48 lines
1.1 KiB
Go
48 lines
1.1 KiB
Go
package server
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import (
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"log"
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"music-server/internal/backend"
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"net/http"
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"github.com/labstack/echo"
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)
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type SyncHandler struct {
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}
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func NewSyncHandler() *SyncHandler {
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return &SyncHandler{}
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}
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func (s *SyncHandler) SyncGames(ctx echo.Context) error {
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backend.SyncGames()
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backend.Reset()
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return ctx.JSON(http.StatusOK, "Games are synced")
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}
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func (s *SyncHandler) SyncGamesQuick(ctx echo.Context) error {
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backend.SyncGamesQuick()
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backend.Reset()
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return ctx.JSON(http.StatusOK, "Games are synced")
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}
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func (s *SyncHandler) SyncGamesNewOnlyChanges(ctx echo.Context) error {
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log.Println("Syncing games new")
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response := backend.SyncGamesNewOnlyChanges()
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backend.Reset()
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return ctx.JSON(http.StatusOK, response)
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}
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func (s *SyncHandler) SyncGamesNewFull(ctx echo.Context) error {
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log.Println("Syncing games new full")
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response := backend.SyncGamesNewFull()
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backend.Reset()
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return ctx.JSON(http.StatusOK, response)
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}
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func (s *SyncHandler) ResetGames(ctx echo.Context) error {
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backend.ResetDB()
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return ctx.JSON(http.StatusOK, "Games and songs are deleted from the database")
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}
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