game)
label.autowrap_mode = TextServer.AUTOWRAP_WORD
if !check_if_game_exists(game):
search_list.add_child(label)
func check_if_game_exists(game: String) -> bool:
var game_exists: bool = false
for child: Label in search_list.get_children():
if child.text == game:
game_exists = true
return game_exists
func compile_regex(search_term: String) -> RegEx:
var regex = RegEx.new()
var regText: String = ".*"
for letter in search_term:
regText += letter + ".*"
regex.compile(regText)
return regex
func get_list_of_games() -> void: func get_list_of_games() -> void:
var http_request = HTTPRequest.new() print("get_list_of_games")
add_child(http_request) var handle_games: Callable = func handle_games(array) -> void:
http_request.request_completed.connect(self._http_request_completed) if typeof(array) == TYPE_ARRAY:
games = []
# Perform a GET request. The URL below returns JSON as of writing. Settings.delete_children(search_list)
var error = http_request.request(Settings.default_path + "/music/all/order") games.append_array(array)
if error != OK:
push_error("An error occurred in the HTTP request.")
# Called when the HTTP request is completed.
func _http_request_completed(result, response_code, headers, body):
var json = JSON.new()
var error = json.parse(body.get_string_from_utf8())
if error == OK:
var data_received = json.get_data()
if typeof(data_received) == TYPE_ARRAY:
games.append_array(data_received)
for game in games: for game in games:
var label := Label.new() var label := Label.new()
label.text = game label.text = game
@@ -72,7 +114,17 @@ func _http_request_completed(result, response_code, headers, body):
search_list.add_child(label) search_list.add_child(label)
else: else:
print("Unexpected data") print("Unexpected data")
Settings.make_request2("/music/all/order", handle_games, true)
func clear(): func _input(event: InputEvent) -> void:
if self.visible == true:
if event is InputEventMouseButton && event.is_pressed():
var evLocal: InputEvent = make_input_local(event)
if !Rect2(Vector2(0, 0), search_panel.size).has_point(evLocal.position):
self.visible = false
func clear() -> void:
search_bar.text = "" search_bar.text = ""
search()
search_bar.grab_focus() search_bar.grab_focus()

1
SearchWindow.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://bg5yo08638600

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://bxydgil1yifps"] [gd_scene load_steps=2 format=3 uid="uid://bxydgil1yifps"]
[ext_resource type="Script" path="res://SearchWindow.gd" id="1_m7bij"] [ext_resource type="Script" uid="uid://bg5yo08638600" path="res://SearchWindow.gd" id="1_m7bij"]
[node name="Control" type="Control"] [node name="Control" type="Control"]
layout_mode = 3 layout_mode = 3
@@ -11,30 +11,38 @@ grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
script = ExtResource("1_m7bij") script = ExtResource("1_m7bij")
[node name="Panel" type="Panel" parent="."] [node name="SearchPanel" type="Panel" parent="."]
unique_name_in_owner = true
layout_mode = 0 layout_mode = 0
offset_right = 1152.0 offset_right = 1152.0
offset_bottom = 640.0 offset_bottom = 640.0
[node name="ClearButton" type="Button" parent="."] [node name="ClearButton" type="Button" parent="."]
texture_filter = 1
layout_mode = 0 layout_mode = 0
offset_left = 880.0 offset_left = 880.0
offset_top = 24.0 offset_top = 24.0
offset_right = 944.0 offset_right = 944.0
offset_bottom = 64.0 offset_bottom = 64.0
scale = Vector2(2, 2) scale = Vector2(2, 2)
focus_mode = 0
action_mode = 0
text = "Clear" text = "Clear"
[node name="CloseButton" type="Button" parent="."] [node name="CloseButton" type="Button" parent="."]
layout_mode = 2 texture_filter = 1
layout_mode = 0
offset_left = 1032.0 offset_left = 1032.0
offset_top = 24.0 offset_top = 24.0
offset_right = 1082.0 offset_right = 1082.0
offset_bottom = 64.0 offset_bottom = 64.0
scale = Vector2(2, 2) scale = Vector2(2, 2)
focus_mode = 0
action_mode = 0
text = "Close" text = "Close"
[node name="Searchbar" type="TextEdit" parent="."] [node name="Searchbar" type="TextEdit" parent="."]
texture_filter = 1
layout_mode = 0 layout_mode = 0
offset_left = 64.0 offset_left = 64.0
offset_top = 24.0 offset_top = 24.0
@@ -44,7 +52,7 @@ scale = Vector2(2, 2)
placeholder_text = "Search" placeholder_text = "Search"
[node name="ScrollContainer" type="ScrollContainer" parent="."] [node name="ScrollContainer" type="ScrollContainer" parent="."]
layout_mode = 2 layout_mode = 0
offset_top = 128.0 offset_top = 128.0
offset_right = 576.0 offset_right = 576.0
offset_bottom = 384.0 offset_bottom = 384.0

View File

@@ -1,60 +1,142 @@
extends Node extends Node
#var default_path: String = "http://192.168.86.100:8085" var default_path: String = "https://music.sanplex.tech"
#var default_path: String = "https://music.sanplex.tech" var selected_server: int = 0
var default_path: String = "https://tmusic.sanplex.tech" #var default_path: String = "https://tmusic.sanplex.tech"
var selected_server = 0 #var selected_server: int = 1
var is_local: bool = false var is_local: bool = false
var stop_after_current: bool = false var is_debug: bool = false
var hide_next_track: bool = false
var add_to_stats: bool = false var stop_after_current: bool = true
var auto_repeat_song: bool = false
var hide_next_track: bool = true
var add_to_stats: bool = true
var use_low_played_mode: bool = false var use_low_played_mode: bool = false
var winning_score: int = 20 var winning_score: int = 20
var fullscreen: bool = false
var play_local: bool = false
var player_array: Array[PlayerObject]
var edit_players: bool = false
var currently_syncing: bool = false
var character_select_open: bool = false
var version: String = "1.6.1"
var version: String = "0.7.8-Beta"
var whats_new: String = "Changelog: var whats_new: String = "Changelog:
1.6.1:
#17: Removed Debug text in release
#18: Fixed bug with new character select screen
1.6.0:
#1: Fixed bug with inspiration list not reloading after sync
#2: New dialog for sync
#4: Now downloads characters from the server
#5: New character select screen
#6: Now show progress during sync
#7: Blocking all requests to the server during sync
#8: Added functionality to cache more than one song
1.5.0: Made big changes to players and the song list and how the local song list works
0.9.0-Beta: Fixed settings and updated the player view
0.8.0-Beta: Fixed reset buttons and some other small things
0.7.8-Beta: Added shortcuts. Added dialog for winner. Started cleaning code. 0.7.8-Beta: Added shortcuts. Added dialog for winner. Started cleaning code.
0.7.5-Beta: Added settings menu, most things don't do anythig yet 0.7.5-Beta: Added settings menu, most things don't do anything yet
0.7-Beta: Can now hop between songs" 0.7-Beta: Can now hop between songs"
var whats_left: String = "Things left to do: var whats_left: String = "Things left to do:
Fix reset buttons
Fix settings
Fix graphics in lists
Fix layout Fix layout
Fix for local play Fix for local play"
Change some buttons to icons"
var shortcuts: String = "Shortcuts: var shortcuts: String = "Shortcuts:
Alt + S = Search Alt + S = Search
Alt + A = Add Players Alt + A = Add Players
Alt + Z = Reset
Alt + X = Play/Pause Alt + X = Play/Pause
Alt + C = Next Song Alt + C = Next Song
Alt + V = Show Answer" Alt + V = Show Answer
Alt + Enter = Fullscreen
Alt + UP = Volume up
Alt + DOWN = Volume down
Alt + LEFT = Jump back in song
Alt + Ctrl = Restart song
Alt + RIGHT = Jump forward in song
Alt + 1, 2, 3, 4, 5, 6 = Give player point
Alt + Ctrl + 1, 2, 3, 4, 5, 6 = Take point from player"
func make_request2(address: String, func_name: Callable, expect_data: bool) -> void:
var error_handling: Callable = func(_result: int, response_code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
print("request done to address: ", default_path + address)
if response_code == 200:
print("func_name: ", func_name.get_method())
if !expect_data:
func_name.call()
else:
var json: JSON = JSON.new()
var error: int = json.parse(body.get_string_from_utf8())
if error == OK:
var data_received = json.get_data()
print("data_received type: ", type_string(typeof(data_received)))
if typeof(data_received) == TYPE_ARRAY:
func_name.call(data_received)
elif func_name != null:
func_name.call(data_received)
else:
print("data_received type: ", type_string(typeof(body)))
func_name.call(body)
#play = X var http_request: HTTPRequest = HTTPRequest.new()
#nästa = c
#visa svar = v
#lägga till poäng? 1, 2, 3, 4, 5, 6
func make_request2(address: String, func_name: Callable) -> void:
var error_handling = func(result, response_code, headers, body):
var json = JSON.new()
var error = json.parse(body.get_string_from_utf8())
if error == OK:
var data_received = json.get_data()
print("data_received: ", data_received)
func_name.call(data_received)
var http_request = HTTPRequest.new()
add_child(http_request) add_child(http_request)
http_request.request_completed.connect(error_handling) http_request.request_completed.connect(error_handling)
# Perform a GET request. The URL below returns JSON as of writing. # Perform a GET request. The URL below returns JSON as of writing.
var error = http_request.request(default_path + address) print("address: ", default_path + address)
if error != OK: var request_error: int = http_request.request(default_path + address)
if request_error != OK:
push_error("An error occurred in the HTTP request.") push_error("An error occurred in the HTTP request.")
func make_request3(address: String) -> void:
var error_handling: Callable = func(_result: int, response_code: int, _headers: PackedStringArray, _body: PackedByteArray) -> void:
print("request done to address: ", default_path + address)
if response_code != 200:
print("Error: " + str(response_code))
var http_request: HTTPRequest = HTTPRequest.new()
add_child(http_request)
http_request.request_completed.connect(error_handling)
# Perform a GET request. The URL below returns JSON as of writing.
var request_error: int = http_request.request(default_path + address)
if request_error != OK:
push_error("An error occurred in the HTTP request.")
func make_put_request(address: String) -> void:
var error_handling: Callable = func(_result: int, response_code: int, _headers: PackedStringArray, _body: PackedByteArray) -> void:
print("request done to address: ", default_path + address)
if response_code != 200:
print("Error: " + str(response_code))
var http_request: HTTPRequest = HTTPRequest.new()
add_child(http_request)
http_request.request_completed.connect(error_handling)
# Perform a GET request. The URL below returns JSON as of writing.
var headers: PackedStringArray = ["Content-Type: application/json"]
var request_error: int = http_request.request(default_path + address, headers, HTTPClient.METHOD_PUT)
if request_error != OK:
push_error("An error occurred in the HTTP request.")
func delete_children(node: Node) -> void:
for n: Node in node.get_children():
node.remove_child(n)
n.queue_free()
func delete_player_children(node: Node) -> void:
for n: Node in node.get_children():
print(n)
print(n.name)
if n.name == "HBoxContainer":
pass
elif n.name == "AddPlayerContainer":
pass
else:
node.remove_child(n)
n.queue_free()

1
Settings.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://dex06sca65j4t

View File

@@ -1,65 +1,130 @@
extends VBoxContainer extends Control
@onready @onready
var stop_after_current_button := $StopAfterCurrentCheckButton var settings_panel: Panel = %SettingsPanel
@onready @onready
var hide_next_track_button := $HideNextTrackCheckButton var stop_after_current_button: CheckButton = %StopAfterCurrentCheckButton
@onready @onready
var add_to_database_button := $AddToDatabaseCheckButton var hide_next_track_button: CheckButton = %HideNextTrackCheckButton
@onready @onready
var low_played_button := $LowPlayedCheckButton var add_to_database_button: CheckButton = %AddToDatabaseCheckButton
@onready @onready
var score_label := $HBoxContainer/ScoreLabel var low_played_button: CheckButton = %LowPlayedCheckButton
@onready @onready
var lower_winning_score_button := $HBoxContainer/LowerButton var score_label: Label = %ScoreLabel
@onready @onready
var increase_winning_score_button := $HBoxContainer/IncreaseButton var lower_winning_score_button: Button = %LowerButton
@onready @onready
var select_server_button := $SelectServerButton var increase_winning_score_button: Button = %IncreaseButton
@onready
var cache_label: Label = %CacheLabel
@onready
var lower_cache_button: Button = %LowerCacheButton
@onready
var increase_cache_button: Button = %IncreaseCacheButton
@onready
var select_server_button: OptionButton = %SelectServerButton
@onready
var fullscreen_button: CheckButton = %FullscreenButton
#@onready
#var quick_sync_button := $QuickSyncButton
@onready
var local_button: CheckButton = %LocalButton
signal server_changed
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready() -> void:
fullscreen_button.button_pressed = Settings.fullscreen
select_server_button.selected = Settings.selected_server
stop_after_current_button.pressed.connect(stop_after_current) stop_after_current_button.pressed.connect(stop_after_current)
hide_next_track_button.pressed.connect(hide_next_track) hide_next_track_button.pressed.connect(hide_next_track)
add_to_database_button.pressed.connect(add_to_database) add_to_database_button.pressed.connect(add_to_database)
low_played_button.pressed.connect(low_played) low_played_button.pressed.connect(low_played)
lower_winning_score_button.pressed.connect(lower_winning_score) lower_winning_score_button.pressed.connect(lower_winning_score)
increase_winning_score_button.pressed.connect(increase_winning_score) increase_winning_score_button.pressed.connect(increase_winning_score)
select_server_button.pressed.connect(select_server) lower_cache_button.pressed.connect(lower_cache)
increase_cache_button.pressed.connect(increase_cache)
fullscreen_button.pressed.connect(fullscreen)
local_button.pressed.connect(local_play)
stop_after_current_button.button_pressed = Settings.stop_after_current stop_after_current_button.button_pressed = Settings.stop_after_current
hide_next_track_button.button_pressed = Settings.hide_next_track hide_next_track_button.button_pressed = Settings.hide_next_track
add_to_database_button.button_pressed = Settings.add_to_stats add_to_database_button.button_pressed = Settings.add_to_stats
low_played_button.button_pressed = Settings.use_low_played_mode low_played_button.button_pressed = Settings.use_low_played_mode
score_label.text = str(Settings.winning_score)
cache_label.text = str(Playlist.number_of_tracks_to_preload)
fullscreen_button.button_pressed = Settings.fullscreen
select_server_button.select(Settings.selected_server) select_server_button.select(Settings.selected_server)
select_server_button.item_selected.connect(select_server)
func stop_after_current(): func _input(event: InputEvent) -> void:
if self.visible == true:
if event is InputEventMouseButton && event.is_pressed():
var evLocal: InputEvent = make_input_local(event)
if !Rect2(Vector2(0, 0), settings_panel.size).has_point(evLocal.position):
self.visible = false
func fullscreen() -> void:
Settings.fullscreen = !Settings.fullscreen
if Settings.fullscreen == true:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
if Settings.fullscreen == false:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
func local_play() -> void:
Settings.play_local = !Settings.play_local
func stop_after_current() -> void:
Settings.stop_after_current = !Settings.stop_after_current Settings.stop_after_current = !Settings.stop_after_current
func hide_next_track(): func hide_next_track() -> void:
Settings.hide_next_track = !Settings.hide_next_track Settings.hide_next_track = !Settings.hide_next_track
func add_to_database(): func add_to_database() -> void:
Settings.add_to_stats = !Settings.add_to_stats Settings.add_to_stats = !Settings.add_to_stats
func low_played(): func low_played() -> void:
Settings.use_low_played_mode = !Settings.use_low_played_mode Settings.use_low_played_mode = !Settings.use_low_played_mode
func lower_winning_score(): func lower_winning_score() -> void:
Settings.winning_score -= 1 Settings.winning_score -= 1
score_label.text = str(Settings.winning_score) score_label.text = str(Settings.winning_score)
func increase_winning_score(): func increase_winning_score() -> void:
Settings.winning_score += 1 Settings.winning_score += 1
score_label.text = str(Settings.winning_score) score_label.text = str(Settings.winning_score)
func select_server() -> void: func lower_cache() -> void:
Settings.default_path = select_server_button.get_item_text(select_server_button.selected) Playlist.number_of_tracks_to_preload -= 1
Settings.selected_server = select_server_button.selected if Playlist.number_of_tracks_to_preload < 1:
Playlist.number_of_tracks_to_preload = 1
cache_label.text = str(Playlist.number_of_tracks_to_preload)
func increase_cache() -> void:
Playlist.number_of_tracks_to_preload += 1
cache_label.text = str(Playlist.number_of_tracks_to_preload)
func select_server(new_server: int) -> void:
Settings.default_path = select_server_button.get_item_text(new_server)
Settings.selected_server = new_server
print("Settings.default_path: " + Settings.default_path)
print("Settings.selected_server: " + str(Settings.selected_server))
print("new_server: " + str(new_server))
print("select_server_button.get_item_text(new_server): " + select_server_button.get_item_text(new_server))
server_changed.emit()

1
SettingsWindow.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://dukqyjoduf1af

View File

@@ -1,80 +1,162 @@
[gd_scene load_steps=3 format=3 uid="uid://dldpeo5y3l5hq"] [gd_scene load_steps=3 format=3 uid="uid://dldpeo5y3l5hq"]
[ext_resource type="Script" path="res://SettingsWindow.gd" id="1_bt55j"] [ext_resource type="Script" uid="uid://dukqyjoduf1af" path="res://SettingsWindow.gd" id="1_bt55j"]
[sub_resource type="LabelSettings" id="LabelSettings_3xrlm"] [sub_resource type="LabelSettings" id="LabelSettings_3xrlm"]
font_size = 25 font_size = 25
[node name="VBoxContainer" type="VBoxContainer"] [node name="SettingsControl" type="Control"]
clip_contents = true layout_mode = 3
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
script = ExtResource("1_bt55j") script = ExtResource("1_bt55j")
[node name="Label" type="Label" parent="."] [node name="SettingsPanel" type="Panel" parent="."]
unique_name_in_owner = true
layout_mode = 0
offset_right = 500.0
offset_bottom = 640.0
[node name="ScrollContainer" type="ScrollContainer" parent="SettingsPanel"]
layout_mode = 0
offset_right = 500.0
offset_bottom = 640.0
[node name="VBoxContainer" type="VBoxContainer" parent="SettingsPanel/ScrollContainer"]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 3
[node name="Label" type="Label" parent="SettingsPanel/ScrollContainer/VBoxContainer"]
layout_mode = 2 layout_mode = 2
size_flags_vertical = 0 size_flags_vertical = 0
text = "Settings" text = "Settings"
label_settings = SubResource("LabelSettings_3xrlm") label_settings = SubResource("LabelSettings_3xrlm")
horizontal_alignment = 1 horizontal_alignment = 1
[node name="StopAfterCurrentCheckButton" type="CheckButton" parent="."] [node name="StopAfterCurrentCheckButton" type="CheckButton" parent="SettingsPanel/ScrollContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 0 size_flags_horizontal = 0
button_pressed = true
action_mode = 0 action_mode = 0
text = "Stop after current" text = "Stop after current"
[node name="HideNextTrackCheckButton" type="CheckButton" parent="."] [node name="HideNextTrackCheckButton" type="CheckButton" parent="SettingsPanel/ScrollContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 0 size_flags_horizontal = 0
button_pressed = true
action_mode = 0 action_mode = 0
text = "Hide next track" text = "Hide next track"
[node name="AddToDatabaseCheckButton" type="CheckButton" parent="."] [node name="AddToDatabaseCheckButton" type="CheckButton" parent="SettingsPanel/ScrollContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 0 size_flags_horizontal = 0
action_mode = 0 action_mode = 0
text = "Turn on played to database" text = "Turn on played to database"
[node name="LowPlayedCheckButton" type="CheckButton" parent="."] [node name="LowPlayedCheckButton" type="CheckButton" parent="SettingsPanel/ScrollContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 0 size_flags_horizontal = 0
action_mode = 0 action_mode = 0
text = "Use low played mode" text = "Use low played mode"
[node name="HBoxContainer" type="HBoxContainer" parent="."] [node name="HBoxContainer" type="HBoxContainer" parent="SettingsPanel/ScrollContainer/VBoxContainer"]
layout_mode = 2 layout_mode = 2
[node name="Label2" type="Label" parent="HBoxContainer"] [node name="Label2" type="Label" parent="SettingsPanel/ScrollContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2 layout_mode = 2
text = "Winning Score: " text = "Winning Score: "
[node name="ScoreLabel" type="Label" parent="HBoxContainer"] [node name="ScoreLabel" type="Label" parent="SettingsPanel/ScrollContainer/VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
text = "20" text = "20"
[node name="LowerButton" type="Button" parent="HBoxContainer"] [node name="LowerButton" type="Button" parent="SettingsPanel/ScrollContainer/VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(30, 2.08165e-12) custom_minimum_size = Vector2(30, 2.08165e-12)
layout_mode = 2 layout_mode = 2
focus_mode = 0
action_mode = 0
text = "-1" text = "-1"
[node name="IncreaseButton" type="Button" parent="HBoxContainer"] [node name="IncreaseButton" type="Button" parent="SettingsPanel/ScrollContainer/VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(30, 2.08165e-12) custom_minimum_size = Vector2(30, 2.08165e-12)
layout_mode = 2 layout_mode = 2
focus_mode = 0
action_mode = 0
text = "+1" text = "+1"
[node name="SelectServerButton" type="OptionButton" parent="."] [node name="CacheHBoxContainer" type="HBoxContainer" parent="SettingsPanel/ScrollContainer/VBoxContainer"]
layout_mode = 2
[node name="CacheTitleLabel" type="Label" parent="SettingsPanel/ScrollContainer/VBoxContainer/CacheHBoxContainer"]
layout_mode = 2
text = "Predownload songs: "
[node name="CacheLabel" type="Label" parent="SettingsPanel/ScrollContainer/VBoxContainer/CacheHBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "1"
[node name="LowerCacheButton" type="Button" parent="SettingsPanel/ScrollContainer/VBoxContainer/CacheHBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(30, 2.08165e-12)
layout_mode = 2
focus_mode = 0
action_mode = 0
text = "-1"
[node name="IncreaseCacheButton" type="Button" parent="SettingsPanel/ScrollContainer/VBoxContainer/CacheHBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(30, 2.08165e-12)
layout_mode = 2
focus_mode = 0
action_mode = 0
text = "+1"
[node name="SelectServerButton" type="OptionButton" parent="SettingsPanel/ScrollContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
item_count = 3
selected = 0 selected = 0
popup/item_0/text = "https://tmusic.sanplex.tech" item_count = 5
popup/item_0/id = 0 popup/item_0/text = "https://music.sanplex.tech"
popup/item_1/text = "https://music.sanplex.tech" popup/item_0/id = 1
popup/item_1/id = 1 popup/item_1/text = "https://tmusic.sanplex.tech"
popup/item_2/text = "http://192.168.86.100:8085" popup/item_1/id = 2
popup/item_2/id = 2 popup/item_2/text = "https://rmusic.sanplex.tech"
popup/item_2/id = 3
popup/item_3/text = "https://old-music.sanplex.tech"
popup/item_3/id = 4
popup/item_4/text = "http://localhost:8080"
popup/item_4/id = 5
[node name="FullscreenButton" type="CheckButton" parent="SettingsPanel/ScrollContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 0
text = "Fullscreen"
[node name="QuickSyncButton" type="CheckButton" parent="SettingsPanel/ScrollContainer/VBoxContainer"]
visible = false
layout_mode = 2
size_flags_horizontal = 0
button_pressed = true
action_mode = 0
text = "Quick sync"
[node name="LocalButton" type="CheckButton" parent="SettingsPanel/ScrollContainer/VBoxContainer"]
unique_name_in_owner = true
visible = false
layout_mode = 2
size_flags_horizontal = 0
disabled = true
text = "Local"

57
SongObject.gd Normal file
View File

@@ -0,0 +1,57 @@
extends Node
class_name SongObject
var song_number: int
var song_title: String
var game_title: String
var players_given_point: Array[int] = []
var is_answered: bool = false
var has_played: bool = false
var is_playing: bool = false
var song: AudioStream
func get_game_title() -> String:
if is_answered:
return game_title
else:
return "????????"
func get_song_title() -> String:
if is_answered:
return song_title
else:
return "??????"
func get_song_info() -> String:
if Settings.is_debug:
var format_string: String = "%d. %s - %s | played: %s | answered: %s"
return format_string % [(song_number + 1), game_title, song_title, has_played, is_answered]
elif is_answered:
var format_string: String = "%d. %s - %s"
return format_string % [(song_number + 1), game_title, song_title]
else:
return "??? - ???"
func add_point(id: int) -> void:
print("add_point")
if !players_given_point.has(id):
players_given_point.append(id)
players_given_point.sort()
func remove_point(id: int) -> void:
print("remove_point")
if players_given_point.has(id):
players_given_point.remove_at(players_given_point.find(id))
players_given_point.sort()
func _to_string() -> String:
var format_string: String = "song_number: %d | game_title: %s | song_title: %s | is_answered: %s | has_played: %s | is_playing: %s"
return format_string % [(song_number), game_title, song_title, is_answered, has_played, is_playing]

150
SyncWindow.tscn Normal file
View File

@@ -0,0 +1,150 @@
[gd_scene load_steps=3 format=3 uid="uid://dpdem7pdxweb5"]
[ext_resource type="Script" uid="uid://c3ejukwth512a" path="res://sync_window.gd" id="1_8ba47"]
[sub_resource type="LabelSettings" id="LabelSettings_anbfi"]
font_size = 25
[node name="Control" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_8ba47")
[node name="SyncPanel" type="Panel" parent="."]
unique_name_in_owner = true
layout_mode = 0
offset_right = 1152.0
offset_bottom = 640.0
[node name="ScrollContainer" type="ScrollContainer" parent="SyncPanel"]
layout_mode = 0
offset_right = 1152.0
offset_bottom = 640.0
[node name="SyncVBoxContainer" type="VBoxContainer" parent="SyncPanel/ScrollContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="SyncTitleLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 0
text = "Sync"
label_settings = SubResource("LabelSettings_anbfi")
horizontal_alignment = 1
[node name="NoChangesLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
unique_name_in_owner = true
visible = false
layout_mode = 2
size_flags_vertical = 0
text = "No changes since last sync"
label_settings = SubResource("LabelSettings_anbfi")
horizontal_alignment = 1
[node name="ProgressHBoxContainer" type="HBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
unique_name_in_owner = true
visible = false
layout_mode = 2
[node name="SyncProgressBar" type="ProgressBar" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/ProgressHBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(1000, 0)
layout_mode = 2
size_flags_horizontal = 6
step = 1.0
rounded = true
[node name="SyncHBoxContainer" type="HBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
unique_name_in_owner = true
visible = false
layout_mode = 2
size_flags_horizontal = 4
theme_override_constants/separation = 30
[node name="VSeparator6" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
layout_mode = 2
[node name="GamesAddedVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="GamesAddedLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/GamesAddedVBox"]
layout_mode = 2
text = "GamesAdded"
horizontal_alignment = 1
[node name="GamesAddedSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="GamesReAddedVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="GamesReAddedLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/GamesReAddedVBox"]
layout_mode = 2
text = "GamesReAdded"
[node name="GamesReAddedSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="GamesChangedTitleVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="GamesChangedTitleLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/GamesChangedTitleVBox"]
layout_mode = 2
text = "GamesChangedTitle"
[node name="GamesChangedTitleSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="GamesChangedContentVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="GamesChangedContentLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/GamesChangedContentVBox"]
layout_mode = 2
text = "GamesChangedContent"
[node name="GamesChangedContentSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="GamesRemovedVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="GamesRemovedLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer/GamesRemovedVBox"]
layout_mode = 2
text = "GamesRemoved"
[node name="GamesRemovedSeparator" type="VSeparator" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/SyncHBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="SyncTime" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "Sync time: "
horizontal_alignment = 1
[node name="CatchedErrorsVBox" type="VBoxContainer" parent="SyncPanel/ScrollContainer/SyncVBoxContainer"]
unique_name_in_owner = true
visible = false
layout_mode = 2
[node name="CatchedErrorsLabel" type="Label" parent="SyncPanel/ScrollContainer/SyncVBoxContainer/CatchedErrorsVBox"]
layout_mode = 2
text = "CatchedErrors"
horizontal_alignment = 1
[node name="SyncTimer" type="Timer" parent="."]
unique_name_in_owner = true

46
character.gd Normal file
View File

@@ -0,0 +1,46 @@
class_name Character
extends Control
@onready
var panel: Panel = $Panel
@onready
var character_image: TextureRect = %CharacterTextureRect
@onready
var character_name_label: Label = %CharacterName
signal new_character_selected(img_texture: ImageTexture)
func set_character_name(character_name: String) -> void:
panel.size = Vector2(240, 145)
#margin.size = Vector2(240, 145)
#margin set margin 15, 10, 15, 0
character_name_label.text = character_name.split(".")[0]
character_name_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
var image_fetched: Callable = func image_fetched(image: PackedByteArray) -> void:
var img: Image = Image.new()
var err: Error = img.load_png_from_buffer(image)
if err != OK:
print(err)
var err2: Error = img.load_jpg_from_buffer(image)
if err2 != OK:
print(err2)
var new_image: ImageTexture = ImageTexture.new()
new_image.set_image(img)
character_image.custom_minimum_size = Vector2(200, 100)
character_image.size = Vector2(200, 100)
character_image.size_flags_horizontal = Control.SIZE_SHRINK_CENTER
character_image.size_flags_vertical = Control.SIZE_SHRINK_CENTER
character_image.expand_mode = TextureRect.EXPAND_FIT_WIDTH_PROPORTIONAL
character_image.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
character_image.texture = new_image
Settings.make_request2("/character?name=" + character_name.uri_encode(), image_fetched, true)
func _input(event: InputEvent) -> void:
if self.visible == true && Settings.character_select_open == true:
if event is InputEventMouseButton && event.is_pressed():
var evLocal: InputEvent = make_input_local(event)
if Rect2(Vector2(0, 0), panel.size).has_point(evLocal.position):
print(character_name_label.text)
new_character_selected.emit(character_image.texture)

1
character.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://i35b3scbpwpu

45
character.tscn Normal file
View File

@@ -0,0 +1,45 @@
[gd_scene load_steps=4 format=3 uid="uid://c7ecjj2af6usf"]
[ext_resource type="Script" uid="uid://i35b3scbpwpu" path="res://character.gd" id="1_pjt0s"]
[ext_resource type="Texture2D" uid="uid://cv3hdd6bsruau" path="res://icon.svg" id="2_pjt0s"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_pjt0s"]
bg_color = Color(0.302, 0.302, 0.302, 1)
[node name="Control" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_pjt0s")
[node name="Panel" type="Panel" parent="."]
layout_mode = 0
offset_right = 240.0
offset_bottom = 145.0
theme_override_styles/panel = SubResource("StyleBoxFlat_pjt0s")
[node name="MarginContainer" type="MarginContainer" parent="Panel"]
layout_mode = 0
offset_right = 240.0
offset_bottom = 145.0
theme_override_constants/margin_left = 15
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 15
[node name="VBoxContainer" type="VBoxContainer" parent="Panel/MarginContainer"]
layout_mode = 2
[node name="CharacterTextureRect" type="TextureRect" parent="Panel/MarginContainer/VBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(200, 100)
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource("2_pjt0s")
expand_mode = 3
stretch_mode = 5
[node name="CharacterName" type="Label" parent="Panel/MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "Aloy"
horizontal_alignment = 1

6
default_theme.tres Normal file
View File

@@ -0,0 +1,6 @@
[gd_resource type="Theme" load_steps=2 format=3 uid="uid://8bllart6xn1f"]
[ext_resource type="StyleBox" uid="uid://bsv6yb0yir04l" path="res://style_box_flat.tres" id="1_uierc"]
[resource]
PanelContainer/styles/panel = ExtResource("1_uierc")

View File

@@ -3,16 +3,20 @@
name="Windows Desktop" name="Windows Desktop"
platform="Windows Desktop" platform="Windows Desktop"
runnable=true runnable=true
advanced_options=false
dedicated_server=false dedicated_server=false
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter=""
export_path="../../ResilioSync/Sorterat/MusicPlayer_0.7.8_Beta.exe" export_path="../../MusicPlayer_1.5.1.exe"
patches=PackedStringArray()
encryption_include_filters="" encryption_include_filters=""
encryption_exclude_filters="" encryption_exclude_filters=""
seed=0
encrypt_pck=false encrypt_pck=false
encrypt_directory=false encrypt_directory=false
script_export_mode=2
[preset.0.options] [preset.0.options]
@@ -20,10 +24,8 @@ custom_template/debug=""
custom_template/release="" custom_template/release=""
debug/export_console_wrapper=0 debug/export_console_wrapper=0
binary_format/embed_pck=true binary_format/embed_pck=true
texture_format/bptc=true texture_format/s3tc_bptc=true
texture_format/s3tc=true texture_format/etc2_astc=false
texture_format/etc=false
texture_format/etc2=false
binary_format/architecture="x86_64" binary_format/architecture="x86_64"
codesign/enable=false codesign/enable=false
codesign/timestamp=true codesign/timestamp=true
@@ -31,7 +33,7 @@ codesign/timestamp_server_url=""
codesign/digest_algorithm=1 codesign/digest_algorithm=1
codesign/description="" codesign/description=""
codesign/custom_options=PackedStringArray() codesign/custom_options=PackedStringArray()
application/modify_resources=true application/modify_resources=false
application/icon="" application/icon=""
application/console_wrapper_icon="" application/console_wrapper_icon=""
application/icon_interpolation=4 application/icon_interpolation=4
@@ -42,6 +44,9 @@ application/product_name=""
application/file_description="" application/file_description=""
application/copyright="" application/copyright=""
application/trademarks="" application/trademarks=""
application/export_angle=0
application/export_d3d12=0
application/d3d12_agility_sdk_multiarch=true
ssh_remote_deploy/enabled=false ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip" ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22" ssh_remote_deploy/port="22"
@@ -59,6 +64,13 @@ Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorActi
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'" Remove-Item -Recurse -Force '{temp_dir}'"
dotnet/include_scripts_content=false
dotnet/include_debug_symbols=true
dotnet/embed_build_outputs=false
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
debug/export_console_script=1 debug/export_console_script=1
[preset.1] [preset.1]
@@ -66,16 +78,20 @@ debug/export_console_script=1
name="macOS" name="macOS"
platform="macOS" platform="macOS"
runnable=true runnable=true
advanced_options=false
dedicated_server=false dedicated_server=false
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter=""
export_path="./MusicPlayer_0.6_Beta.dmg" export_path="./MusicPlayer_0.9_Beta.dmg"
patches=PackedStringArray()
encryption_include_filters="" encryption_include_filters=""
encryption_exclude_filters="" encryption_exclude_filters=""
seed=0
encrypt_pck=false encrypt_pck=false
encrypt_directory=false encrypt_directory=false
script_export_mode=2
[preset.1.options] [preset.1.options]
@@ -83,25 +99,28 @@ export/distribution_type=1
binary_format/architecture="universal" binary_format/architecture="universal"
custom_template/debug="" custom_template/debug=""
custom_template/release="" custom_template/release=""
debug/export_console_wrapper=0 debug/export_console_wrapper=1
application/icon="" application/icon=""
application/icon_interpolation=4 application/icon_interpolation=4
application/bundle_identifier="tech.sanplex.musicplayer" application/bundle_identifier="tech.sanplex.musicplayer"
application/signature="" application/signature=""
application/app_category="Music-games" application/app_category="Music-games"
application/short_version="1.0" application/short_version=""
application/version="1.0" application/version=""
application/copyright="" application/copyright=""
application/copyright_localized={} application/copyright_localized={}
application/min_macos_version="10.12" application/min_macos_version_x86_64="10.12"
application/min_macos_version_arm64="11.00"
application/export_angle=0
display/high_res=true display/high_res=true
application/additional_plist_content=""
xcode/platform_build="14C18" xcode/platform_build="14C18"
xcode/sdk_version="13.1" xcode/sdk_version="13.1"
xcode/sdk_build="22C55" xcode/sdk_build="22C55"
xcode/sdk_name="macosx13.1" xcode/sdk_name="macosx13.1"
xcode/xcode_version="1420" xcode/xcode_version="1420"
xcode/xcode_build="14C18" xcode/xcode_build="14C18"
codesign/codesign=3 codesign/codesign=1
codesign/installer_identity="" codesign/installer_identity=""
codesign/apple_team_id="" codesign/apple_team_id=""
codesign/identity="" codesign/identity=""
@@ -127,7 +146,9 @@ codesign/entitlements/app_sandbox/files_downloads=0
codesign/entitlements/app_sandbox/files_pictures=0 codesign/entitlements/app_sandbox/files_pictures=0
codesign/entitlements/app_sandbox/files_music=0 codesign/entitlements/app_sandbox/files_music=0
codesign/entitlements/app_sandbox/files_movies=0 codesign/entitlements/app_sandbox/files_movies=0
codesign/entitlements/app_sandbox/files_user_selected=0
codesign/entitlements/app_sandbox/helper_executables=[] codesign/entitlements/app_sandbox/helper_executables=[]
codesign/entitlements/additional=""
codesign/custom_options=PackedStringArray() codesign/custom_options=PackedStringArray()
notarization/notarization=0 notarization/notarization=0
privacy/microphone_usage_description="" privacy/microphone_usage_description=""
@@ -152,6 +173,148 @@ privacy/network_volumes_usage_description=""
privacy/network_volumes_usage_description_localized={} privacy/network_volumes_usage_description_localized={}
privacy/removable_volumes_usage_description="" privacy/removable_volumes_usage_description=""
privacy/removable_volumes_usage_description_localized={} privacy/removable_volumes_usage_description_localized={}
privacy/tracking_enabled=false
privacy/tracking_domains=PackedStringArray()
privacy/collected_data/name/collected=false
privacy/collected_data/name/linked_to_user=false
privacy/collected_data/name/used_for_tracking=false
privacy/collected_data/name/collection_purposes=0
privacy/collected_data/email_address/collected=false
privacy/collected_data/email_address/linked_to_user=false
privacy/collected_data/email_address/used_for_tracking=false
privacy/collected_data/email_address/collection_purposes=0
privacy/collected_data/phone_number/collected=false
privacy/collected_data/phone_number/linked_to_user=false
privacy/collected_data/phone_number/used_for_tracking=false
privacy/collected_data/phone_number/collection_purposes=0
privacy/collected_data/physical_address/collected=false
privacy/collected_data/physical_address/linked_to_user=false
privacy/collected_data/physical_address/used_for_tracking=false
privacy/collected_data/physical_address/collection_purposes=0
privacy/collected_data/other_contact_info/collected=false
privacy/collected_data/other_contact_info/linked_to_user=false
privacy/collected_data/other_contact_info/used_for_tracking=false
privacy/collected_data/other_contact_info/collection_purposes=0
privacy/collected_data/health/collected=false
privacy/collected_data/health/linked_to_user=false
privacy/collected_data/health/used_for_tracking=false
privacy/collected_data/health/collection_purposes=0
privacy/collected_data/fitness/collected=false
privacy/collected_data/fitness/linked_to_user=false
privacy/collected_data/fitness/used_for_tracking=false
privacy/collected_data/fitness/collection_purposes=0
privacy/collected_data/payment_info/collected=false
privacy/collected_data/payment_info/linked_to_user=false
privacy/collected_data/payment_info/used_for_tracking=false
privacy/collected_data/payment_info/collection_purposes=0
privacy/collected_data/credit_info/collected=false
privacy/collected_data/credit_info/linked_to_user=false
privacy/collected_data/credit_info/used_for_tracking=false
privacy/collected_data/credit_info/collection_purposes=0
privacy/collected_data/other_financial_info/collected=false
privacy/collected_data/other_financial_info/linked_to_user=false
privacy/collected_data/other_financial_info/used_for_tracking=false
privacy/collected_data/other_financial_info/collection_purposes=0
privacy/collected_data/precise_location/collected=false
privacy/collected_data/precise_location/linked_to_user=false
privacy/collected_data/precise_location/used_for_tracking=false
privacy/collected_data/precise_location/collection_purposes=0
privacy/collected_data/coarse_location/collected=false
privacy/collected_data/coarse_location/linked_to_user=false
privacy/collected_data/coarse_location/used_for_tracking=false
privacy/collected_data/coarse_location/collection_purposes=0
privacy/collected_data/sensitive_info/collected=false
privacy/collected_data/sensitive_info/linked_to_user=false
privacy/collected_data/sensitive_info/used_for_tracking=false
privacy/collected_data/sensitive_info/collection_purposes=0
privacy/collected_data/contacts/collected=false
privacy/collected_data/contacts/linked_to_user=false
privacy/collected_data/contacts/used_for_tracking=false
privacy/collected_data/contacts/collection_purposes=0
privacy/collected_data/emails_or_text_messages/collected=false
privacy/collected_data/emails_or_text_messages/linked_to_user=false
privacy/collected_data/emails_or_text_messages/used_for_tracking=false
privacy/collected_data/emails_or_text_messages/collection_purposes=0
privacy/collected_data/photos_or_videos/collected=false
privacy/collected_data/photos_or_videos/linked_to_user=false
privacy/collected_data/photos_or_videos/used_for_tracking=false
privacy/collected_data/photos_or_videos/collection_purposes=0
privacy/collected_data/audio_data/collected=false
privacy/collected_data/audio_data/linked_to_user=false
privacy/collected_data/audio_data/used_for_tracking=false
privacy/collected_data/audio_data/collection_purposes=0
privacy/collected_data/gameplay_content/collected=false
privacy/collected_data/gameplay_content/linked_to_user=false
privacy/collected_data/gameplay_content/used_for_tracking=false
privacy/collected_data/gameplay_content/collection_purposes=0
privacy/collected_data/customer_support/collected=false
privacy/collected_data/customer_support/linked_to_user=false
privacy/collected_data/customer_support/used_for_tracking=false
privacy/collected_data/customer_support/collection_purposes=0
privacy/collected_data/other_user_content/collected=false
privacy/collected_data/other_user_content/linked_to_user=false
privacy/collected_data/other_user_content/used_for_tracking=false
privacy/collected_data/other_user_content/collection_purposes=0
privacy/collected_data/browsing_history/collected=false
privacy/collected_data/browsing_history/linked_to_user=false
privacy/collected_data/browsing_history/used_for_tracking=false
privacy/collected_data/browsing_history/collection_purposes=0
privacy/collected_data/search_hhistory/collected=false
privacy/collected_data/search_hhistory/linked_to_user=false
privacy/collected_data/search_hhistory/used_for_tracking=false
privacy/collected_data/search_hhistory/collection_purposes=0
privacy/collected_data/user_id/collected=false
privacy/collected_data/user_id/linked_to_user=false
privacy/collected_data/user_id/used_for_tracking=false
privacy/collected_data/user_id/collection_purposes=0
privacy/collected_data/device_id/collected=false
privacy/collected_data/device_id/linked_to_user=false
privacy/collected_data/device_id/used_for_tracking=false
privacy/collected_data/device_id/collection_purposes=0
privacy/collected_data/purchase_history/collected=false
privacy/collected_data/purchase_history/linked_to_user=false
privacy/collected_data/purchase_history/used_for_tracking=false
privacy/collected_data/purchase_history/collection_purposes=0
privacy/collected_data/product_interaction/collected=false
privacy/collected_data/product_interaction/linked_to_user=false
privacy/collected_data/product_interaction/used_for_tracking=false
privacy/collected_data/product_interaction/collection_purposes=0
privacy/collected_data/advertising_data/collected=false
privacy/collected_data/advertising_data/linked_to_user=false
privacy/collected_data/advertising_data/used_for_tracking=false
privacy/collected_data/advertising_data/collection_purposes=0
privacy/collected_data/other_usage_data/collected=false
privacy/collected_data/other_usage_data/linked_to_user=false
privacy/collected_data/other_usage_data/used_for_tracking=false
privacy/collected_data/other_usage_data/collection_purposes=0
privacy/collected_data/crash_data/collected=false
privacy/collected_data/crash_data/linked_to_user=false
privacy/collected_data/crash_data/used_for_tracking=false
privacy/collected_data/crash_data/collection_purposes=0
privacy/collected_data/performance_data/collected=false
privacy/collected_data/performance_data/linked_to_user=false
privacy/collected_data/performance_data/used_for_tracking=false
privacy/collected_data/performance_data/collection_purposes=0
privacy/collected_data/other_diagnostic_data/collected=false
privacy/collected_data/other_diagnostic_data/linked_to_user=false
privacy/collected_data/other_diagnostic_data/used_for_tracking=false
privacy/collected_data/other_diagnostic_data/collection_purposes=0
privacy/collected_data/environment_scanning/collected=false
privacy/collected_data/environment_scanning/linked_to_user=false
privacy/collected_data/environment_scanning/used_for_tracking=false
privacy/collected_data/environment_scanning/collection_purposes=0
privacy/collected_data/hands/collected=false
privacy/collected_data/hands/linked_to_user=false
privacy/collected_data/hands/used_for_tracking=false
privacy/collected_data/hands/collection_purposes=0
privacy/collected_data/head/collected=false
privacy/collected_data/head/linked_to_user=false
privacy/collected_data/head/used_for_tracking=false
privacy/collected_data/head/collection_purposes=0
privacy/collected_data/other_data_types/collected=false
privacy/collected_data/other_data_types/linked_to_user=false
privacy/collected_data/other_data_types/used_for_tracking=false
privacy/collected_data/other_data_types/collection_purposes=0
ssh_remote_deploy/enabled=false ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip" ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22" ssh_remote_deploy/port="22"
@@ -163,6 +326,10 @@ open \"{temp_dir}/{exe_name}.app\" --args {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name}.app/Contents/MacOS/{exe_name} {cmd_args}\") kill $(pgrep -x -f \"{temp_dir}/{exe_name}.app/Contents/MacOS/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\"" rm -rf \"{temp_dir}\""
dotnet/include_scripts_content=false
dotnet/include_debug_symbols=true
dotnet/embed_build_outputs=false
application/min_macos_version="10.12"
debug/export_console_script=1 debug/export_console_script=1
notarization/apple_team_id="" notarization/apple_team_id=""
@@ -171,22 +338,27 @@ notarization/apple_team_id=""
name="Web" name="Web"
platform="Web" platform="Web"
runnable=false runnable=false
advanced_options=false
dedicated_server=false dedicated_server=false
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter=""
export_path="web/index.html" export_path="web/index.html"
patches=PackedStringArray()
encryption_include_filters="" encryption_include_filters=""
encryption_exclude_filters="" encryption_exclude_filters=""
seed=0
encrypt_pck=false encrypt_pck=false
encrypt_directory=false encrypt_directory=false
script_export_mode=2
[preset.2.options] [preset.2.options]
custom_template/debug="" custom_template/debug=""
custom_template/release="" custom_template/release=""
variant/extensions_support=false variant/extensions_support=false
variant/thread_support=false
vram_texture_compression/for_desktop=true vram_texture_compression/for_desktop=true
vram_texture_compression/for_mobile=false vram_texture_compression/for_mobile=false
html/export_icon=true html/export_icon=true
@@ -196,6 +368,7 @@ html/canvas_resize_policy=2
html/focus_canvas_on_start=true html/focus_canvas_on_start=true
html/experimental_virtual_keyboard=false html/experimental_virtual_keyboard=false
progressive_web_app/enabled=false progressive_web_app/enabled=false
progressive_web_app/ensure_cross_origin_isolation_headers=true
progressive_web_app/offline_page="" progressive_web_app/offline_page=""
progressive_web_app/display=1 progressive_web_app/display=1
progressive_web_app/orientation=0 progressive_web_app/orientation=0
@@ -203,3 +376,51 @@ progressive_web_app/icon_144x144=""
progressive_web_app/icon_180x180="" progressive_web_app/icon_180x180=""
progressive_web_app/icon_512x512="" progressive_web_app/icon_512x512=""
progressive_web_app/background_color=Color(0, 0, 0, 1) progressive_web_app/background_color=Color(0, 0, 0, 1)
dotnet/include_scripts_content=false
dotnet/include_debug_symbols=true
dotnet/embed_build_outputs=false
[preset.3]
name="Linux"
platform="Linux"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="./MusicPlayer_1.5.1.x86_64"
patches=PackedStringArray()
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.3.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=true
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""
dotnet/include_scripts_content=false
dotnet/include_debug_symbols=true
dotnet/embed_build_outputs=false

View File

@@ -0,0 +1 @@
<?xml version="1.0" ?><!DOCTYPE svg PUBLIC '-//W3C//DTD SVG 1.1//EN' 'http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd'><svg height="512px" id="Layer_1" style="enable-background:new 0 0 512 512;" version="1.1" viewBox="0 0 512 512" width="512px" xml:space="preserve" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><g><path d="M224,435.8V76.1c0-6.7-5.4-12.1-12.2-12.1h-71.6c-6.8,0-12.2,5.4-12.2,12.1v359.7c0,6.7,5.4,12.2,12.2,12.2h71.6 C218.6,448,224,442.6,224,435.8z"/><path d="M371.8,64h-71.6c-6.7,0-12.2,5.4-12.2,12.1v359.7c0,6.7,5.4,12.2,12.2,12.2h71.6c6.7,0,12.2-5.4,12.2-12.2V76.1 C384,69.4,378.6,64,371.8,64z"/></g></svg>

After

Width:  |  Height:  |  Size: 664 B

View File

@@ -2,16 +2,16 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://t1tnj6nqpi4a" uid="uid://c7cg1h7rmiclx"
path="res://.godot/imported/person_remove-black-36dp.svg-60481722f4b86c76228674c37c2e8b80.ctex" path="res://.godot/imported/pause_icon_dark.svg-98d49724f33d33ed5239328ede02d5a2.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://person_remove-black-36dp.svg" source_file="res://icons/pause_icon_dark.svg"
dest_files=["res://.godot/imported/person_remove-black-36dp.svg-60481722f4b86c76228674c37c2e8b80.ctex"] dest_files=["res://.godot/imported/pause_icon_dark.svg-98d49724f33d33ed5239328ede02d5a2.ctex"]
[params] [params]

BIN
icons/pause_icon_light.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bl2bxfgk316gl"
path="res://.godot/imported/pause_icon_light.png-314c2e88feb5eb30bccf80cbe51b0031.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/pause_icon_light.png"
dest_files=["res://.godot/imported/pause_icon_light.png-314c2e88feb5eb30bccf80cbe51b0031.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
height="512px"
id="Layer_1"
style="enable-background:new 0 0 512 512;"
version="1.1"
viewBox="0 0 512 512"
width="512px"
xml:space="preserve"
sodipodi:docname="pause_icon_light.svg"
inkscape:version="1.3.2 (091e20e, 2023-11-25)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg"><defs
id="defs2" /><sodipodi:namedview
id="namedview2"
pagecolor="#505050"
bordercolor="#ffffff"
borderopacity="1"
inkscape:showpageshadow="0"
inkscape:pageopacity="0"
inkscape:pagecheckerboard="1"
inkscape:deskcolor="#505050"
inkscape:zoom="0.4609375"
inkscape:cx="254.91525"
inkscape:cy="256"
inkscape:window-width="1312"
inkscape:window-height="449"
inkscape:window-x="0"
inkscape:window-y="38"
inkscape:window-maximized="0"
inkscape:current-layer="Layer_1" /><g
id="g2"><path
d="M224,435.8V76.1c0-6.7-5.4-12.1-12.2-12.1h-71.6c-6.8,0-12.2,5.4-12.2,12.1v359.7c0,6.7,5.4,12.2,12.2,12.2h71.6 C218.6,448,224,442.6,224,435.8z"
id="path1" /><path
d="M371.8,64h-71.6c-6.7,0-12.2,5.4-12.2,12.1v359.7c0,6.7,5.4,12.2,12.2,12.2h71.6c6.7,0,12.2-5.4,12.2-12.2V76.1 C384,69.4,378.6,64,371.8,64z"
id="path2" /></g><path
style="fill:#f9f9f9;stroke-width:2.16949"
d="m 133.29601,443.8359 c -4.11162,-3.00648 -4.21126,-7.45101 -4.21126,-187.8359 0,-180.384884 0.0996,-184.829414 4.21126,-187.835903 3.27287,-2.393182 13.03484,-3.079351 43.80919,-3.079351 38.45999,0 39.69497,0.138561 42.97517,4.821708 2.99126,4.270626 3.37726,25.539631 3.37726,186.093546 0,160.55391 -0.386,181.82292 -3.37726,186.09354 -3.2802,4.68315 -4.51518,4.82171 -42.97517,4.82171 -30.77435,0 -40.53632,-0.68616 -43.80919,-3.07935 z"
id="path3" /><path
style="fill:#f9f9f9;stroke-width:2.16949"
d="M 291.91963,442.09354 C 288.92837,437.82292 288.54237,416.55391 288.54237,256 c 0,-160.553915 0.386,-181.82292 3.37726,-186.093546 3.2802,-4.683147 4.51518,-4.821708 42.97517,-4.821708 30.77435,0 40.53632,0.686169 43.80919,3.079351 4.11162,3.006489 4.21126,7.451019 4.21126,187.835903 0,180.38489 -0.0996,184.82942 -4.21126,187.8359 -3.27287,2.39319 -13.03484,3.07935 -43.80919,3.07935 -38.45999,0 -39.69497,-0.13856 -42.97517,-4.82171 z"
id="path4" /></svg>

After

Width:  |  Height:  |  Size: 2.4 KiB

View File

@@ -2,16 +2,16 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://o5go6smk7hm1" uid="uid://dmgng6l3ghnhu"
path="res://.godot/imported/person_add_alt_1-black-36dp.svg-bf42e8ddf13a4f7adae8637f26a86e94.ctex" path="res://.godot/imported/pause_icon_light.svg-7be43594fcd7796d212e42302c91652b.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://person_add_alt_1-black-36dp.svg" source_file="res://icons/pause_icon_light.svg"
dest_files=["res://.godot/imported/person_add_alt_1-black-36dp.svg-bf42e8ddf13a4f7adae8637f26a86e94.ctex"] dest_files=["res://.godot/imported/pause_icon_light.svg-7be43594fcd7796d212e42302c91652b.ctex"]
[params] [params]

View File

Before

Width:  |  Height:  |  Size: 352 B

After

Width:  |  Height:  |  Size: 352 B

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bvwx7761s3vsl"
path="res://.godot/imported/person_add_dark.svg-fa5958cbd492c9763746d15a4bd2b4b7.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/person_add_dark.svg"
dest_files=["res://.godot/imported/person_add_dark.svg-fa5958cbd492c9763746d15a4bd2b4b7.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -0,0 +1,65 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
enable-background="new 0 0 24 24"
viewBox="0 0 24 24"
fill="black"
width="36px"
height="36px"
version="1.1"
id="svg2"
sodipodi:docname="person_add_light.svg"
inkscape:version="1.3.2 (091e20e, 2023-11-25)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg">
<defs
id="defs2" />
<sodipodi:namedview
id="namedview2"
pagecolor="#505050"
bordercolor="#ffffff"
borderopacity="1"
inkscape:showpageshadow="0"
inkscape:pageopacity="0"
inkscape:pagecheckerboard="1"
inkscape:deskcolor="#505050"
inkscape:zoom="6.5555556"
inkscape:cx="17.923729"
inkscape:cy="17.923729"
inkscape:window-width="1496"
inkscape:window-height="798"
inkscape:window-x="0"
inkscape:window-y="38"
inkscape:window-maximized="0"
inkscape:current-layer="svg2" />
<g
id="g1">
<rect
fill="none"
height="24"
width="24"
id="rect1" />
</g>
<g
id="g2">
<path
d="M13,8c0-2.21-1.79-4-4-4S5,5.79,5,8s1.79,4,4,4S13,10.21,13,8z M15,10v2h3v3h2v-3h3v-2h-3V7h-2v3H15z M1,18v2h16v-2 c0-2.66-5.33-4-8-4S1,15.34,1,18z"
id="path1" />
</g>
<path
style="fill:#f9f9f9;stroke-width:0.152542"
d="M 12.050847,17.723968 C 10.298612,17.216539 8.9330121,16.08432 8.152112,14.491525 7.7421124,13.655253 7.7033898,13.438053 7.7033898,11.974576 c 0,-1.517001 0.026741,-1.65292 0.5057127,-2.5704452 2.3002035,-4.4063041 8.2815915,-4.4063041 10.5817945,0 0.478972,0.9175252 0.505713,1.0534442 0.505713,2.5704452 0,1.440008 -0.04251,1.688254 -0.421094,2.459158 -0.998487,2.033192 -2.846502,3.29706 -5.004979,3.422933 -0.679614,0.03963 -1.408028,-0.01349 -1.81969,-0.132699 z"
id="path2"
transform="scale(0.66666667)" />
<path
style="fill:#f9f9f9;stroke-width:0.152542"
d="m 1.5478738,28.105932 c 0.049291,-1.711363 0.089039,-1.928552 0.4722376,-2.580413 0.5805182,-0.987521 1.4827698,-1.716649 3.0900581,-2.497136 5.1516355,-2.501598 11.6280255,-2.501598 16.7796615,0 1.607288,0.780487 2.50954,1.509615 3.090058,2.497136 0.383199,0.651861 0.422947,0.86905 0.472238,2.580413 l 0.05382,1.868644 H 13.5 1.4940527 Z"
id="path3"
transform="scale(0.66666667)" />
<path
style="fill:#f9f9f9;stroke-width:0.152542"
d="M 27,20.211864 V 17.923729 H 24.788136 22.576271 V 16.474576 15.025424 H 24.788136 27 v -2.211865 -2.211864 h 1.449153 1.449152 v 2.211864 2.211865 h 2.288136 2.288135 v 1.449152 1.449153 H 32.186441 29.898305 V 20.211864 22.5 H 28.449153 27 Z"
id="path4"
transform="scale(0.66666667)" />
</svg>

After

Width:  |  Height:  |  Size: 2.7 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bcfmpd7h512ef"
path="res://.godot/imported/person_add_light.svg-7c9cac9c92cc3eda248789ddbb71074d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/person_add_light.svg"
dest_files=["res://.godot/imported/person_add_light.svg-7c9cac9c92cc3eda248789ddbb71074d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

Before

Width:  |  Height:  |  Size: 333 B

After

Width:  |  Height:  |  Size: 333 B

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c0j74osuavbl4"
path="res://.godot/imported/person_remove_dark.svg-c3cfe8468e6bd12731ae808bc4683774.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/person_remove_dark.svg"
dest_files=["res://.godot/imported/person_remove_dark.svg-c3cfe8468e6bd12731ae808bc4683774.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -0,0 +1,65 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
enable-background="new 0 0 24 24"
viewBox="0 0 24 24"
fill="black"
width="36px"
height="36px"
version="1.1"
id="svg2"
sodipodi:docname="person_remove_light.svg"
inkscape:version="1.3.2 (091e20e, 2023-11-25)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg">
<defs
id="defs2" />
<sodipodi:namedview
id="namedview2"
pagecolor="#505050"
bordercolor="#ffffff"
borderopacity="1"
inkscape:showpageshadow="0"
inkscape:pageopacity="0"
inkscape:pagecheckerboard="1"
inkscape:deskcolor="#505050"
inkscape:zoom="9.3898034"
inkscape:cx="3.5676998"
inkscape:cy="8.3068832"
inkscape:window-width="1312"
inkscape:window-height="449"
inkscape:window-x="0"
inkscape:window-y="38"
inkscape:window-maximized="0"
inkscape:current-layer="svg2" />
<g
id="g1">
<rect
fill="none"
height="24"
width="24"
id="rect1" />
</g>
<g
id="g2">
<path
d="M14,8c0-2.21-1.79-4-4-4S6,5.79,6,8s1.79,4,4,4S14,10.21,14,8z M17,10v2h6v-2H17z M2,18v2h16v-2c0-2.66-5.33-4-8-4 S2,15.34,2,18z"
id="path1" />
</g>
<path
style="fill:#f9f9f9;stroke-width:0.152542"
d="m 14.114229,17.814704 c -1.200856,-0.154629 -2.308546,-0.714127 -3.251543,-1.642366 -2.8909108,-2.845671 -2.0621039,-7.6847196 1.6271,-9.4999394 0.933562,-0.4593458 1.113311,-0.494096 2.532966,-0.4896906 1.370162,0.00425 1.62269,0.050581 2.44335,0.4482567 1.168116,0.5660468 2.336886,1.7348175 2.902933,2.9029336 0.397514,0.8203247 0.444007,1.0734697 0.448257,2.4406777 0.0042,1.341552 -0.04454,1.630563 -0.40408,2.397671 -1.138382,2.428809 -3.623523,3.786963 -6.298983,3.442457 z"
id="path2"
transform="scale(0.66666667)" />
<path
style="fill:#f9f9f9;stroke-width:0.152542"
d="m 3.078365,28.029661 c 0.067442,-2.14007 0.1979722,-2.496714 1.3003824,-3.553009 1.2793101,-1.225795 3.8504194,-2.330448 6.9697866,-2.994503 2.149115,-0.457507 5.209569,-0.456418 7.366647,0.0026 3.008244,0.640173 5.419211,1.669766 6.784527,2.897302 1.156675,1.03995 1.38038,1.607426 1.467982,3.723859 l 0.07419,1.792373 H 15.030677 3.0194764 Z"
id="path3"
transform="scale(0.66666667)" />
<path
style="fill:#f9f9f9;stroke-width:0.06381"
d="m 25.524016,16.5268 v -1.467631 h 4.466703 4.466703 v 1.467631 1.467631 h -4.466703 -4.466703 z"
id="path14"
transform="scale(0.66666667)" />
</svg>

After

Width:  |  Height:  |  Size: 2.6 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b2kj6m8qpsgb1"
path="res://.godot/imported/person_remove_light.svg-f66f76b2044247abe95f91e24fc2af1f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/person_remove_light.svg"
dest_files=["res://.godot/imported/person_remove_light.svg-f66f76b2044247abe95f91e24fc2af1f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

1
icons/play_icon_dark.svg Normal file
View File

@@ -0,0 +1 @@
<?xml version="1.0" ?><!DOCTYPE svg PUBLIC '-//W3C//DTD SVG 1.1//EN' 'http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd'><svg height="512px" id="Layer_1" style="enable-background:new 0 0 512 512;" version="1.1" viewBox="0 0 512 512" width="512px" xml:space="preserve" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><path d="M405.2,232.9L126.8,67.2c-3.4-2-6.9-3.2-10.9-3.2c-10.9,0-19.8,9-19.8,20H96v344h0.1c0,11,8.9,20,19.8,20 c4.1,0,7.5-1.4,11.2-3.4l278.1-165.5c6.6-5.5,10.8-13.8,10.8-23.1C416,246.7,411.8,238.5,405.2,232.9z"/></svg>

After

Width:  |  Height:  |  Size: 566 B

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bhxuxyoa3dtod"
path="res://.godot/imported/play_icon_dark.svg-419dcda1c79f76564a2bc3d6d462ea65.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/play_icon_dark.svg"
dest_files=["res://.godot/imported/play_icon_dark.svg-419dcda1c79f76564a2bc3d6d462ea65.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

BIN
icons/play_icon_light.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.0 KiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://6ha11jjqeor7"
path="res://.godot/imported/play_icon_light.png-142b6e450780d542143c90ca20fe2ec3.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/play_icon_light.png"
dest_files=["res://.godot/imported/play_icon_light.png-142b6e450780d542143c90ca20fe2ec3.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

38
icons/play_icon_light.svg Normal file
View File

@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
height="512px"
id="Layer_1"
style="enable-background:new 0 0 512 512;"
version="1.1"
viewBox="0 0 512 512"
width="512px"
xml:space="preserve"
sodipodi:docname="play_icon_light.svg"
inkscape:version="1.3.2 (091e20e, 2023-11-25)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg"><defs
id="defs1" /><sodipodi:namedview
id="namedview1"
pagecolor="#505050"
bordercolor="#ffffff"
borderopacity="1"
inkscape:showpageshadow="0"
inkscape:pageopacity="0"
inkscape:pagecheckerboard="1"
inkscape:deskcolor="#505050"
inkscape:zoom="0.4609375"
inkscape:cx="254.91525"
inkscape:cy="256"
inkscape:window-width="1312"
inkscape:window-height="449"
inkscape:window-x="0"
inkscape:window-y="38"
inkscape:window-maximized="0"
inkscape:current-layer="Layer_1" /><path
d="M405.2,232.9L126.8,67.2c-3.4-2-6.9-3.2-10.9-3.2c-10.9,0-19.8,9-19.8,20H96v344h0.1c0,11,8.9,20,19.8,20 c4.1,0,7.5-1.4,11.2-3.4l278.1-165.5c6.6-5.5,10.8-13.8,10.8-23.1C416,246.7,411.8,238.5,405.2,232.9z"
id="path1" /><path
style="fill:#f9f9f9;stroke-width:2.16949"
d="m 104.30205,441.29868 -6.674931,-5.6166 V 256 76.317911 l 6.674931,-5.616583 c 3.67121,-3.08912 8.87924,-5.616582 11.57341,-5.616582 2.69417,0 68.76164,37.954254 146.8166,84.342784 151.06623,89.77956 151.68082,90.21139 151.68082,106.57247 0,16.36108 -0.61459,16.79291 -151.68082,106.57247 -78.05496,46.38853 -144.12243,84.34278 -146.8166,84.34278 -2.69417,0 -7.9022,-2.52745 -11.57341,-5.61657 z"
id="path2" /></svg>

After

Width:  |  Height:  |  Size: 1.8 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://comxqfiykp54f"
path="res://.godot/imported/play_icon_light.svg-33163dc2761ca6834802d172d7abe6de.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/play_icon_light.svg"
dest_files=["res://.godot/imported/play_icon_light.svg-33163dc2761ca6834802d172d7abe6de.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -0,0 +1 @@
<?xml version="1.0" ?><!DOCTYPE svg PUBLIC '-//W3C//DTD SVG 1.1//EN' 'http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd'><svg height="32px" id="Layer_1" style="enable-background:new 0 0 32 32;" version="1.1" viewBox="0 0 32 32" width="32px" xml:space="preserve" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><path d="M28,16c-1.219,0-1.797,0.859-2,1.766C25.269,21.03,22.167,26,16,26c-5.523,0-10-4.478-10-10S10.477,6,16,6 c2.24,0,4.295,0.753,5.96,2H20c-1.104,0-2,0.896-2,2s0.896,2,2,2h6c1.104,0,2-0.896,2-2V4c0-1.104-0.896-2-2-2s-2,0.896-2,2v0.518 C21.733,2.932,18.977,2,16,2C8.268,2,2,8.268,2,16s6.268,14,14,14c9.979,0,14-9.5,14-11.875C30,16.672,28.938,16,28,16z"/></svg>

After

Width:  |  Height:  |  Size: 705 B

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cugsedyfrbhxe"
path="res://.godot/imported/reload_dark_icon.svg-cd02ac8e0fd4f1af4baad0f567299606.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/reload_dark_icon.svg"
dest_files=["res://.godot/imported/reload_dark_icon.svg-cd02ac8e0fd4f1af4baad0f567299606.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

BIN
icons/reload_light_icon.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cfsr0wowt7pnt"
path="res://.godot/imported/reload_light_icon.png-4c6c6146370d9a98f9730b35cf32a7af.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/reload_light_icon.png"
dest_files=["res://.godot/imported/reload_light_icon.png-4c6c6146370d9a98f9730b35cf32a7af.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -0,0 +1,37 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
height="28"
id="Layer_1"
version="1.1"
viewBox="0 0 28 28"
width="28"
xml:space="preserve"
sodipodi:docname="reload_light_icon.svg"
inkscape:version="1.3.2 (091e20e, 2023-11-25)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg"><defs
id="defs1" /><sodipodi:namedview
id="namedview1"
pagecolor="#505050"
bordercolor="#ffffff"
borderopacity="1"
inkscape:showpageshadow="0"
inkscape:pageopacity="0"
inkscape:pagecheckerboard="1"
inkscape:deskcolor="#505050"
inkscape:zoom="7.375"
inkscape:cx="13.966102"
inkscape:cy="13.966102"
inkscape:window-width="1416"
inkscape:window-height="785"
inkscape:window-x="0"
inkscape:window-y="38"
inkscape:window-maximized="0"
inkscape:current-layer="Layer_1" /><path
d="m 26,14 c -1.219,0 -1.797,0.859 -2,1.766 C 23.269,19.03 20.167,24 14,24 8.477,24 4,19.522 4,14 4,8.478 8.477,4 14,4 c 2.24,0 4.295,0.753 5.96,2 H 18 c -1.104,0 -2,0.896 -2,2 0,1.104 0.896,2 2,2 h 6 c 1.104,0 2,-0.896 2,-2 V 2 C 26,0.896 25.104,0 24,0 22.896,0 22,0.896 22,2 V 2.518 C 19.733,0.932 16.977,0 14,0 6.268,0 0,6.268 0,14 0,21.732 6.268,28 14,28 23.979,28 28,18.5 28,16.125 28,14.672 26.938,14 26,14 Z"
id="path1" /><path
style="fill:#f9f9f9;stroke-width:0.135593"
d="M 12.273759,27.821814 C 8.301606,27.305128 4.6414458,25.025364 2.4172439,21.682595 -0.6740156,17.036719 -0.6987372,11.050866 2.3541959,6.4167276 6.4831292,0.1492961 14.7875,-1.7884148 21.095349,2.0437368 l 0.883303,0.5366251 0.09577,-0.6963111 c 0.07593,-0.5520493 0.198918,-0.7994615 0.593645,-1.1941885 0.682393,-0.6823936 1.29683,-0.7876518 2.135162,-0.3657721 1.11162,0.5594083 1.142977,0.6968977 1.099029,4.8188242 C 25.866598,8.48735 25.848168,8.714727 25.583585,9.075118 24.993194,9.879284 24.711316,9.931761 20.980939,9.931993 17.03905,9.932238 16.871859,9.891713 16.324094,8.803226 15.94065,8.041272 16.00249,7.4396205 16.528498,6.8144942 17.041282,6.2050862 17.302265,6.1106614 18.732442,6.0170974 l 1.29765,-0.084894 -0.711421,-0.4557502 C 16.407302,3.611373 12.42501,3.4754273 9.250891,5.1327637 6.9185825,6.3505563 5.186242,8.47902 4.3514391,11.152542 c -0.4596099,1.471937 -0.4596099,4.222979 0,5.694916 1.0532717,3.373185 3.4279179,5.747831 6.8011029,6.801103 0.874696,0.273122 1.291973,0.316826 2.983051,0.31243 1.791555,-0.0047 2.062404,-0.03855 3.050848,-0.381822 2.095349,-0.727675 4.004905,-2.225187 5.276499,-4.137935 0.712133,-1.071201 1.028577,-1.77101 1.500599,-3.318525 0.234713,-0.769505 0.466198,-1.242244 0.733848,-1.49867 0.768275,-0.736054 1.953395,-0.694987 2.67526,0.0927 0.56162,0.612834 0.678351,1.318164 0.398766,2.409492 -0.7664,2.991551 -3.210883,6.444937 -5.916304,8.35812 -2.688606,1.901292 -6.251776,2.77056 -9.58135,2.337459 z"
id="path2" /></svg>

After

Width:  |  Height:  |  Size: 3.0 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ccb6rvbldlgdg"
path="res://.godot/imported/reload_light_icon.svg-34193f54dfd701d2b8b52323306521b5.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/reload_light_icon.svg"
dest_files=["res://.godot/imported/reload_light_icon.svg-34193f54dfd701d2b8b52323306521b5.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
height="32px"
id="Layer_1"
style="enable-background:new 0 0 32 32;"
version="1.1"
viewBox="0 0 32 32"
width="32px"
xml:space="preserve"
sodipodi:docname="reload_light_icon_bigger.svg"
inkscape:version="1.3.2 (091e20e, 2023-11-25)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg"><defs
id="defs1" /><sodipodi:namedview
id="namedview1"
pagecolor="#505050"
bordercolor="#ffffff"
borderopacity="1"
inkscape:showpageshadow="0"
inkscape:pageopacity="0"
inkscape:pagecheckerboard="1"
inkscape:deskcolor="#505050"
inkscape:zoom="7.375"
inkscape:cx="15.932203"
inkscape:cy="16"
inkscape:window-width="1360"
inkscape:window-height="789"
inkscape:window-x="0"
inkscape:window-y="38"
inkscape:window-maximized="0"
inkscape:current-layer="Layer_1"
showguides="false" /><path
d="m 37.839151,21.298001 c -1.680302,0 -2.477034,1.184071 -2.756862,2.434309 -1.007624,4.499191 -5.283516,11.349979 -13.784289,11.349979 -7.613057,0 -13.7842845,-6.172601 -13.7842845,-13.784288 0,-7.611687 6.1712275,-13.7842855 13.7842845,-13.7842855 3.087685,0 5.920358,1.0379566 8.21544,2.7568575 h -2.701723 c -1.521785,0 -2.756857,1.235071 -2.756857,2.756856 0,1.521788 1.235072,2.75686 2.756857,2.75686 h 8.270572 c 1.521791,0 2.756862,-1.235072 2.756862,-2.75686 V 4.7568578 C 37.839151,3.2350724 36.60408,2 35.082289,2 33.560511,2 32.325428,3.2350724 32.325428,4.7568578 V 5.4708841 C 29.200533,3.2846956 25.401585,2 21.298001,2 10.639993,2 2,10.639993 2,21.298001 c 0,10.658018 8.639993,19.298004 19.298001,19.298004 13.755345,0 19.298004,-13.095074 19.298004,-16.368845 0,-2.002853 -1.463887,-2.929159 -2.756854,-2.929159 z"
id="path1"
style="stroke-width:1.37848" /><path
style="fill:#f9f9f9;stroke-width:0.186902"
d="M 18.918506,40.350388 C 13.443182,39.63818 8.3979028,36.495687 5.3319986,31.88792 1.0709171,25.483906 1.036841,17.23283 5.2450917,10.845003 10.936533,2.2057942 22.383521,-0.46520252 31.078434,4.817146 l 1.217583,0.7396995 0.132018,-0.9598153 c 0.104664,-0.7609608 0.274196,-1.1020011 0.818306,-1.646104 0.940625,-0.9406314 1.787583,-1.085722 2.943158,-0.5041908 1.5323,0.7711043 1.575516,0.9606236 1.514939,6.6424063 -0.04917,4.6100643 -0.07453,4.9234883 -0.439271,5.4202633 -0.813812,1.108485 -1.202361,1.180823 -6.344419,1.181148 -5.433612,3.28e-4 -5.664073,-0.05555 -6.419132,-1.555934 -0.528546,-1.050299 -0.4433,-1.879632 0.281763,-2.741323 0.70683,-0.840023 1.066587,-0.970184 3.037975,-1.099153 L 29.610074,10.17712 28.62943,9.5489022 C 24.616298,6.9780209 19.127001,6.7906296 14.751696,9.0751499 11.536771,10.753789 9.1488656,13.687727 7.9981488,17.372983 c -0.6335394,2.028966 -0.6335394,5.821074 0,7.850036 1.4518599,4.649699 4.7251442,7.922984 9.3748342,9.374842 1.205708,0.376479 1.780892,0.43672 4.111928,0.430665 2.469531,-0.0047 2.842871,-0.05316 4.20538,-0.526323 2.888285,-1.003047 5.520471,-3.067255 7.27327,-5.703846 0.981629,-1.476575 1.417821,-2.44121 2.068479,-4.574347 0.323529,-1.060706 0.642616,-1.712347 1.011558,-2.065812 1.059007,-1.0146 2.692607,-0.957992 3.687649,0.127767 0.774153,0.844749 0.935056,1.817001 0.549667,3.321315 -1.056426,4.123646 -4.42597,8.883889 -8.155195,11.521071 -3.70606,2.6208 -8.617635,3.819021 -13.207213,3.222021 z"
id="path2" /></svg>

After

Width:  |  Height:  |  Size: 3.5 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cubxh4fv4s6t0"
path="res://.godot/imported/reload_light_icon_bigger.svg-4075121715f2e748470d76df50055875.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/reload_light_icon_bigger.svg"
dest_files=["res://.godot/imported/reload_light_icon_bigger.svg-4075121715f2e748470d76df50055875.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

81
new_character_select.gd Normal file
View File

@@ -0,0 +1,81 @@
extends Control
@onready
var character_panel: Panel = %CharacterPanel
@onready
var character_grid: GridContainer = %CharacterGridContainer
@onready
var close_timer: Timer = %CloseTimer
signal character_selected(file_name: String)
signal new_new_character_selected(file_name: String)
var character: PackedScene = preload("res://character.tscn")
func _ready() -> void:
close_timer.timeout.connect(_on_close_timeout)
func select_character(file_name: String) -> void:
print("select_character")
character_selected.emit(file_name)
func _on_close_timeout() -> void:
print("_on_close_timeout!")
Settings.character_select_open = false
close_timer.stop()
func load_characters() -> void:
print("load_characters")
var fetch_character_list: Callable = func fetch_character_list(list) -> void:
print("fetch_character_list")
Settings.delete_children(character_grid)
if typeof(list) == TYPE_ARRAY:
for character_name: String in list:
print("character_name ", character_name)
var character_box: Character = character.instantiate()
character_grid.add_child(character_box)
character_box.custom_minimum_size = Vector2(235, 145)
character_box.size = Vector2(235, 145)
character_box.set_character_name(character_name)
character_box.connect("new_character_selected", _on_character_selected)
Settings.make_request2("/characters", fetch_character_list, true)
func show_grid() -> void:
print("show_grid")
close_timer.stop()
self.visible = true
Settings.character_select_open = true
func _on_character_selected(texture: ImageTexture) -> void:
print("_on_character_selected")
self.visible = false
new_new_character_selected.emit(texture)
close_timer.start()
func _input(event: InputEvent) -> void:
if self.visible == true:
if event is InputEventMouseButton && event.is_pressed():
var evLocal: InputEvent = make_input_local(event)
if !Rect2(Vector2(0, 0), character_panel.size).has_point(evLocal.position):
self.visible = false
Settings.character_select_open = false
func load_characters_local() -> void:
var characters: DirAccess = DirAccess.open("res://characters/")
if characters:
characters.list_dir_begin()
var file_name: String = characters.get_next()
while file_name != "":
file_name = file_name.replace('.import', '') # <--- remove the .import
if file_name.ends_with(".png"):
var texture: Resource = load("res://characters/" + file_name)
var texture_btn: TextureButton = TextureButton.new()
character_grid.add_child(texture_btn)
texture_btn.custom_minimum_size = Vector2(80, 40)
texture_btn.ignore_texture_size = true
texture_btn.stretch_mode = TextureButton.STRETCH_KEEP_ASPECT
texture_btn.texture_normal = texture
texture_btn.pressed.connect(select_character.bind(file_name))
file_name = characters.get_next()

View File

@@ -0,0 +1 @@
uid://cvffg87wr6r3y

55
new_character_select.tscn Normal file
View File

@@ -0,0 +1,55 @@
[gd_scene load_steps=3 format=3 uid="uid://cdy4kvemwaiom"]
[ext_resource type="Script" uid="uid://cvffg87wr6r3y" path="res://new_character_select.gd" id="1_h4tdp"]
[sub_resource type="LabelSettings" id="LabelSettings_p4iny"]
font_size = 25
[node name="Control" type="Control"]
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_h4tdp")
[node name="CharacterPanel" type="Panel" parent="."]
unique_name_in_owner = true
layout_mode = 0
offset_right = 1260.0
offset_bottom = 665.0
[node name="VBoxContainer" type="VBoxContainer" parent="CharacterPanel"]
layout_mode = 0
offset_right = 1263.0
offset_bottom = 659.0
size_flags_horizontal = 3
[node name="Label" type="Label" parent="CharacterPanel/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 0
text = "Character Select"
label_settings = SubResource("LabelSettings_p4iny")
horizontal_alignment = 1
[node name="MarginContainer" type="MarginContainer" parent="CharacterPanel/VBoxContainer"]
layout_mode = 2
theme_override_constants/margin_left = 20
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 10
[node name="ScrollContainer" type="ScrollContainer" parent="CharacterPanel/VBoxContainer/MarginContainer"]
custom_minimum_size = Vector2(0, 600)
layout_mode = 2
size_flags_vertical = 3
horizontal_scroll_mode = 0
[node name="CharacterGridContainer" type="GridContainer" parent="CharacterPanel/VBoxContainer/MarginContainer/ScrollContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(1150, 600)
layout_mode = 2
size_flags_vertical = 3
theme_override_constants/h_separation = 10
theme_override_constants/v_separation = 10
columns = 5
[node name="CloseTimer" type="Timer" parent="CharacterPanel"]
unique_name_in_owner = true

1
playerObject.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://83f1fdubqdxy

99
playlist.gd Normal file
View File

@@ -0,0 +1,99 @@
extends Node
var song_object_array: Array[SongObject] = []
var latest_played_song: int = 0
var currently_playing_song: int = -1
var first_song_downloaded: bool = false
var first_song_played: bool = false
var number_of_tracks_to_preload: int = 1
var is_song_downloading: bool = false
func get_next_song() -> SongObject:
return song_object_array[latest_played_song]
func set_latest_played_song() -> void:
latest_played_song += 1
if latest_played_song > song_object_array.size() - 1:
latest_played_song = song_object_array.size() - 1
func update_last_played_song() -> void:
latest_played_song = song_object_array.size()
func get_preloaded_songs() -> int:
var number_of_tracks_preloaded: int = 0
for song: SongObject in song_object_array:
if !song.has_played:
number_of_tracks_preloaded += 1
return number_of_tracks_preloaded
func should_preload_more_songs() -> bool:
return number_of_tracks_to_preload > get_preloaded_songs()
func set_last_played_answered() -> void:
if song_object_array[latest_played_song].has_played && !song_object_array[latest_played_song].is_answered:
song_object_array[latest_played_song].is_answered = true
func song_is_answered(song_no: int = currently_playing_song) -> void:
print("show_answer_pressed song_object: ", song_object_array[song_no]._to_string())
song_object_array[song_no].is_answered = true
if Settings.add_to_stats:
print("add to stats: ", song_no)
Settings.make_put_request("/music/played?song="+str(song_no))
func add_to_playlist(new_song_object: SongObject) -> void:
song_object_array.append(new_song_object)
func get_playlist() -> Array[SongObject]:
if Settings.is_debug:
return song_object_array
else:
var temp_list: Array[SongObject] = []
for s: SongObject in song_object_array:
if s.has_played:
temp_list.append(s)
return temp_list
func reset_playlist() -> void:
currently_playing_song = -1
latest_played_song = 0
clear_song_list()
func clear_song_list() -> void:
song_object_array.clear()
func unset_is_playing() -> void:
for song_object: SongObject in song_object_array:
song_object.is_playing = false
func set_currently_playing_song(value: int) -> void:
currently_playing_song = value
func get_current_game_title() -> String:
return song_object_array[currently_playing_song].get_game_title()
func get_current_song_title() -> String:
return song_object_array[currently_playing_song].get_song_title()
func add_point(player_id: int) -> void:
song_object_array[currently_playing_song].add_point(player_id)
func remove_point(player_id: int) -> void:
song_object_array[currently_playing_song].remove_point(player_id)
func remove_player_from_list(player_to_remove: int) -> void:
for song_list_object: SongObject in song_object_array:
song_object_array[song_list_object.song_number].players_given_point.remove_at(song_object_array[song_list_object.song_number].players_given_point.find(player_to_remove))
func get_song(song_no: int) -> AudioStream:
return song_object_array[song_no].song
func add_song_to_song_object(song_no: int, sound: AudioStream) -> void:
song_object_array[song_no].song = sound
func song_has_played(song_no: int = latest_played_song) -> void:
song_object_array[song_no].has_played = true
func song_is_playing(song_no: int = latest_played_song) -> void:
song_object_array[song_no].is_playing = true

1
playlist.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://bgei7qocdnolw

5
progress_response.gd Normal file
View File

@@ -0,0 +1,5 @@
class_name ProgressResponse
extends Node
var progress: String
var total_time: String

1
progress_response.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://e74iuu78stc3

View File

@@ -12,22 +12,46 @@ config_version=5
config/name="MusicPlayer" config/name="MusicPlayer"
run/main_scene="res://MainWindow.tscn" run/main_scene="res://MainWindow.tscn"
config/features=PackedStringArray("4.1", "Forward Plus") config/features=PackedStringArray("4.5", "Forward Plus")
run/low_processor_mode=true
config/icon="res://icon.svg" config/icon="res://icon.svg"
[autoload] [autoload]
Settings="*res://Settings.gd" Settings="*res://Settings.gd"
Playlist="*res://playlist.gd"
[debug]
gdscript/warnings/untyped_declaration=1
gdscript/warnings/inferred_declaration=1
[display] [display]
window/size/viewport_width=1920 window/size/viewport_width=1920
window/size/viewport_height=1080 window/size/viewport_height=1080
window/subwindows/embed_subwindows=false window/energy_saving/keep_screen_on=false
window/stretch/mode="canvas_items" window/stretch/mode="canvas_items"
window/stretch/aspect="expand" window/vsync/vsync_mode=2
[dotnet]
project/assembly_name="MusicPlayer"
[input]
ui_accept={
"deadzone": 0.5,
"events": []
}
ui_select={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
]
}
[rendering] [rendering]
textures/vram_compression/import_s3tc_bptc=true textures/vram_compression/import_s3tc_bptc=true
textures/vram_compression/import_etc2_astc=true
textures/default_filters/use_nearest_mipmap_filter=true
textures/decals/filter=0

1
songObject.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://d1o4ys4qqxfcp

50
song_list_object.gd Normal file
View File

@@ -0,0 +1,50 @@
class_name SongListObject
extends PanelContainer
@onready
var song_list_label: Label = $HBoxContainer/SongListLabel
@onready
var song_list_players: HBoxContainer = $HBoxContainer/SongListPlayers
var song_object: SongObject
#Color(0.18, 0.18, 0.18)
#Color(0.302, 0.302, 0.302)
#Color(0.259, 0.259, 0.259)
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
#if song_object != null && song_object.song_number % 2 == 0:
# var new_stylebox_normal = self.get_theme_stylebox("panel").duplicate()
# new_stylebox_normal.bg_color = Color(0.18, 0.18, 0.18)
# self.add_theme_stylebox_override("panel", new_stylebox_normal)
# song_list_label.add_theme_stylebox_override("normal", new_stylebox_normal)
#else:
# var new_stylebox_normal = self.get_theme_stylebox("panel").duplicate()
# new_stylebox_normal.bg_color = Color(0.18, 0.18, 0.18)
# self.add_theme_stylebox_override("panel", new_stylebox_normal)
# song_list_label.add_theme_stylebox_override("normal", new_stylebox_normal)
set_label()
update_players()
func set_label() -> void:
if song_object != null:
var size_to_change: int = song_object.players_given_point.size() * 50
song_list_label.custom_minimum_size = Vector2(1000 - size_to_change, 28)
if song_object.is_playing:
song_list_label.add_theme_color_override("font_color", Color(1, 0.5, 0))
song_list_label.text = song_object.get_song_info()
func update_players() -> void:
Settings.delete_children(song_list_players)
if song_object != null:
for player_id: int in song_object.players_given_point:
for player: PlayerObject in Settings.player_array:
if player.id == player_id:
var texture: TextureRect = TextureRect.new()
texture.texture = player.character
texture.expand_mode = TextureRect.EXPAND_FIT_WIDTH_PROPORTIONAL
texture.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
texture.custom_minimum_size = Vector2(50, 25)
song_list_players.add_child(texture)

1
song_list_object.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://cjo13wixip8mq

65
song_list_object.tscn Normal file
View File

@@ -0,0 +1,65 @@
[gd_scene load_steps=5 format=3 uid="uid://1jbtmhbqolqe"]
[ext_resource type="Texture2D" uid="uid://c8r7ykphss4c2" path="res://characters/Link.png" id="1_ll28s"]
[ext_resource type="Script" uid="uid://cjo13wixip8mq" path="res://song_list_object.gd" id="1_lspki"]
[ext_resource type="Theme" uid="uid://8bllart6xn1f" path="res://default_theme.tres" id="1_x7fq8"]
[ext_resource type="StyleBox" uid="uid://bsv6yb0yir04l" path="res://style_box_flat.tres" id="3_5h84f"]
[node name="SongListObject" type="PanelContainer"]
custom_minimum_size = Vector2(1000, 0)
offset_right = 1088.0
offset_bottom = 59.0
theme = ExtResource("1_x7fq8")
script = ExtResource("1_lspki")
[node name="HBoxContainer" type="HBoxContainer" parent="."]
layout_mode = 2
size_flags_vertical = 0
[node name="SongListLabel" type="Label" parent="HBoxContainer"]
texture_filter = 2
custom_minimum_size = Vector2(865, 28)
layout_mode = 2
size_flags_horizontal = 3
mouse_filter = 1
theme = ExtResource("1_x7fq8")
theme_override_font_sizes/font_size = 20
theme_override_styles/normal = ExtResource("3_5h84f")
text = "Final Fantasy Dissidia 012 Duodecim (Sista Fantasin Meningsskiljaktigheter 012 Tolv) - 'Crystal Cave -arrange-'' from FINAL FANTASY III"
autowrap_mode = 2
[node name="Panel" type="Panel" parent="HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 0
[node name="SongListPlayers" type="HBoxContainer" parent="HBoxContainer"]
layout_mode = 2
size_flags_vertical = 0
[node name="TextureRect" type="TextureRect" parent="HBoxContainer/SongListPlayers"]
custom_minimum_size = Vector2(50, 25)
layout_mode = 2
texture = ExtResource("1_ll28s")
expand_mode = 1
stretch_mode = 5
[node name="TextureRect2" type="TextureRect" parent="HBoxContainer/SongListPlayers"]
custom_minimum_size = Vector2(50, 25)
layout_mode = 2
texture = ExtResource("1_ll28s")
expand_mode = 1
stretch_mode = 6
[node name="TextureRect3" type="TextureRect" parent="HBoxContainer/SongListPlayers"]
custom_minimum_size = Vector2(50, 25)
layout_mode = 2
texture = ExtResource("1_ll28s")
expand_mode = 1
[node name="TextureRect4" type="TextureRect" parent="HBoxContainer/SongListPlayers"]
custom_minimum_size = Vector2(50, 25)
layout_mode = 2
texture = ExtResource("1_ll28s")
expand_mode = 1
stretch_mode = 6

View File

@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://n2g8jddr85h2"
path="res://.godot/imported/01. Opening.mp3-559a476b5f0faf13d7bec359898ef47c.mp3str"
[deps]
source_file="res://sounds/01. Opening.mp3"
dest_files=["res://.godot/imported/01. Opening.mp3-559a476b5f0faf13d7bec359898ef47c.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

BIN
sounds/itemequip.wav Normal file

Binary file not shown.

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bxec8tc8fbni"
path="res://.godot/imported/itemequip.wav-7374990029ccea3349119e7625a59c28.sample"
[deps]
source_file="res://sounds/itemequip.wav"
dest_files=["res://.godot/imported/itemequip.wav-7374990029ccea3349119e7625a59c28.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

BIN
sounds/itemopen.wav Normal file

Binary file not shown.

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://csg6u2h41dm4t"
path="res://.godot/imported/itemopen.wav-f6c0fafd05bb02980988f5de7142987f.sample"
[deps]
source_file="res://sounds/itemopen.wav"
dest_files=["res://.godot/imported/itemopen.wav-f6c0fafd05bb02980988f5de7142987f.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

4
style_box_flat.tres Normal file
View File

@@ -0,0 +1,4 @@
[gd_resource type="StyleBoxFlat" format=3 uid="uid://bsv6yb0yir04l"]
[resource]
bg_color = Color(0.180392, 0.180392, 0.180392, 1)

10
sync_response.gd Normal file
View File

@@ -0,0 +1,10 @@
class_name SyncResponse
extends Node
var games_added: Array
var games_re_added: Array
var games_changed_title: Array
var games_changed_content: Array
var games_removed: Array
var catched_errors: Array
var total_time: String

1
sync_response.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://dtfsuob2aidl7

197
sync_window.gd Normal file
View File

@@ -0,0 +1,197 @@
extends Control
@onready
var sync_panel: Panel = %SyncPanel
@onready
var sync_title_label: Label = %SyncTitleLabel
@onready
var no_changes_label: Label = %NoChangesLabel
@onready
var progress_hbox: HBoxContainer = %ProgressHBoxContainer
@onready
var sync_hbox: HBoxContainer = %SyncHBoxContainer
@onready
var sync_progress_bar: ProgressBar = %SyncProgressBar
@onready
var games_added_vbox: VBoxContainer = %GamesAddedVBox
@onready
var games_added_separator: VSeparator = %GamesAddedSeparator
@onready
var games_readded_vbox: VBoxContainer = %GamesReAddedVBox
@onready
var games_readded_separator: VSeparator = %GamesReAddedSeparator
@onready
var games_changed_title_vbox: VBoxContainer = %GamesChangedTitleVBox
@onready
var games_changed_title_separator: VSeparator = %GamesChangedTitleSeparator
@onready
var games_changed_content_vbox: VBoxContainer = %GamesChangedContentVBox
@onready
var games_changed_content_separator: VSeparator = %GamesChangedContentSeparator
@onready
var games_removed_vbox: VBoxContainer = %GamesRemovedVBox
@onready
var games_removed_separator: VSeparator = %GamesRemovedSeparator
@onready
var catched_errors_vbox: VBoxContainer = %CatchedErrorsVBox
@onready
var sync_time: Label = %SyncTime
@onready
var sync_timer: Timer = %SyncTimer
var changes: bool = false
signal sync_started
signal sync_finished
func _ready() -> void:
sync_timer.timeout.connect(_on_sync_timeout)
func _input(event: InputEvent) -> void:
if self.visible == true:
if event is InputEventMouseButton && event.is_pressed():
var evLocal: InputEvent = make_input_local(event)
if !Rect2(Vector2(0, 0), sync_panel.size).has_point(evLocal.position):
self.visible = false
func start_sync() -> void:
print("start_sync")
self.visible = true
var sync_request_sent: Callable = func sync_request_sent() -> void:
sync_timer.start(0.75)
Settings.currently_syncing = true
sync_started.emit()
show_sync_progress()
if !Settings.currently_syncing:
Settings.make_request2("/sync", sync_request_sent, false)
func _on_sync_timeout() -> void:
print("_on_sync_timeout!")
var get_progress: Callable = func get_progress(data_received: Dictionary) -> void:
print("get_progress")
print("data_received: ", data_received)
if data_received != null:
if data_received.has("progress"):
sync_progress_bar.value = int(data_received.progress)
sync_time.text = data_received.time_spent
else:
on_sync_finished(data_received)
Settings.make_request2("/sync/progress", get_progress, true)
func on_sync_finished(data_received: Dictionary) -> void:
reset_sync_result()
if data_received.games_added != null:
changes = true
list_visible(games_added_vbox, games_added_separator)
make_list(data_received.games_added, games_added_vbox, "GamesAdded")
if data_received.games_re_added != null:
changes = true
list_visible(games_readded_vbox, games_readded_separator)
make_list(data_received.games_re_added, games_readded_vbox, "GamesReAdded")
if data_received.games_changed_title != null:
changes = true
list_visible(games_changed_title_vbox, games_changed_title_separator)
Settings.delete_children(games_changed_title_vbox)
make_header_label(games_changed_title_vbox, "GamesChangedTitle")
var row: int = 0
for old_game_title: String in data_received.games_changed_title:
var label: Label = make_game_label(old_game_title + " changed title to " + data_received.games_changed_title[old_game_title])
if row % 2 != 0:
label.add_theme_color_override("font_color", Color(1, 0.5, 0))
games_changed_title_vbox.add_child(label)
if data_received.games_changed_content != null:
changes = true
list_visible(games_changed_content_vbox, games_changed_content_separator)
make_list(data_received.games_changed_content, games_changed_content_vbox, "GamesChangedContent")
if data_received.games_removed != null:
changes = true
list_visible(games_removed_vbox, games_removed_separator)
make_list(data_received.games_removed, games_removed_vbox, "GamesRemoved")
if data_received.catched_errors != null:
catched_errors_vbox.visible = true
make_list(data_received.catched_errors, catched_errors_vbox, "CatchedErrors")
if !changes:
no_changes_label.visible = true
sync_time.text = data_received.total_time
Settings.currently_syncing = false
sync_timer.stop()
print("sync finished")
show_sync_result()
sync_finished.emit()
func list_visible(vbox: VBoxContainer, seperator: VSeparator) -> void:
vbox.visible = true
seperator.visible = true
func make_header_label(vbox: VBoxContainer, text: String) -> void:
var label: Label = Label.new()
label.set_texture_filter(TextureFilter.TEXTURE_FILTER_NEAREST)
label.add_theme_font_size_override("font_size", 20)
label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
label.text = text
vbox.add_child(label)
func make_game_label(text: String) -> Label:
var label: Label = Label.new()
label.set_texture_filter(TextureFilter.TEXTURE_FILTER_NEAREST)
label.add_theme_font_size_override("font_size", 20)
label.text = text
label.autowrap_mode = TextServer.AUTOWRAP_WORD
return label
func reset_sync_result() -> void:
sync_progress_bar.value = 0
sync_time.text = ""
changes = false
no_changes_label.visible = false
games_added_vbox.visible = false
games_added_separator.visible = false
games_readded_vbox.visible = false
games_readded_separator.visible = false
games_changed_title_vbox.visible = false
games_changed_title_separator.visible = false
games_changed_content_vbox.visible = false
games_changed_content_separator.visible = false
games_removed_vbox.visible = false
games_removed_separator.visible = false
catched_errors_vbox.visible = false
func make_list(list: Array, vbox: VBoxContainer, text: String) -> void:
Settings.delete_children(vbox)
make_header_label(vbox, text)
var row: int = 0
for game: String in list:
var label: Label = make_game_label(game)
if row % 2 != 0:
label.add_theme_color_override("font_color", Color(1, 0.5, 0))
vbox.add_child(label)
func show_sync_result() -> void:
sync_title_label.text = "Sync Result"
progress_hbox.visible = false
sync_hbox.visible = true
func show_sync_progress() -> void:
sync_title_label.text = "Sync in Progress"
progress_hbox.visible = true
no_changes_label.visible = false
sync_hbox.visible = false
catched_errors_vbox.visible = false

1
sync_window.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://c3ejukwth512a

View File

@@ -11,5 +11,8 @@ func _ready():
value_changed.connect(_on_value_changed) value_changed.connect(_on_value_changed)
value = db_to_linear(AudioServer.get_bus_volume_db(_bus)) value = db_to_linear(AudioServer.get_bus_volume_db(_bus))
func _on_value_changed(value: float) -> void: func _on_value_changed(changed_value: float) -> void:
AudioServer.set_bus_volume_db(_bus, linear_to_db(value)) AudioServer.set_bus_volume_db(_bus, linear_to_db(changed_value))
func change_volume(changed_value: float) -> void:
AudioServer.set_bus_volume_db(_bus, linear_to_db(changed_value))

1
volume_slider.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://bgviu7smansj1

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://w400rnew7453"] [gd_scene load_steps=2 format=3 uid="uid://w400rnew7453"]
[ext_resource type="Script" path="res://volume_slider.gd" id="1_1aufb"] [ext_resource type="Script" uid="uid://bgviu7smansj1" path="res://volume_slider.gd" id="1_1aufb"]
[node name="VolumeSlider" type="HSlider"] [node name="VolumeSlider" type="HSlider"]
offset_right = 8.0 offset_right = 8.0